Debugger

Overview of the Debugger technology.

To develop Debugger, you need these headers:

For the programming guide, see Debugger.

Functions

Title Description
DebugCommandException function Specifies a debug command exception.
DebugConnect function The DebugConnect and DebugConnectWide functions create a new client object and return an interface pointer to it. The client object will be connected to a remote host.
DebugConnectWide function The DebugConnect and DebugConnectWide functions create a new client object and return an interface pointer to it. The client object will be connected to a remote host.
DebugCreate function The DebugCreate function creates a new client object and returns an interface pointer to it.
DebugCreateEx function The DebugCreateEx function creates a new client object and returns an interface pointer to it.
GetCurrentProcessAddr function The GetCurrentProcessAddr function returns the location of the system data that describes the current process.
GetCurrentProcessHandle function The GetCurrentProcessHandle function returns the system handle for the current process.
GetCurrentThreadAddr function The GetCurrentThreadAddr function returns the location of the system data that describes the current thread.
GetDebuggerCacheSize function The GetDebuggerCacheSize function returns the size of the cache that is used by the debugger to hold data that was obtained from the target.
GetExpressionEx function The GetExpressionEx function evaluates an expression. The expression is evaluated using the MASM evaluator, and can contain aliases.
GetFieldData function The GetFieldData function returns the value of a member in a structure.
GetFieldOffset function The GetFieldOffset function returns the offset of a member from the beginning of a structure.
GetInputLine function The GetInputLine function requests an input string from the debugger.
GetPebAddress function The GetPebAddress function returns the address of the process environment block (PEB) for a system process.
GetSetSympath function The GetSetSympath function can be used to either get or set the symbol search path.
GetShortField function The GetShortField function reads the value of a member in a structure if its size is less than or equal to 8 bytes, or initializes a structure so it can be read later.
GetTebAddress function The GetTebAddress function returns the address of the thread environment block (TEB) for the current operating system thread.
GetTypeSize function The GetTypeSize function returns the size in the target's memory of an instance of the specified type.
IsPtr64 function The IsPtr64 function determines if the target uses 64-bit pointers.
ListType function The ListType function calls a specified callback function for every element in a linked list.
ReadControlSpace function The ReadControlSpace function reads the processor-specific control space into the array pointed to by buf.
ReadControlSpace64 function The ReadControlSpace64 function reads the processor-specific control space into the array pointed to by buf.
ReadIoSpace function The ReadIoSpace function reads from the system I/O locations.
ReadIoSpace64 function The ReadIoSpace64 function reads from the system I/O locations.
ReadIoSpaceEx function The ReadIoSpaceEx function is an extended version of ReadIoSpace.
ReadIoSpaceEx64 function The ReadIoSpaceEx64 function is an extended version of ReadIoSpace64.
ReadListEntry function The ReadListEntry function reads a doubly-linked list entry from the target's memory.
ReadMsr function The ReadMsr function reads the contents of a Model-Specific Register (MSR).
ReadPhysical function The ReadPhysical function reads from physical memory.
ReadPhysicalWithFlags function The ReadPhysicalWithFlags function reads from physical memory.
ReadPointer function The ReadPointer function reads a pointer from the target.
ReadPtr function The ReadPtr function reads a pointer from the target. ReadPointer should be used instead of this function as the return value of ReadPointer is more consistent with the rest of the WdbgExts API.
ReloadSymbols function The ReloadSymbols function deletes symbol information from the debugger so that it can be reloaded as needed. This function behaves the same way as the debugger command .reload.
SearchMemory function The SearchMemory function searches the target's virtual memory for a specified pattern of bytes.
SetThreadForOperation function The SetThreadForOperation function sets the thread to use for the next StackTrace call.
SetThreadForOperation64 function The SetThreadForOperation64 function sets the thread to use for the next StackTrace call.
TranslateVirtualToPhysical function The TranslateVirtualToPhysical function translates a virtual memory address into a physical memory address.
WriteControlSpace function The WriteControlSpace function writes to the processor-specific control space of the current target.
WriteIoSpace function The WriteIoSpace function writes to the system I/O locations.
WriteIoSpace64 function The WriteIoSpace64 function writes to the system I/O locations.
WriteIoSpaceEx function The WriteIoSpaceEx function is an extended version of WriteIoSpace.
WriteIoSpaceEx64 function The WriteIoSpaceEx64 function is an extended version of WriteIoSpace64.
WriteMsr function The WriteMsr function writes to a Model-Specific Register (MSR).
WritePhysical function The WritePhysical function writes to physical memory.
WritePhysicalWithFlags function The WritePhysicalWithFlags function writes to physical memory.
WritePointer function The WritePointer function writes a pointer to the target.

Callback functions

Title Description
EXT_ANALYSIS_PLUGIN callback function When you write an Analysis Extension, you must implement and export an EXT_ANALYSIS_PLUGIN (_EFN_Analyze) function.
PDEBUG_EXTENSION_CALL callback function Callback functions of the type PDEBUG_EXTENSION_CALL are called by the engine to execute extension commands. You can give these functions any name you want, as long as it contains no uppercase letters.
PDEBUG_EXTENSION_CANUNLOAD callback function The DebugExtensionCanUnload callback function checks whether a debug extension can unload after the uninitialization call.
PDEBUG_EXTENSION_INITIALIZE callback function The DebugExtensionInitialize callback function is called by the engine after loading a DbgEng extension DLL.C++ CALLBACK* PDEBUG_EXTENSION_INITIALIZE DebugExtensionInitialize;
PDEBUG_EXTENSION_KNOWN_STRUCT callback The engine calls the KnownStructOutput callback function to request information about structures that the extension DLL can format for printing. The engine calls this function for the following reasons.
PDEBUG_EXTENSION_KNOWN_STRUCT_EX callback function The DebugExtensionKnownStructEx callback function is called by extensions in order to dump structures that are well known to them.
PDEBUG_EXTENSION_NOTIFY callback function The engine calls the DebugExtensionNotify callback function to inform the extension DLL when a session changes its active or accessible status.C++ CALLBACK* PDEBUG_EXTENSION_NOTIFY DebugExtensionNotify;
PDEBUG_EXTENSION_PROVIDE_VALUE callback function The DebugExtensionProvideValue callback function sets pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_PROVIDE_VALUE DebugExtensionProvideValue;
PDEBUG_EXTENSION_QUERY_VALUE_NAMES callback function The DebugExtensionQueryValueNames callback function recovers pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_QUERY_VALUE_NAMES DebugExtensionQueryValueNames;
PDEBUG_EXTENSION_UNINITIALIZE callback function The DebugExtensionUninitialize callback function is called by the engine to uninitialize the DbgEng extension DLL before it is unloaded.
PDEBUG_EXTENSION_UNLOAD callback function The DebugExtensionUnload callback function unloads the debug extension.
PDEBUG_STACK_PROVIDER_BEGINTHREADSTACKRECONSTRUCTION callback function The BeginThreadStackReconstruction callback function causes debugger to pass the stream to the dump stack provider prior to thread enumeration.
PDEBUG_STACK_PROVIDER_ENDTHREADSTACKRECONSTRUCTION callback function The EndThreadStackReconstruction callback function may be called after stack reconstruction to clean up state.
PDEBUG_STACK_PROVIDER_FREESTACKSYMFRAMES callback function The FreeStackSymFrames callback function frees memory from a stack provider.
PDEBUG_STACK_PROVIDER_RECONSTRUCTSTACK callback function The ReconstructStack callback function queries dump stream provider on a per-thread basis.
PSYM_DUMP_FIELD_CALLBACK callback The PSYM_DUMP_FIELD_CALLBACK callback function is called by the debugger engine during the IG_DUMP_SYMBOL_INFO Ioctl operation with information about a member in the specified symbol.
PWINDBG_CHECK_CONTROL_C callback function The PWINDBG_CHECK_CONTROL_C (CheckControlC) function checks to see if the user pressed CTRL+C. Use PWINDBG_CHECK_CONTROL_C in all loops to allow the user to press CTRL+C to end long processes.
PWINDBG_CHECK_VERSION callback function The PWINDBG_CHECK_VERSION (CheckVersion) callback function verifies that the extension module version matches the debugger version, and outputs an warning message if there is a mismatch.
PWINDBG_DISASM callback function The PWINDBG_DISASM (Disasm) function disassembles the instruction pointed to by lpOffset and places the printable string into lpBuffer.
PWINDBG_EXTENSION_API_VERSION callback function The PWINDBG_EXTENSION_API_VERSION (ExtensionApiVersion) callback function returns version information about the extension DLL.
PWINDBG_EXTENSION_DLL_INIT callback function The PWINDBG_EXTENSION_DLL_INIT ( WinDbgExtensionDllInit) callback function is used to load and initialize the extension module.
PWINDBG_GET_EXPRESSION callback function The PWINDBG_GET_EXPRESSION (GetExpression) function returns the value of expression. The expression is evaluated using the current expression evaluator, and can contain aliases.
PWINDBG_GET_SYMBOL callback function The PWINDBG_GET_SYMBOL (GetSymbol) function locates the symbol nearest to address.
PWINDBG_GET_THREAD_CONTEXT_ROUTINE callback function The PWINDBG_GET_THREAD_CONTEXT_ROUTINE (GetContext) function implements the functionality that is similar to the Microsoft Win32 GetThreadContext routine. It returns the context of the process being debugged.
PWINDBG_IOCTL_ROUTINE callback function The PWINDBG_IOCTL_ROUTINE (Ioctl) function performs a variety of different operations. Much of its functionality mirrors the functionality of other functions in wdbgexts.h.
PWINDBG_OUTPUT_ROUTINE callback function The callback function implements the functionality to print a formatted string to the Debugger Command window.
PWINDBG_READ_PROCESS_MEMORY_ROUTINE callback function The PWINDBG_READ_PROCESS_MEMORY_ROUTINE (ReadMemory) function works like the Win32 ReadProcessMemory function. It reads memory from the process being debugged. The entire area to be read must be accessible, or the operation fails.
PWINDBG_SET_THREAD_CONTEXT_ROUTINE callback function The PWINDBG_SET_THREAD_CONTEXT_ROUTINE (SetContext) function is similar to the Win32 SetThreadContext routine. It sets the context of the process being debugged.
PWINDBG_STACKTRACE_ROUTINE callback function The PWINDBG_STACKTRACE_ROUTINE (StackTrace) function retrieves a stack trace for the process being debugged. Returns the number of frames read into the buffer pointed to by StackFrames.
PWINDBG_WRITE_PROCESS_MEMORY_ROUTINE callback function The PWINDBG_WRITE_PROCESS_MEMORY_ROUTINE (WriteMemory) function works like the Win32 WriteProcessMemory routine. It writes memory to the process being debugged. The entire area to be written must be accessible, or the operation fails.

Structures

Title Description
ExtKnownStruct structure The ExtKnownStruct structure is used to specify how a target's structure can be formatted for output.
_DBGKD_GET_VERSION64 structure The IG_GET_KERNEL_VERSION Ioctl operation receives information related to the operating system version of the target.
_DEBUG_BREAKPOINT_PARAMETERS structure The DEBUG_BREAKPOINT_PARAMETERS structure contains most of the parameters for describing a breakpoint.
_DEBUG_CACHED_SYMBOL_INFO structure Defines information about cached symbols.
_DEBUG_CLIENT_CONTEXT structure Contains a debug client constant to provide to the IDebugClient7
_DEBUG_CREATE_PROCESS_OPTIONS structure The DEBUG_CREATE_PROCESS_OPTIONS structure specifies the process creation options to use when creating a new process.
_DEBUG_EVENT_CONTEXT structure Defines context information about an event.
_DEBUG_EXCEPTION_FILTER_PARAMETERS structure The DEBUG_EXCEPTION_FILTER_PARAMETERS structure contains the parameters for an exception filter.
_DEBUG_GET_TEXT_COMPLETIONS_IN structure Defines information about text completions to get.
_DEBUG_GET_TEXT_COMPLETIONS_OUT structure Defines information about text completions to get.
_DEBUG_HANDLE_DATA_BASIC structure The DEBUG_HANDLE_DATA_BASIC structure contains handle-related information about a system object.
_DEBUG_LAST_EVENT_INFO_BREAKPOINT structure Describes the breakpoint of the last event.
_DEBUG_LAST_EVENT_INFO_EXCEPTION structure Describes the exception of the last event.
_DEBUG_LAST_EVENT_INFO_EXIT_PROCESS structure Describes the exit process of the last event.
_DEBUG_LAST_EVENT_INFO_EXIT_THREAD structure Describes the exit thread of the last event.
_DEBUG_LAST_EVENT_INFO_LOAD_MODULE structure Describes the load module of the last event.
_DEBUG_LAST_EVENT_INFO_SYSTEM_ERROR structure Describes the system error of the last event.
_DEBUG_LAST_EVENT_INFO_UNLOAD_MODULE structure Describes the unload module of the last event.
_DEBUG_MODULE_AND_ID structure The DEBUG_MODULE_AND_ID structure describes a symbol within a module.
_DEBUG_MODULE_PARAMETERS structure The DEBUG_MODULE_PARAMETERS structure contains most of the parameters for describing a module.
_DEBUG_OFFSET_REGION structure Defines a debug offset region.
_DEBUG_PROCESSOR_IDENTIFICATION_ALL structure This union contains relevant information for a processor the supported processors.
_DEBUG_PROCESSOR_IDENTIFICATION_ALPHA structure Identifies an Alpha processor.
_DEBUG_PROCESSOR_IDENTIFICATION_AMD64 structure Identifies an AMD64 processor.
_DEBUG_PROCESSOR_IDENTIFICATION_ARM structure Identifies an ARM processor.
_DEBUG_PROCESSOR_IDENTIFICATION_ARM64 structure Identifies an ARM64 processor.
_DEBUG_PROCESSOR_IDENTIFICATION_IA64 structure Identifies an Intel Itanium architecture (IA64) processor.
_DEBUG_PROCESSOR_IDENTIFICATION_X86 structure Identifies an x86 processor.
_DEBUG_READ_USER_MINIDUMP_STREAM structure Describes a user minidump to read.
_DEBUG_REGISTER_DESCRIPTION structure The DEBUG_REGISTER_DESCRIPTION structure is returned by GetDescription to describe a processor's register.
_DEBUG_SPECIFIC_FILTER_PARAMETERS structure The DEBUG_SPECIFIC_FILTER_PARAMETERS structure contains the parameters for a specific event filter.
_DEBUG_STACK_FRAME structure The DEBUG_STACK_FRAME structure describes a stack frame and the address of the current instruction for the stack frame.
_DEBUG_STACK_FRAME_EX structure The DEBUG_STACK_FRAME_EX structure describes a stack frame and the address of the current instruction for the stack frame.
_DEBUG_SYMBOL_ENTRY structure The DEBUG_SYMBOL_ENTRY structure describes a symbol in a symbol group.
_DEBUG_SYMBOL_PARAMETERS structure The DEBUG_SYMBOL_PARAMETERS structure describes a symbol in a symbol group.
_DEBUG_SYMBOL_SOURCE_ENTRY structure The DEBUG_SYMBOL_SOURCE_ENTRY structure describes a section of the source code and a corresponding region of the target's memory.
_DEBUG_THREAD_BASIC_INFORMATION structure The DEBUG_THREAD_BASIC_INFORMATION structure describes an operating system thread.
_DEBUG_TYPED_DATA structure The DEBUG_TYPED_DATA structure describes typed data in the memory of the target.
_DEBUG_VALUE structure The DEBUG_VALUE structure holds register and expression values.
_EXT_TYPED_DATA structure The EXT_TYPED_DATA structure is passed to and returned from the DEBUG_REQUEST_EXT_TYPED_DATA_ANSI Request operation. It contains the input and output parameters for the operation as well as specifying which particular suboperation to perform.
_FA_ENTRY structure A DebugFailureAnalysis object has a collection of failure analysis entries (FA entries). Each FA entry is represented by an FA_ENTRY structure. For more information, see Failure Analysis Entries, Tags, and Data Types.
_FIELD_INFO structure The FIELD_INFO structure is used by the IG_DUMP_SYMBOL_INFOIoctl operation to provide information about a member in a structure.
_GETSETBUSDATA structure The IG_GET_BUS_DATA Ioctl operation reads data from a system bus and the IG_SET_BUS_DATA Ioctl operation writes data to a system bus.
_INLINE_FRAME_CONTEXT structure Describes inline frame context.
_POINTER_SEARCH_PHYSICAL structure The IG_POINTER_SEARCH_PHYSICAL Ioctl operation searches the target's physical memory for pointers lying within a specified range.
_READCONTROLSPACE structure The ReadControlSpace function reads the processor-specific control space into the array pointed to by buf.
_READCONTROLSPACE64 structure The ReadControlSpace64 function reads the processor-specific control space into the array pointed to by buf.
_SEARCHMEMORY structure The SearchMemory function searches the target's virtual memory for a specified pattern of bytes.
_STACK_SRC_INFO structure Defines stack source information.
_STACK_SYM_FRAME_INFO structure Defines stack source information for an extended stack frame.
_SYMBOL_INFO_EX structure The SYMBOL_INFO_EX structure describes the extended line symbol information.
_SYM_DUMP_PARAM structure The IG_DUMP_SYMBOL_INFO Ioctl operation provides information about the type of a symbol.
_WDBGEXTS_THREAD_OS_INFO structure The IG_GET_THREAD_OS_INFO Ioctl operation returns information about an operating system thread in the target. When calling Ioctl with IoctlType set to IG_GET_THREAD_OS_INFO, IpvData should contain an instance of the WDBGEXTS_THREAD_OS_INFO structure.

Enumerations

Title Description
_DEBUG_FAILURE_TYPE enumeration The values in the DEBUG_FAILURE_TYPE enumeration indicate the type of a failure.
_DEBUG_FLR_PARAM_TYPE enumeration The values of DEBUG_FLR_PARAM_TYPE enumeration are tags that indicate the kind of information that is stored in failure analysis entry.
_EXT_TDOP enumeration The EXT_TDOP enumeration is used in the Operation member of the EXT_TYPED_DATA structure to specify which suboperation the DEBUG_REQUEST_EXT_TYPED_DATA_ANSI Request operation will perform.
_FA_ENTRY_TYPE enumeration A DebugFailureAnalysis object has a collection of failure analysis entries (FA entries).
_FA_EXTENSION_PLUGIN_PHASE enumeration A value in the FA_EXTENSION_PLUGIN_PHASE enumeration is passed to the _EFN_Analyze function to specify which phase of the analysis is currently in progress.

Interfaces

Title Description
IDebugAdvanced interface IDebugAdvanced interface
IDebugAdvanced2 interface IDebugAdvanced2 interface
IDebugAdvanced3 interface IDebugAdvanced3 interface
IDebugAdvanced4 interface IDebugAdvanced4 interface
IDebugBreakpoint interface IDebugBreakpoint interface
IDebugBreakpoint2 interface IDebugBreakpoint2 interface
IDebugBreakpoint3 interface "."
IDebugClient interface IDebugClient interface
IDebugClient2 interface IDebugClient2 interface
IDebugClient3 interface IDebugClient3 interface
IDebugClient4 interface IDebugClient4 interface
IDebugClient5 interface IDebugClient5 interface
IDebugClient6 interface This interface supports event context callbacks.
IDebugClient7 interface The IDebugClient7 interface is reserved for internal use.
IDebugControl interface IDebugControl interface
IDebugControl2 interface IDebugControl2 interface
IDebugControl3 interface IDebugControl3 interface
IDebugControl4 interface IDebugControl4 interface
IDebugControl5 interface "."
IDebugControl6 interface "."
IDebugControl7 interface "."
IDebugDataSpaces interface IDebugDataSpaces interface
IDebugDataSpaces2 interface IDebugDataSpaces2 interface
IDebugDataSpaces3 interface IDebugDataSpaces3 interface
IDebugDataSpaces4 interface IDebugDataSpaces4 interface
IDebugEventCallbacks interface IDebugEventCallbacks interface
IDebugEventCallbacksWide interface IDebugEventCallbacksWide interface
IDebugEventContextCallbacks interface This interface supports event context callbacks and replaces the use of the IDebugClient
IDebugFAEntryTags interface When the !analyze debugger command runs, the analysis engine can load and run extension analysis plug-ins.
IDebugFailureAnalysis2 interface When the !analyze debugger command runs, the analysis engine can load and run extension analysis plug-ins.
IDebugInputCallbacks interface IDebugInputCallbacks interface
IDebugOutputCallbacks interface IDebugOutputCallbacks interface
IDebugOutputCallbacks2 interface The IDebugOutputCallbacks2 interface allows clients to receive full debugger markup language (DML) content for presentation.
IDebugOutputCallbacksWide interface IDebugOutputCallbacksWide interface
IDebugOutputStream interface Supports the debug output stream.
IDebugPlmClient interface This interface supports Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient2 interface This interface supports Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient3 interface This interface supports Process Lifecycle Management (PLM) for the debug client.
IDebugRegisters interface IDebugRegisters interface
IDebugRegisters2 interface IDebugRegisters2 interface
IDebugSymbolGroup interface IDebugSymbolGroup interface
IDebugSymbolGroup2 interface IDebugSymbolGroup2 interface
IDebugSymbols interface IDebugSymbols interface
IDebugSymbols2 interface IDebugSymbols2 interface
IDebugSymbols3 interface IDebugSymbols3 interface
IDebugSymbols4 interface This interface supports determination of the symbol of an inline frame.
IDebugSymbols5 interface This interface supports using index values for the current frame.
IDebugSystemObjects interface IDebugSystemObjects interface
IDebugSystemObjects2 interface IDebugSystemObjects2 interface
IDebugSystemObjects3 interface IDebugSystemObjects3 interface
IDebugSystemObjects4 interface IDebugSystemObjects4 interface

Classes

Title Description
DebugBaseEventCallbacks class The DebugBaseEventCallbacks class provides a base implementation of the IDebugEventCallbacks interface.
DebugBaseEventCallbacksWide class The DebugBaseEventCallbacksWide class provides a base implementation of the IDebugEventCallbacksWide interface.
ExtExtension class The ExtExtension class is the base class for the C++ class that represents the EngExtCpp extension library.
ExtRemoteData class The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteList class The ExtRemoteList class provides a wrapper around a singly-linked or doubly-linked list. The class contains methods that can be used to move both forward and backward through the list.
ExtRemoteTyped class The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ExtRemoteTypedList class The ExtRemoteTypedList class extends the ExtRemoteList class. The ExtRemoteTypedList class adds type information allowing each item in the list to be represented by an instance of the ExtRemoteTyped class.

Macros

Title Description
EXT_COMMAND macro The EXT_COMMAND macro is used to define an extension command that was declared by using the EXT_COMMAND_METHOD macro.An extension command is defined as follows
EXT_COMMAND_METHOD macro The EXT_COMMAND_METHOD macro declares an extension command from inside the definition of the EXT_CLASS class.
GetDebuggerData macro The GetDebuggerData function retrieves information stored in a data block.
GetFieldValue macro The GetFieldValue macro is a thin wrapper around the GetFieldData function. It is provided as a convenience for reading the value of a member in a structure.
GetKdContext macro The GetKdContext function returns the total number of processors and the number of the current processor in the structure ppi points to.

Methods

Title Description
ExtBuffer::Copy method The Copy method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtBuffer::Set method The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtBuffer::operator= method The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtCheckedPointer::Set method The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtCheckedPointer::operator= method The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtDeclAlignedBuffer::operator= method The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtDeclBuffer::operator= method The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtDeleteHolder::Set method The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtDeleteHolder::operator= method The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtExtension::GetArgStr The GetArgStr method returns a named string argument from the command line used to invoke the current extension command.
ExtExtension::GetArgU64 The GetArgU64 method returns the value of a named expression argument from the command line used to invoke the current extension command.
ExtExtension::GetNumUnnamedArgs The GetNumUnnamedArgs method returns the number of unnamed arguments in the command line used to invoke the current extension command.
ExtExtension::GetRawArgStr The GetRawArgStr method returns a string that represents the arguments passed to the extension command.
ExtExtension::GetUnnamedArgStr The GetUnnamedArgStr method returns an unnamed string argument from the command line used to invoke the current extension command.
ExtExtension::GetUnnamedArgU64 The GetUnnamedArgU64 method returns the value of an unnamed expression argument from the command line used to invoke the current extension command.
ExtExtension::HasArg The HasArg method indicates whether a specified named argument is present in the command line used to invoke the current extension command.
ExtExtension::HasCharArg The HasCharArg method indicates whether a specified single-character named argument is present in the command line used to invoke the current extension command.
ExtExtension::HasUnnamedArg The HasUnnamedArg method indicates whether a specified unnamed argument is present in the command line used to invoke the current extension command.
ExtExtension::Initialize The Initialize method is called by the engine to initialize an EngExtCpp extension library after loading it.
ExtExtension::OnSessionAccessible The OnSessionAccessible method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes accessible.
ExtExtension::OnSessionActive The OnSessionActive method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes active.
ExtExtension::OnSessionInaccessible The OnSessionInaccessible method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes inaccessible.
ExtExtension::OnSessionInactive The OnSessionInactive method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes inactive.
ExtExtension::SetArgStr The SetArgStr method sets a named string argument for the current expression command.
ExtExtension::SetArgU64 The SetArgU64 method sets a named expression argument for the current expression command.
ExtExtension::SetArg The SetArg method sets a named argument for the current extension command.
ExtExtension::SetUnnamedArgStr The SetUnnamedArgStr method sets an unnamed string argument for the current extension command.
ExtExtension::SetUnnamedArgU64 The SetUnnamedArgU64 method sets the value of an unnamed expression argument for the current extension command.
ExtExtension::SetUnnamedArg The SetUnnamedArg method sets an unnamed argument for the current extension command.
ExtExtension::Uninitialize The Uninitialize method is called by the engine to uninitialize an EngExtCpp extension library before it is unloaded.
ExtRemoteData::Clear method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::ExtRemoteData(PCSTR,ULONG64,ULONG) The ExtRemoteData constructor creates a new instance of the ExtRemoteData class.
ExtRemoteData::ExtRemoteData(ULONG64,ULONG) The ExtRemoteData constructor creates a new instance of the ExtRemoteData class.
ExtRemoteData::ExtRemoteData The ExtRemoteData constructor creates a new instance of the ExtRemoteData class.
ExtRemoteData::GetBoolean The GetBoolean method returns a Boolean version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetChar The GetChar method returns a CHAR version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetData The GetData method returns the contents of the target's memory, represented by the ExtRemoteData object.
ExtRemoteData::GetDouble The GetDouble method returns a double version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetFloat The GetFloat method returns a float version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetLong64 The GetLong64 method returns a LONG64 version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetLongPtr The GetLongPtr method returns a signed integer version (extended to LONG64) of the ExtRemoteData object, which represents the contents of the target's memory. The size of the unsigned integer from the target is the same size as a pointer on the target.
ExtRemoteData::GetLong The GetLong method returns a LONG version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetPtr The GetPtr method returns a pointer from the target's memory version of the ExtRemoteData object, which represents the contents of the target's memory. The size of the unsigned integer from the target is the same size as a pointer on the target.
ExtRemoteData::GetShort The GetShort method returns a SHORT version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetStdBool The GetStdBool method returns a bool version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetString(ExtBuffer,ULONG) The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
ExtRemoteData::GetString(ExtBuffer,ULONG) The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
ExtRemoteData::GetString(PWSTR,ULONG,ULONG,bool,PULONG) The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
ExtRemoteData::GetString The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
ExtRemoteData::GetUchar The GetUChar method returns a UCHAR version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetUlong64 The GetUlong64 method returns a ULONG64 version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetUlongPtr The GetUlongPtr method returns an unsigned integer version (extended to ULONG64) of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetUlong The GetUlong method returns a ULONG version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetUshort The GetUshort method returns a USHORT version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::GetW32Bool The GetW32Bool method returns a BOOL version of the ExtRemoteData object, which represents the contents of the target's memory.
ExtRemoteData::ReadBuffer The ReadBuffer method reads data from the target's memory. The data is located in the beginning of the region represented by the ExtRemoteData object. However, the size of the data can be different.
ExtRemoteData::Read The Read method reads the contents of the target's memory, represented by the ExtRemoteData object, and then caches the data.
[ExtRemoteData::Set(const DEBUG_TYPED_DATA)](..\engextcpp\nf-engextcpp-extremotedata-set(const debug_typed_data).md) The Set method sets the region of the target's memory represented by the ExtRemoteData object.
ExtRemoteData::SetBoolean method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetChar method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetData method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetDouble method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetFloat method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetLong method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetLong64 method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetLongPtr method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetPtr method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetShort method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetStdBool method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetUchar method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetUlong method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetUlong64 method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetUlongPtr method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetUshort method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::SetW32Bool method The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData::Set The Set method sets the region of the target's memory represented by the ExtRemoteData object.
ExtRemoteData::WriteBuffer The WriteBuffer method writes data to the target's memory. The data is located in the beginning of the region represented by the ExtRemoteData object. However, the size of the data can be different.
ExtRemoteData::Write The Write method writes the data cached by the ExtRemoteData object to the region of memory on the target, represented by this object.
ExtRemoteList::ExtRemoteList method The ExtRemoteList class provides a wrapper around a singly-linked or doubly-linked list. The class contains methods that can be used to move both forward and backward through the list.
[ExtRemoteList::ExtRemoteList(ExtRemoteData &,ULONG,bool)](..\engextcpp\nf-engextcpp-extremotelist-extremotelist(extremotedata &,ulong,bool).md) The ExtRemoteList constructors create a new instance that wraps a singly-linked or doubly-linked list.
ExtRemoteList::ExtRemoteList(ULONG64,ULONG,bool) The ExtRemoteList constructors create a new instance that wraps a singly-linked or doubly-linked list.
ExtRemoteList::GetNodeOffset The GetNodeOffset method returns the address of the current list item.
ExtRemoteList::HasNode The HasNode method determines if there is a current item in the list iteration.
ExtRemoteList::Next The Next method changes the current item to the next item in the list.
ExtRemoteList::Prev The Prev method changes the current item to the previous item in the list.
ExtRemoteList::StartHead The StartHead method initializes the list for iterating forward starting at the head.
ExtRemoteList::StartTail The StartTail method initializes the list for iterating backward, starting at the head.
ExtRemoteTyped::ArrayElement The ArrayElement method returns the typed data in the specified array element of the typed data represented by the ExtRemoteTyped object.
ExtRemoteTyped::Clear method The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
[ExtRemoteTyped::Copy(const ExtRemoteTyped &)](..\engextcpp\nf-engextcpp-extremotetyped-copy(const extremotetyped &).md) The Copy method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtRemoteTyped::Copy The Copy method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
ExtRemoteTyped::Dereference The Dereference method returns the typed data that is pointed to by the typed data represented by this object.
ExtRemoteTyped::ErtIoctl method The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ExtRemoteTyped::Eval The Eval method returns typed data that is the result of evaluating an expression.
ExtRemoteTyped::ExtRemoteTyped(PCSTR) The ExtRemoteTyped constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTyped::ExtRemoteTyped(PCSTR,ULONG64) The ExtRemoteTyped constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTyped::ExtRemoteTyped(PCSTR,ULONG64,bool,PULONG64,PCSTR) The ExtRemoteTyped constructor creates a new instance of the ExtRemoteTyped class.
[ExtRemoteTyped::ExtRemoteTyped(const DEBUG_TYPED_DATA)](..\engextcpp\nf-engextcpp-extremotetyped-extremotetyped(const debug_typed_data).md) The ExtRemoteTyped constructors create a new instance of the ExtRemoteTyped class.
[ExtRemoteTyped::ExtRemoteTyped(const ExtRemoteTyped &)](..\engextcpp\nf-engextcpp-extremotetyped-extremotetyped(const extremotetyped &).md) The ExtRemoteTyped constructors create a new instance of the ExtRemoteTyped class.
ExtRemoteTyped::ExtRemoteTyped The ExtRemoteTyped constructors create a new instance of the ExtRemoteTyped class.
ExtRemoteTyped::Field The Field method returns the typed data for a member in the typed data that is represented by this object.
ExtRemoteTyped::GetFieldOffset The GetFieldOffset method returns the offset of a member from the base address of an instance of the type that is represented by this object.
ExtRemoteTyped::GetPointerTo The GetPointerTo method returns typed data that is a pointer to the typed data represented by this object.
ExtRemoteTyped::GetSimpleValue method The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ExtRemoteTyped::GetTypeFieldOffset The GetTypeFieldOffset static method returns the offset of a member within a structure.
ExtRemoteTyped::GetTypeName The GetTypeName method returns the type name of the typed data represented by this object.
ExtRemoteTyped::GetTypeSize The GetTypeSize method returns the size of the type represented by this object.
ExtRemoteTyped::HasField The HasField method determines if the type of the data represented by this object contains the specified member.
ExtRemoteTyped::OutFullValue The OutFullValue method prints the type and value of the typed data represented by this object.
ExtRemoteTyped::OutSimpleValue The OutSimpleValue method prints the value of the typed data represented by this object.
ExtRemoteTyped::OutTypeDefinition The OutTypeDefinition method prints the type of the typed data represented by this object.
ExtRemoteTyped::OutTypeName The OutTypeName method prints the type name of the typed data represented by this object.
ExtRemoteTyped::Release The Release method releases any resources held by this object.
ExtRemoteTyped::Set(PCSTR,ULONG64) The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtRemoteTyped::Set(PCSTR,ULONG64,bool,PULONG64,PCSTR) The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtRemoteTyped::Set(bool,ULONG64,ULONG,ULONG64) The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtRemoteTyped::SetPrint The SetPrint method sets the typed data represented by the ExtRemoteTyped object by formatting an expression and then evaluating that expression.
ExtRemoteTyped::Set The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtRemoteTyped::operator= method The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ExtRemoteTyped::operator[](LONG64) The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
ExtRemoteTyped::operator[](ULONG) The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
ExtRemoteTyped::operator[](ULONG64) The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
ExtRemoteTyped::operator[] The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
ExtRemoteTyped::operator The operator* overloaded operator returns the typed data that is pointed to by the typed data represented by this object.
ExtRemoteTyped::~ExtRemoteTyped method The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ExtRemoteTypedList::ExtRemoteTypedList method The ExtRemoteTypedList class extends the ExtRemoteList class. The ExtRemoteTypedList class adds type information allowing each item in the list to be represented by an instance of the ExtRemoteTyped class.
[ExtRemoteTypedList::ExtRemoteTypedList(ExtRemoteData &,PCSTR,PCSTR,ULONG64,ULONG,PULONG64,bool)](..\engextcpp\nf-engextcpp-extremotetypedlist-extremotetypedlist(extremotedata &,pcstr,pcstr,ulong64,ulong,pulong64,bool).md) The ExtRemoteTypedList constructors create a new instance that wraps a typed singly-linked or doubly-linked list.
ExtRemoteTypedList::ExtRemoteTypedList(ULONG64,PCSTR,PCSTR,ULONG64,ULONG,PULONG64,bool) The ExtRemoteTypedList constructors create a new instance that wraps a typed singly-linked or doubly-linked list.
ExtRemoteTypedList::GetTypedNodePtr The GetTypedNodePtr method returns a pointer to the current list item.
ExtRemoteTypedList::GetTypedNode The GetTypedNode method returns the current list item.
ExtRemoteTypedList::SetTypeAndLink The SetTypeAndLink method sets the type information for the typed list.
ExtUnknownHolder::Set method The Set method sets the typed data represented by the ExtRemoteTyped object.
ExtUnknownHolder::operator= method The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
IDebugAdvanced2::FindSourceFileAndToken The FindSourceFileAndToken method returns the filename of a source file on the source path or return the value of a variable associated with a file token.
IDebugAdvanced2::GetSourceFileInformation The GetSourceFileInformation method returns specified information about a source file.
IDebugAdvanced2::GetSymbolInformation The GetSymbolInformation method returns specified information about a symbol.
IDebugAdvanced2::GetSystemObjectInformation The GetSystemObjectInformation method returns information about operating system objects on the target.
IDebugAdvanced2::GetThreadContext The GetThreadContext method returns the current thread context.
IDebugAdvanced2::Request The Request method performs a variety of different operations.
IDebugAdvanced2::SetThreadContext The SetThreadContext method sets the current thread context.
IDebugAdvanced3::FindSourceFileAndTokenWide The FindSourceFileAndTokenWide method returns the filename of a source file on the source path or return the value of a variable associated with a file token.
IDebugAdvanced3::FindSourceFileAndToken The FindSourceFileAndToken method returns the filename of a source file on the source path or return the value of a variable associated with a file token.
IDebugAdvanced3::GetSourceFileInformationWide The GetSourceFileInformationWide method returns specified information about a source file.
IDebugAdvanced3::GetSourceFileInformation The GetSourceFileInformation method returns specified information about a source file.
IDebugAdvanced3::GetSymbolInformationWide The SetSymbolInformationWide method returns specified information about a symbol.
IDebugAdvanced3::GetSymbolInformation The GetSymbolInformation method returns specified information about a symbol.
IDebugAdvanced3::GetSystemObjectInformation The GetSystemObjectInformation method returns information about operating system objects on the target.
IDebugAdvanced3::GetThreadContext The GetThreadContext method returns the current thread context.
IDebugAdvanced3::Request The Request method performs a variety of different operations.
IDebugAdvanced3::SetThreadContext The SetThreadContext method sets the current thread context.
IDebugAdvanced4::GetSymbolInformationWideEx The GetSymbolInformationWideEx method returns specified information about a symbol.
IDebugAdvanced::GetThreadContext The GetThreadContext method returns the current thread context.
IDebugAdvanced::SetThreadContext The SetThreadContext method sets the current thread context.
IDebugBreakpoint2::AddFlags The AddFlags method adds flags to a breakpoint.
IDebugBreakpoint2::GetAdder The GetAdder method returns the client that owns the breakpoint.
IDebugBreakpoint2::GetCommandWide The GetCommand method returns the command string that is executed when a breakpoint is triggered.
IDebugBreakpoint2::GetCommand The GetCommand method returns the command string that is executed when a breakpoint is triggered.
IDebugBreakpoint2::GetCurrentPassCount The GetCurrentPassCount method returns the remaining number of times that the target must reach the breakpoint location before the breakpoint is triggered.
IDebugBreakpoint2::GetDataParameters The GetDataParameters method returns the parameters for a processor breakpoint.
IDebugBreakpoint2::GetFlags The GetFlags method returns the flags for a breakpoint.
IDebugBreakpoint2::GetId The GetId method returns a breakpoint ID, which is the engine's unique identifier for a breakpoint.
IDebugBreakpoint2::GetMatchThreadId The GetMatchThreadId method returns the engine thread ID of the thread that can trigger a breakpoint.
IDebugBreakpoint2::GetOffsetExpressionWide The GetOffsetExpressionWide method returns the expression string that evaluates to the location that triggers a breakpoint.
IDebugBreakpoint2::GetOffsetExpression The GetOffsetExpression methods return the expression string that evaluates to the location that triggers a breakpoint.
IDebugBreakpoint2::GetOffset The GetOffset method returns the location that triggers a breakpoint.
IDebugBreakpoint2::GetParameters The GetParameters method returns the parameters for a breakpoint.
IDebugBreakpoint2::GetPassCount The GetPassCount method returns the number of times that the target was originally required to reach the breakpoint location before the breakpoint is triggered.
IDebugBreakpoint2::GetType The GetType method returns the type of the breakpoint and the type of the processor that a breakpoint is set for.
IDebugBreakpoint2::RemoveFlags The RemoveFlags method removes flags from a breakpoint.
IDebugBreakpoint2::SetCommandWide The SetCommandWide method sets the command that is executed when a breakpoint is triggered.
IDebugBreakpoint2::SetCommand The SetCommand method sets the command that is executed when a breakpoint is triggered.
IDebugBreakpoint2::SetDataParameters The SetDataParameters method sets the parameters for a processor breakpoint.
IDebugBreakpoint2::SetFlags The SetFlags method sets the flags for a breakpoint.
IDebugBreakpoint2::SetMatchThreadId The SetMatchThreadId method sets the engine thread ID of the thread that can trigger a breakpoint.
IDebugBreakpoint2::SetOffsetExpressionWide The SetOffsetExpressionWide methods set an expression string that evaluates to the location that triggers a breakpoint.
IDebugBreakpoint2::SetOffsetExpression The SetOffsetExpression methods set an expression string that evaluates to the location that triggers a breakpoint.
IDebugBreakpoint2::SetOffset The SetOffset method sets the location that triggers a breakpoint.
IDebugBreakpoint2::SetPassCount The SetPassCount method sets the number of times that the target must reach the breakpoint location before the breakpoint is triggered.
IDebugBreakpoint3::GetGuid Returns a GUID for the breakpoint.
IDebugBreakpoint::AddFlags The AddFlags method adds flags to a breakpoint.
IDebugBreakpoint::GetAdder The GetAdder method returns the client that owns the breakpoint.
IDebugBreakpoint::GetCommand The GetCommand method returns the command string that is executed when a breakpoint is triggered.
IDebugBreakpoint::GetCurrentPassCount The GetCurrentPassCount method returns the remaining number of times that the target must reach the breakpoint location before the breakpoint is triggered.
IDebugBreakpoint::GetDataParameters The GetDataParameters method returns the parameters for a processor breakpoint.
IDebugBreakpoint::GetFlags The GetFlags method returns the flags for a breakpoint.
IDebugBreakpoint::GetId The GetId method returns a breakpoint ID, which is the engine's unique identifier for a breakpoint.
IDebugBreakpoint::GetMatchThreadId The GetMatchThreadId method returns the engine thread ID of the thread that can trigger a breakpoint.
IDebugBreakpoint::GetOffsetExpression The GetOffsetExpression methods return the expression string that evaluates to the location that triggers a breakpoint.
IDebugBreakpoint::GetOffset The GetOffset method returns the location that triggers a breakpoint.
IDebugBreakpoint::GetParameters The GetParameters method returns the parameters for a breakpoint.
IDebugBreakpoint::GetPassCount The GetPassCount method returns the number of times that the target was originally required to reach the breakpoint location before the breakpoint is triggered.
IDebugBreakpoint::GetType The GetType method returns the type of the breakpoint and the type of the processor that a breakpoint is set for.
IDebugBreakpoint::RemoveFlags The RemoveFlags method removes flags from a breakpoint.
IDebugBreakpoint::SetCommand The SetCommand method sets the command that is executed when a breakpoint is triggered.
IDebugBreakpoint::SetDataParameters The SetDataParameters method sets the parameters for a processor breakpoint.
IDebugBreakpoint::SetFlags The SetFlags method sets the flags for a breakpoint.
IDebugBreakpoint::SetMatchThreadId The SetMatchThreadId method sets the engine thread ID of the thread that can trigger a breakpoint.
IDebugBreakpoint::SetOffsetExpression The SetOffsetExpression methods set an expression string that evaluates to the location that triggers a breakpoint.
IDebugBreakpoint::SetOffset The SetOffset method sets the location that triggers a breakpoint.
IDebugBreakpoint::SetPassCount The SetPassCount method sets the number of times that the target must reach the breakpoint location before the breakpoint is triggered.
IDebugClient2::AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
IDebugClient2::AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
IDebugClient2::AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
IDebugClient2::AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
IDebugClient2::AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
IDebugClient2::ConnectProcessServer The ConnectProcessServer methods connect to a process server.
IDebugClient2::ConnectSession The ConnectSession method joins the client to an existing debugger session.
IDebugClient2::CreateClient The CreateClient method creates a new client object for the current thread.
IDebugClient2::CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient2::CreateProcess The CreateProcess method creates a process from the specified command line.
IDebugClient2::DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
IDebugClient2::DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
IDebugClient2::DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
IDebugClient2::DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
IDebugClient2::EndProcessServer The EndProcessServer method requests that a process server be shut down.
IDebugClient2::EndSession The EndSession method ends the current debugger session.
IDebugClient2::ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
IDebugClient2::FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
IDebugClient2::GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
IDebugClient2::GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
IDebugClient2::GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
IDebugClient2::GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
IDebugClient2::GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
IDebugClient2::GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
IDebugClient2::GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
IDebugClient2::GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
IDebugClient2::GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
IDebugClient2::GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient2::GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
IDebugClient2::GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IDebugClient2::IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
IDebugClient2::OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
IDebugClient2::OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
IDebugClient2::OutputServers The OutputServers method lists the servers running on a given computer.
IDebugClient2::RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
IDebugClient2::SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
IDebugClient2::SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
IDebugClient2::SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
IDebugClient2::SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
IDebugClient2::SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
IDebugClient2::SetOutputMask The SetOutputMask method sets the output mask for the client.
IDebugClient2::SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
IDebugClient2::StartProcessServer The StartProcessServer method starts a process server.
IDebugClient2::StartServer The StartServer method starts a debugging server.
IDebugClient2::TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
IDebugClient2::TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
IDebugClient2::WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
IDebugClient2::WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
IDebugClient2::WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
IDebugClient3::AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
IDebugClient3::AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
IDebugClient3::AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
IDebugClient3::AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
IDebugClient3::AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
IDebugClient3::ConnectProcessServer The ConnectProcessServer methods connect to a process server.
IDebugClient3::ConnectSession The ConnectSession method joins the client to an existing debugger session.
IDebugClient3::CreateClient The CreateClient method creates a new client object for the current thread.
IDebugClient3::CreateProcessAndAttachWide The CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient3::CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient3::CreateProcessWide The CreateProcessWide method creates a process from the specified command line.
IDebugClient3::CreateProcess The CreateProcess method creates a process from the specified command line.
IDebugClient3::DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
IDebugClient3::DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
IDebugClient3::DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
IDebugClient3::DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
IDebugClient3::EndProcessServer The EndProcessServer method requests that a process server be shut down.
IDebugClient3::EndSession The EndSession method ends the current debugger session.
IDebugClient3::ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
IDebugClient3::FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
IDebugClient3::GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
IDebugClient3::GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
IDebugClient3::GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
IDebugClient3::GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
IDebugClient3::GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
IDebugClient3::GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
IDebugClient3::GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
IDebugClient3::GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
IDebugClient3::GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
IDebugClient3::GetRunningProcessDescriptionWide The GetRunningProcessDescriptionWide method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient3::GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient3::GetRunningProcessSystemIdByExecutableNameWide The GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
IDebugClient3::GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
IDebugClient3::GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IDebugClient3::IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
IDebugClient3::OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
IDebugClient3::OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
IDebugClient3::OutputServers The OutputServers method lists the servers running on a given computer.
IDebugClient3::RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
IDebugClient3::SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
IDebugClient3::SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
IDebugClient3::SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
IDebugClient3::SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
IDebugClient3::SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
IDebugClient3::SetOutputMask The SetOutputMask method sets the output mask for the client.
IDebugClient3::SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
IDebugClient3::StartProcessServer The StartProcessServer method starts a process server.
IDebugClient3::StartServer The StartServer method starts a debugging server.
IDebugClient3::TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
IDebugClient3::TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
IDebugClient3::WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
IDebugClient3::WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
IDebugClient3::WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
IDebugClient4::AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
IDebugClient4::AddDumpInformationFileWide The AddDumpInformationFileWide method registers additional files containing supporting information that will be used when opening a dump file. The ASCII version of this method is AddDumpInformationFile.
IDebugClient4::AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
IDebugClient4::AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
IDebugClient4::AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
IDebugClient4::AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
IDebugClient4::ConnectProcessServer The ConnectProcessServer methods connect to a process server.
IDebugClient4::ConnectSession The ConnectSession method joins the client to an existing debugger session.
IDebugClient4::CreateClient The CreateClient method creates a new client object for the current thread.
IDebugClient4::CreateProcessAndAttachWide The CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient4::CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient4::CreateProcessWide The CreateProcessWide method creates a process from the specified command line.
IDebugClient4::CreateProcess The CreateProcess method creates a process from the specified command line.
IDebugClient4::DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
IDebugClient4::DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
IDebugClient4::DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
IDebugClient4::DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
IDebugClient4::EndProcessServer The EndProcessServer method requests that a process server be shut down.
IDebugClient4::EndSession The EndSession method ends the current debugger session.
IDebugClient4::ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
IDebugClient4::FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
IDebugClient4::GetDumpFileWide The GetDumpFileWide method describes the files containing supporting information that were used when opening the current dump target.
IDebugClient4::GetDumpFile The GetDumpFile method describes the files containing supporting information that were used when opening the current dump target.
IDebugClient4::GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
IDebugClient4::GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
IDebugClient4::GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
IDebugClient4::GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
IDebugClient4::GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
IDebugClient4::GetNumberDumpFiles The GetNumberDumpFiles method returns the number of files containing supporting information that were used when opening the current dump target.
IDebugClient4::GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
IDebugClient4::GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
IDebugClient4::GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
IDebugClient4::GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
IDebugClient4::GetRunningProcessDescriptionWide The GetRunningProcessDescriptionWide method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient4::GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient4::GetRunningProcessSystemIdByExecutableNameWide The GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
IDebugClient4::GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
IDebugClient4::GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IDebugClient4::IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
IDebugClient4::OpenDumpFileWide The OpenDumpFileWide method opens a dump file as a debugger target.
IDebugClient4::OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
IDebugClient4::OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
IDebugClient4::OutputServers The OutputServers method lists the servers running on a given computer.
IDebugClient4::RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
IDebugClient4::SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
IDebugClient4::SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
IDebugClient4::SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
IDebugClient4::SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
IDebugClient4::SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
IDebugClient4::SetOutputMask The SetOutputMask method sets the output mask for the client.
IDebugClient4::SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
IDebugClient4::StartProcessServer The StartProcessServer method starts a process server.
IDebugClient4::StartServer The StartServer method starts a debugging server.
IDebugClient4::TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
IDebugClient4::TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
IDebugClient4::WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
IDebugClient4::WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
IDebugClient4::WriteDumpFileWide The WriteDumpFileWide method creates a user-mode or kernel-modecrash dump file.
IDebugClient4::WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
IDebugClient5::AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
IDebugClient5::AddDumpInformationFileWide The AddDumpInformationFileWide method registers additional files containing supporting information that will be used when opening a dump file. The ASCII version of this method is AddDumpInformationFile.
IDebugClient5::AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
IDebugClient5::AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
IDebugClient5::AttachKernelWide The AttachKernelWide method connects the debugger engine to a kernel target.
IDebugClient5::AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
IDebugClient5::AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
IDebugClient5::ConnectProcessServerWide The ConnectProcessServerWide method connects to a process server.
IDebugClient5::ConnectProcessServer The ConnectProcessServer methods connect to a process server.
IDebugClient5::ConnectSession The ConnectSession method joins the client to an existing debugger session.
IDebugClient5::CreateClient The CreateClient method creates a new client object for the current thread.
IDebugClient5::CreateProcess2Wide The CreateProcess2Wide method executes the specified command to create a new process.
IDebugClient5::CreateProcess2 The CreateProcess2 method executes the given command to create a new process.
IDebugClient5::CreateProcessAndAttach2Wide The CreateProcessAndAttach2Wide method creates a process from a specified command line, then attach to that process or another user-mode process.
IDebugClient5::CreateProcessAndAttach2 The CreateProcessAndAttach2 method creates a process from a specified command line, then attaches to that process or another user-mode process.
IDebugClient5::CreateProcessAndAttachWide The CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient5::CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient5::CreateProcessWide The CreateProcessWide method creates a process from the specified command line.
IDebugClient5::CreateProcess The CreateProcess method creates a process from the specified command line.
IDebugClient5::DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
IDebugClient5::DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
IDebugClient5::DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
IDebugClient5::DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
IDebugClient5::EndProcessServer The EndProcessServer method requests that a process server be shut down.
IDebugClient5::EndSession The EndSession method ends the current debugger session.
IDebugClient5::ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
IDebugClient5::FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
IDebugClient5::GetDumpFileWide The GetDumpFileWide method describes the files containing supporting information that were used when opening the current dump target.
IDebugClient5::GetDumpFile The GetDumpFile method describes the files containing supporting information that were used when opening the current dump target.
IDebugClient5::GetEventCallbacksWide The GetEventCallbacksWide method returns the event callbacks object registered with this client.
IDebugClient5::GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
IDebugClient5::GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
IDebugClient5::GetIdentityWide The GetIdentityWide method returns a string describing the computer and user this client represents.
IDebugClient5::GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
IDebugClient5::GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
IDebugClient5::GetKernelConnectionOptionsWide The GetKernelConnectionOptionsWide method returns the connection options for the current kernel target.
IDebugClient5::GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
IDebugClient5::GetNumberDumpFiles The GetNumberDumpFiles method returns the number of files containing supporting information that were used when opening the current dump target.
IDebugClient5::GetNumberEventCallbacks The GetNumberEventCallbacks method returns the number of event callbacks that are interested in the given events.
IDebugClient5::GetNumberInputCallbacks The GetNumberInputCallbacks method returns the number of input callbacks registered over all clients.
IDebugClient5::GetNumberOutputCallbacks The GetNumberOutputCallbacks method returns the number of output callbacks registered over all clients.
IDebugClient5::GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
IDebugClient5::GetOutputCallbacksWide The GetOutputCallbacksWide method returns the output callbacks object registered with the client.
IDebugClient5::GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
IDebugClient5::GetOutputLinePrefixWide Gets a Unicode character string prefix for output lines.
IDebugClient5::GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
IDebugClient5::GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
IDebugClient5::GetQuitLockStringWide Gets a Unicode character quit lock string.
IDebugClient5::GetQuitLockString Gets a quit lock string.
IDebugClient5::GetRunningProcessDescriptionWide The GetRunningProcessDescriptionWide method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient5::GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient5::GetRunningProcessSystemIdByExecutableNameWide The GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
IDebugClient5::GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
IDebugClient5::GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IDebugClient5::IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
IDebugClient5::OpenDumpFileWide The OpenDumpFileWide method opens a dump file as a debugger target.
IDebugClient5::OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
IDebugClient5::OutputIdentityWide The OutputIdentityWide method formats and outputs a string describing the computer and user this client represents.
IDebugClient5::OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
IDebugClient5::OutputServersWide The OutputServersWide method lists the servers running on a given computer.
IDebugClient5::OutputServers The OutputServers method lists the servers running on a given computer.
IDebugClient5::PopOutputLinePrefix Restores a previously saved output line prefix.
IDebugClient5::PushOutputLinePrefixWide Saves a wide string output line prefix.
IDebugClient5::PushOutputLinePrefix Saves an output line prefix.
IDebugClient5::RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
IDebugClient5::SetEventCallbacksWide The SetEventCallbacksWide method registers an event callbacks object with this client.
IDebugClient5::SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
IDebugClient5::SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
IDebugClient5::SetKernelConnectionOptionsWide The SetKernelConnectionOptionsWide method updates some of the connection options for a live kernel target.
IDebugClient5::SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
IDebugClient5::SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
IDebugClient5::SetOutputCallbacksWide The SetOutputCallbacksWide method registers an output callbacks object with this client.
IDebugClient5::SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
IDebugClient5::SetOutputLinePrefixWide Sets a wide string prefix for output lines.
IDebugClient5::SetOutputMask The SetOutputMask method sets the output mask for the client.
IDebugClient5::SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
IDebugClient5::SetQuitLockStringWide Sets a quit lock Unicode character string.
IDebugClient5::SetQuitLockString Sets a quit lock string.
IDebugClient5::StartProcessServerWide The StartProcessServerWide method starts a process server.
IDebugClient5::StartProcessServer The StartProcessServer method starts a process server.
IDebugClient5::StartServerWide The StartServerWide method starts a debugging server.
IDebugClient5::StartServer The StartServer method starts a debugging server.
IDebugClient5::TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
IDebugClient5::TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
IDebugClient5::WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
IDebugClient5::WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
IDebugClient5::WriteDumpFileWide The WriteDumpFileWide method creates a user-mode or kernel-modecrash dump file.
IDebugClient5::WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
IDebugClient6::SetEventContextCallbacks Registers an event callbacks object with this client.
IDebugClient7::SetClientContext The SetClientContext method is reserved for internal use.
IDebugClient::AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
IDebugClient::AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
IDebugClient::AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
IDebugClient::ConnectProcessServer The ConnectProcessServer methods connect to a process server.
IDebugClient::ConnectSession The ConnectSession method joins the client to an existing debugger session.
IDebugClient::CreateClient The CreateClient method creates a new client object for the current thread.
IDebugClient::CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
IDebugClient::CreateProcess The CreateProcess method creates a process from the specified command line.
IDebugClient::DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
IDebugClient::DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
IDebugClient::DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
IDebugClient::EndSession The EndSession method ends the current debugger session.
IDebugClient::ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
IDebugClient::FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
IDebugClient::GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
IDebugClient::GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
IDebugClient::GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
IDebugClient::GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
IDebugClient::GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
IDebugClient::GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
IDebugClient::GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
IDebugClient::GetOutputLinePrefix Gets the prefix used for multiple lines of output.
IDebugClient::GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
IDebugClient::GetOutputWidth Gets the width of an output line for commands that produce formatted output.
IDebugClient::GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
IDebugClient::GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
IDebugClient::GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
IDebugClient::GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IDebugClient::OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
IDebugClient::OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
IDebugClient::OutputServers The OutputServers method lists the servers running on a given computer.
IDebugClient::RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
IDebugClient::SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
IDebugClient::SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
IDebugClient::SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
IDebugClient::SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
IDebugClient::SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
IDebugClient::SetOutputLinePrefix Sets a prefix for multiple lines of output.
IDebugClient::SetOutputMask The SetOutputMask method sets the output mask for the client.
IDebugClient::SetOutputWidth Controls the width of an output line for commands that produce formatted output.
IDebugClient::SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
IDebugClient::StartProcessServer The StartProcessServer method starts a process server.
IDebugClient::StartServer The StartServer method starts a debugging server.
IDebugClient::TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
IDebugClient::WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
IDebugControl2::AddBreakpoint The AddBreakpoint method creates a new breakpoint for the current target.
IDebugControl2::AddEngineOptions The AddEngineOptions method turns on some of the debugger engine's options.
IDebugControl2::AddExtension The AddExtension method loads an extension library into the debugger engine.
IDebugControl2::Assemble The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
IDebugControl2::CallExtension The CallExtension method calls a debugger extension.
IDebugControl2::CloseLogFile The CloseLogFile method closes the currently-open log file.
IDebugControl2::CoerceValue The CoerceValue method converts a value of one type into a value of another type.
IDebugControl2::CoerceValues The CoerceValues method converts an array of values into an array of values of different types.
IDebugControl2::ControlledOutputVaList The ControlledOutputVaList method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl2::ControlledOutput The ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl2::Disassemble The Disassemble method disassembles a processor instruction in the target's memory.
IDebugControl2::Evaluate The Evaluate method evaluates an expression, returning the result.
IDebugControl2::ExecuteCommandFile The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within.
IDebugControl2::Execute The Execute method executes the specified debugger commands.
IDebugControl2::GetActualProcessorType The GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
IDebugControl2::GetBreakpointById The GetBreakpointById method returns the breakpoint with the specified breakpoint ID.
IDebugControl2::GetBreakpointByIndex The GetBreakpointByIndex method returns the breakpoint located at the specified index.
IDebugControl2::GetBreakpointParameters The GetBreakpointParameters method returns the parameters of one or more breakpoints.
IDebugControl2::GetCodeLevel The GetCodeLevel method returns the current code level and is mainly used when stepping through code.
IDebugControl2::GetCurrentSystemUpTime The GetCurrentSystemUpTime method returns the number of seconds the current target's computer has been running since it was last started.
IDebugControl2::GetCurrentTimeDate The GetCurrentTimeDate method returns the time of the current target.
IDebugControl2::GetDebuggeeType The GetDebuggeeType method describes the nature of the current target.
IDebugControl2::GetDisassembleEffectiveOffset The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble.
IDebugControl2::GetDumpFormatFlags The GetDumpFormatFlags method returns the flags that describe what information is available in a dump file target.
IDebugControl2::GetEffectiveProcessorType The GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
IDebugControl2::GetEngineOptions The GetEngineOptions method returns the engine's options.
IDebugControl2::GetEventFilterCommand The GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
IDebugControl2::GetEventFilterText The GetEventFilterText method returns a short description of an event for a specific filter.
IDebugControl2::GetExceptionFilterParameters The GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
IDebugControl2::GetExceptionFilterSecondCommand The GetExceptionFilterSecondCommand method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
IDebugControl2::GetExecutingProcessorType The GetExecutingProcessorType method returns the executing processor type for the processor for which the last event occurred.
IDebugControl2::GetExecutionStatus The GetExecutionStatus method returns information about the execution status of the debugger engine.
IDebugControl2::GetExtensionByPath The GetExtensionByPath method returns the handle for an already loaded extension library.
IDebugControl2::GetExtensionFunction The GetExtensionFunction method returns a pointer to an extension function from an extension library.
IDebugControl2::GetInterruptTimeout The GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
IDebugControl2::GetInterrupt The GetInterrupt method checks whether a user interrupt was issued.
IDebugControl2::GetLastEventInformation The GetLastEventInformation method returns information about the last event that occurred in a target.
IDebugControl2::GetLogFile The GetLogFile method returns the name of the currently open log file.
IDebugControl2::GetLogMask The GetLogMask method returns the output mask for the currently open log file.
IDebugControl2::GetNearInstruction The GetNearInstruction method returns the location of a processor instruction relative to a given location.
IDebugControl2::GetNotifyEventHandle The GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
IDebugControl2::GetNumberBreakpoints The GetNumberBreakpoints method returns the number of breakpoints for the current process.
IDebugControl2::GetNumberEventFilters The GetNumberEventFilters method returns the number of event filters currently used by the engine.
IDebugControl2::GetNumberPossibleExecutingProcessorTypes The GetNumberPossibleExecutingProcessorTypes method returns the number of processor types that are supported by the computer running the current target.
IDebugControl2::GetNumberProcessors The GetNumberProcessors method returns the number of processors on the computer running the current target.
IDebugControl2::GetNumberSupportedProcessorTypes The GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
IDebugControl2::GetNumberTextReplacements The GetNumberTextReplacements method returns the number of currently defined user-named and automatic aliases.
IDebugControl2::GetPageSize The GetPageSize method returns the page size for the effective processor mode.
IDebugControl2::GetPossibleExecutingProcessorTypes The GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
IDebugControl2::GetProcessorTypeNames The GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
IDebugControl2::GetPromptText The GetPromptText method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
IDebugControl2::GetRadix The GetRadix method returns the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
IDebugControl2::GetReturnOffset The GetReturnOffset method returns the return address for the current function.
IDebugControl2::GetSpecificFilterArgument The GetSpecificFilterArgument method returns the value of filter argument for thespecific filters that have an argument.
IDebugControl2::GetSpecificFilterParameters The GetSpecificFilterParameters method returns the parameters for specific event filters.
IDebugControl2::GetStackTrace The GetStackTrace method returns the frames at the top of the specified call stack.
IDebugControl2::GetSupportedProcessorTypes The GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
IDebugControl2::GetSystemErrorControl The GetSystemErrorControl method returns the control values for handling system errors.
IDebugControl2::GetSystemVersion The GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
IDebugControl2::GetTextMacro The GetTextMacro method returns the value of a fixed-name alias.
IDebugControl2::GetTextReplacement The GetTextReplacement method returns the value of a user-named alias or an automatic alias.
IDebugControl2::GetWindbgExtensionApis32 The GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
IDebugControl2::GetWindbgExtensionApis64 The GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
IDebugControl2::IsPointer64Bit The IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
IDebugControl2::OpenLogFile The OpenLogFile method opens a log file that will receive output from the client objects.
IDebugControl2::OutputCurrentState The OutputCurrentState method prints the current state of the current target to the debugger console.
IDebugControl2::OutputDisassemblyLines The OutputDisassemblyLines method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
IDebugControl2::OutputDisassembly The OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
IDebugControl2::OutputPromptVaList The OutputPromptVaList method formats and sends a user prompt to the output callback objects.
IDebugControl2::OutputPrompt The OutputPrompt method formats and sends a user prompt to the output callback objects.
IDebugControl2::OutputStackTrace The OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
IDebugControl2::OutputTextReplacements The OutputTextReplacements method prints all the currently defined user-named aliases to the debugger's output stream.
IDebugControl2::OutputVaList The OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
IDebugControl2::OutputVersionInformation The OutputVersionInformation method prints version information about the debugger engine to the debugger console.
IDebugControl2::Output The Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
IDebugControl2::ReadBugCheckData The ReadBugCheckData method reads the kernel bug check code and related parameters.
IDebugControl2::RemoveBreakpoint The RemoveBreakpoint method removes a breakpoint.
IDebugControl2::RemoveEngineOptions The RemoveEngineOptions method turns off some of the engine's options.
IDebugControl2::RemoveExtension The RemoveExtension method unloads an extension library.
IDebugControl2::RemoveTextReplacements The RemoveTextReplacements method removes all user-named aliases.
IDebugControl2::ReturnInput The ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
IDebugControl2::SetCodeLevel The SetCodeLevel method sets the current code level and is mainly used when stepping through code.
IDebugControl2::SetEffectiveProcessorType The SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
IDebugControl2::SetEngineOptions The SetEngineOptions method changes the engine's options.
IDebugControl2::SetEventFilterCommand The SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
IDebugControl2::SetExceptionFilterParameters The SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
IDebugControl2::SetExceptionFilterSecondCommand The SetExceptionFilterSecondCommand method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
IDebugControl2::SetExecutionStatus The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution will not occur until the next time WaitForEvent is called.
IDebugControl2::SetInterruptTimeout The SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
IDebugControl2::SetInterrupt The SetInterrupt method registers a user interrupt or breaks into the debugger.
IDebugControl2::SetLogMask The SetLogMask method sets the output mask for the currently open log file.
IDebugControl2::SetNotifyEventHandle The SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
IDebugControl2::SetRadix The SetRadix method sets the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
IDebugControl2::SetSpecificFilterArgument The SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
IDebugControl2::SetSpecificFilterParameters The SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
IDebugControl2::SetSystemErrorControl The SetSystemErrorControl method sets the control values for handling system errors.
IDebugControl2::SetTextMacro The SetTextMacro method sets the value of a fixed-name alias.
IDebugControl2::SetTextReplacement The SetTextReplacement method sets the value of a user-named alias.
IDebugControl2::WaitForEvent The WaitForEvent method waits for an event that breaks into the debugger engine application.
IDebugControl3::AddAssemblyOptions The AddAssemblyOptions method turns on some of the assembly and disassembly options.
IDebugControl3::AddBreakpoint The AddBreakpoint method creates a new breakpoint for the current target.
IDebugControl3::AddEngineOptions The AddEngineOptions method turns on some of the debugger engine's options.
IDebugControl3::AddExtension The AddExtension method loads an extension library into the debugger engine.
IDebugControl3::Assemble The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
IDebugControl3::CallExtension The CallExtension method calls a debugger extension.
IDebugControl3::CloseLogFile The CloseLogFile method closes the currently-open log file.
IDebugControl3::CoerceValue The CoerceValue method converts a value of one type into a value of another type.
IDebugControl3::CoerceValues The CoerceValues method converts an array of values into an array of values of different types.
IDebugControl3::ControlledOutputVaList The ControlledOutputVaList method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl3::ControlledOutput The ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl3::Disassemble The Disassemble method disassembles a processor instruction in the target's memory.
IDebugControl3::Evaluate The Evaluate method evaluates an expression, returning the result.
IDebugControl3::ExecuteCommandFile The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within.
IDebugControl3::Execute The Execute method executes the specified debugger commands.
IDebugControl3::GetActualProcessorType The GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
IDebugControl3::GetAssemblyOptions The GetAssemblyOptions method returns the assembly and disassembly options that affect how the debugger engine assembles and disassembles processor instructions for the target.
IDebugControl3::GetBreakpointById The GetBreakpointById method returns the breakpoint with the specified breakpoint ID.
IDebugControl3::GetBreakpointByIndex The GetBreakpointByIndex method returns the breakpoint located at the specified index.
IDebugControl3::GetBreakpointParameters The GetBreakpointParameters method returns the parameters of one or more breakpoints.
IDebugControl3::GetCodeLevel The GetCodeLevel method returns the current code level and is mainly used when stepping through code.
IDebugControl3::GetCurrentEventIndex The GetCurrentEventIndex method returns the index of the current event within the current list of events for the current target, if such a list exists.
IDebugControl3::GetCurrentSystemUpTime The GetCurrentSystemUpTime method returns the number of seconds the current target's computer has been running since it was last started.
IDebugControl3::GetCurrentTimeDate The GetCurrentTimeDate method returns the time of the current target.
IDebugControl3::GetDebuggeeType The GetDebuggeeType method describes the nature of the current target.
IDebugControl3::GetDisassembleEffectiveOffset The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble.
IDebugControl3::GetDumpFormatFlags The GetDumpFormatFlags method returns the flags that describe what information is available in a dump file target.
IDebugControl3::GetEffectiveProcessorType The GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
IDebugControl3::GetEngineOptions The GetEngineOptions method returns the engine's options.
IDebugControl3::GetEventFilterCommand The GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
IDebugControl3::GetEventFilterText The GetEventFilterText method returns a short description of an event for a specific filter.
IDebugControl3::GetEventIndexDescription The GetEventIndexDescription method describes the specified event in a static list of events for the current target.
IDebugControl3::GetExceptionFilterParameters The GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
IDebugControl3::GetExceptionFilterSecondCommand The GetExceptionFilterSecondCommand method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
IDebugControl3::GetExecutingProcessorType The GetExecutingProcessorType method returns the executing processor type for the processor for which the last event occurred.
IDebugControl3::GetExecutionStatus The GetExecutionStatus method returns information about the execution status of the debugger engine.
IDebugControl3::GetExpressionSyntaxNames The GetExpressionSyntaxNames method returns the full and abbreviated names of an expression syntax.
IDebugControl3::GetExpressionSyntax The GetExpressionSyntax method returns the current syntax that the engine is using for evaluating expressions.
IDebugControl3::GetExtensionByPath The GetExtensionByPath method returns the handle for an already loaded extension library.
IDebugControl3::GetExtensionFunction The GetExtensionFunction method returns a pointer to an extension function from an extension library.
IDebugControl3::GetInterruptTimeout The GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
IDebugControl3::GetInterrupt The GetInterrupt method checks whether a user interrupt was issued.
IDebugControl3::GetLastEventInformation The GetLastEventInformation method returns information about the last event that occurred in a target.
IDebugControl3::GetLogFile The GetLogFile method returns the name of the currently open log file.
IDebugControl3::GetLogMask The GetLogMask method returns the output mask for the currently open log file.
IDebugControl3::GetNearInstruction The GetNearInstruction method returns the location of a processor instruction relative to a given location.
IDebugControl3::GetNotifyEventHandle The GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
IDebugControl3::GetNumberBreakpoints The GetNumberBreakpoints method returns the number of breakpoints for the current process.
IDebugControl3::GetNumberEventFilters The GetNumberEventFilters method returns the number of event filters currently used by the engine.
IDebugControl3::GetNumberEvents The GetNumberEvents method returns the number of events for the current target, if the number of events is fixed.
IDebugControl3::GetNumberExpressionSyntaxes The GetNumberExpressionSyntaxes method returns the number of expression syntaxes that are supported by the engine.
IDebugControl3::GetNumberPossibleExecutingProcessorTypes The GetNumberPossibleExecutingProcessorTypes method returns the number of processor types that are supported by the computer running the current target.
IDebugControl3::GetNumberProcessors The GetNumberProcessors method returns the number of processors on the computer running the current target.
IDebugControl3::GetNumberSupportedProcessorTypes The GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
IDebugControl3::GetNumberTextReplacements The GetNumberTextReplacements method returns the number of currently defined user-named and automatic aliases.
IDebugControl3::GetPageSize The GetPageSize method returns the page size for the effective processor mode.
IDebugControl3::GetPossibleExecutingProcessorTypes The GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
IDebugControl3::GetProcessorTypeNames The GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
IDebugControl3::GetPromptText The GetPromptText method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
IDebugControl3::GetRadix The GetRadix method returns the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
IDebugControl3::GetReturnOffset The GetReturnOffset method returns the return address for the current function.
IDebugControl3::GetSpecificFilterArgument The GetSpecificFilterArgument method returns the value of filter argument for thespecific filters that have an argument.
IDebugControl3::GetSpecificFilterParameters The GetSpecificFilterParameters method returns the parameters for specific event filters.
IDebugControl3::GetStackTrace The GetStackTrace method returns the frames at the top of the specified call stack.
IDebugControl3::GetSupportedProcessorTypes The GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
IDebugControl3::GetSystemErrorControl The GetSystemErrorControl method returns the control values for handling system errors.
IDebugControl3::GetSystemVersion The GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
IDebugControl3::GetTextMacro The GetTextMacro method returns the value of a fixed-name alias.
IDebugControl3::GetTextReplacement The GetTextReplacement method returns the value of a user-named alias or an automatic alias.
IDebugControl3::GetWindbgExtensionApis32 The GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
IDebugControl3::GetWindbgExtensionApis64 The GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
IDebugControl3::IsPointer64Bit The IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
IDebugControl3::OpenLogFile The OpenLogFile method opens a log file that will receive output from the client objects.
IDebugControl3::OutputCurrentState The OutputCurrentState method prints the current state of the current target to the debugger console.
IDebugControl3::OutputDisassemblyLines The OutputDisassemblyLines method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
IDebugControl3::OutputDisassembly The OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
IDebugControl3::OutputPromptVaList The OutputPromptVaList method formats and sends a user prompt to the output callback objects.
IDebugControl3::OutputPrompt The OutputPrompt method formats and sends a user prompt to the output callback objects.
IDebugControl3::OutputStackTrace The OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
IDebugControl3::OutputTextReplacements The OutputTextReplacements method prints all the currently defined user-named aliases to the debugger's output stream.
IDebugControl3::OutputVaList The OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
IDebugControl3::OutputVersionInformation The OutputVersionInformation method prints version information about the debugger engine to the debugger console.
IDebugControl3::Output The Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
IDebugControl3::ReadBugCheckData The ReadBugCheckData method reads the kernel bug check code and related parameters.
IDebugControl3::RemoveAssemblyOptions The RemoveAssemblyOptions method turns off some of the assembly and disassembly options.
IDebugControl3::RemoveBreakpoint The RemoveBreakpoint method removes a breakpoint.
IDebugControl3::RemoveEngineOptions The RemoveEngineOptions method turns off some of the engine's options.
IDebugControl3::RemoveExtension The RemoveExtension method unloads an extension library.
IDebugControl3::RemoveTextReplacements The RemoveTextReplacements method removes all user-named aliases.
IDebugControl3::ReturnInput The ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
IDebugControl3::SetAssemblyOptions The SetAssemblyOptions method sets the assembly and disassembly options that affect how the debugger engine assembles and disassembles processor instructions for the target.
IDebugControl3::SetCodeLevel The SetCodeLevel method sets the current code level and is mainly used when stepping through code.
IDebugControl3::SetEffectiveProcessorType The SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
IDebugControl3::SetEngineOptions The SetEngineOptions method changes the engine's options.
IDebugControl3::SetEventFilterCommand The SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
IDebugControl3::SetExceptionFilterParameters The SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
IDebugControl3::SetExceptionFilterSecondCommand The SetExceptionFilterSecondCommand method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
IDebugControl3::SetExecutionStatus The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution will not occur until the next time WaitForEvent is called.
IDebugControl3::SetExpressionSyntaxByName The SetExpressionSyntaxByName method sets the syntax that the engine will use to evaluate expressions.
IDebugControl3::SetExpressionSyntax The SetExpressionSyntax method sets the syntax that the engine will use to evaluate expressions.
IDebugControl3::SetInterruptTimeout The SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
IDebugControl3::SetInterrupt The SetInterrupt method registers a user interrupt or breaks into the debugger.
IDebugControl3::SetLogMask The SetLogMask method sets the output mask for the currently open log file.
IDebugControl3::SetNextEventIndex The SetNextEventIndex method sets the next event for the current target by selecting the event from the static list of events for the target, if such a list exists.
IDebugControl3::SetNotifyEventHandle The SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
IDebugControl3::SetRadix The SetRadix method sets the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
IDebugControl3::SetSpecificFilterArgument The SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
IDebugControl3::SetSpecificFilterParameters The SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
IDebugControl3::SetSystemErrorControl The SetSystemErrorControl method sets the control values for handling system errors.
IDebugControl3::SetTextMacro The SetTextMacro method sets the value of a fixed-name alias.
IDebugControl3::SetTextReplacement The SetTextReplacement method sets the value of a user-named alias.
IDebugControl3::WaitForEvent The WaitForEvent method waits for an event that breaks into the debugger engine application.
IDebugControl4::AddBreakpoint2 The AddBreakpoint2 method creates a new breakpoint for the current target.
IDebugControl4::AddExtensionWide The AddExtensionWide method loads an extension library into the debugger engine.
IDebugControl4::AssembleWide The AssembleWide method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
IDebugControl4::CallExtensionWide The CallExtensionWide method calls a debugger extension.
IDebugControl4::ControlledOutputVaListWide The ControlledOutputVaListWide method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl4::ControlledOutputWide The ControlledOutputWide method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl4::DisassembleWide The DisassembleWide method disassembles a processor instruction in the target's memory.
IDebugControl4::EvaluateWide The EvaluateWide method evaluates an expression, returning the result.
IDebugControl4::ExecuteCommandFileWide The ExecuteCommandFileWide method opens the specified file and executes the debugger commands that are contained within.
IDebugControl4::ExecuteWide The ExecuteWide method executes the specified debugger commands.
IDebugControl4::GetBreakpointById2 The GetBreakpointById2 method returns the breakpoint with the specified breakpoint ID.
IDebugControl4::GetBreakpointByIndex2 The GetBreakpointByIndex2 method returns the breakpoint located at the specified index.
IDebugControl4::GetContextStackTrace The GetContextStackTrace method returns the frames at the top of the call stack, starting with an arbitrary register context and returning the reconstructed register context for each stack frame.
IDebugControl4::GetEventFilterCommandWide The GetEventFilterCommandWide method returns the debugger command that the engine will execute when a specified event occurs.
IDebugControl4::GetEventFilterTextWide The GetEventFilterTextWide method returns a short description of an event for a specific filter.
IDebugControl4::GetEventIndexDescriptionWide The GetEventIndexDescriptionWide method describes the specified event in a static list of events for the current target.
IDebugControl4::GetExceptionFilterSecondCommand method The GetExceptionFilterSecondCommandWide method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
IDebugControl4::GetExceptionFilterSecondCommandWide The GetExceptionFilterSecondCommandWide method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
IDebugControl4::GetExpressionSyntaxNamesWide The GetExpressionSyntaxNamesWide method returns the full and abbreviated names of an expression syntax.
IDebugControl4::GetExtensionByPathWide The GetExtensionByPathWide method returns the handle for an already loaded extension library.
IDebugControl4::GetExtensionFunctionWide The GetExtensionFunctionWide method returns a pointer to an extension function from an extension library.
IDebugControl4::GetLastEventInformationWide The GetLastEventInformationWide method returns information about the last event that occurred in a target.
IDebugControl4::GetLogFile2Wide The GetLogFile2Wide method returns the name of the currently open log file.
IDebugControl4::GetLogFile2 The GetLogFile2 method returns the name of the currently open log file.
IDebugControl4::GetLogFileWide The GetLogFileWide method returns the name of the currently open log file.
IDebugControl4::GetManagedStatusWide Provides feedback as a Unicode character string on the engine's use of the runtime debugging APIs provided by the common language runtime (CLR).
IDebugControl4::GetManagedStatus Provides feedback on the engine's use of the runtime debugging APIs provided by the common language runtime (CLR).
IDebugControl4::GetProcessorTypeNamesWide The GetProcessorTypeNamesWide method returns the full name and abbreviated name of the specified processor type.
IDebugControl4::GetPromptTextWide The GetPromptTextWide method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
IDebugControl4::GetSpecificFilterArgumentWide The GetSpecificFilterArgumentWide method returns the value of filter argument for thespecific filters that have an argument.
IDebugControl4::GetStoredEventInformation The GetStoredEventInformation method retrieves information about an event of interest available in the current target.
IDebugControl4::GetSystemVersionStringWide The GetSystemVersionStringWide method returns a string that describes the target's operating system version.
IDebugControl4::GetSystemVersionString The GetSystemVersionString method returns a string that describes the target's operating system version.
IDebugControl4::GetSystemVersionValues The GetSystemVersionValues method returns version number information for the current target.
IDebugControl4::GetTextMacroWide The GetTextMacroWide method returns the value of a fixed-name alias.
IDebugControl4::GetTextReplacementWide The GetTextReplacementWide method returns the value of a user-named alias or an automatic alias.
IDebugControl4::InputWide The InputWide method requests an input string from the debugger engine.
IDebugControl4::OpenLogFile2Wide The OpenLogFile2Wide method opens a log file that will receive output from the client objects.
IDebugControl4::OpenLogFile2 The OpenLogFile2 method opens a log file that will receive output from the client objects.
IDebugControl4::OpenLogFileWide The OpenLogFileWide method opens a log file that will receive output from the client objects.
IDebugControl4::OutputContextStackTrace The OutputContextStackTrace method prints the call stack specified by an array of stack frames and corresponding register contexts.
IDebugControl4::OutputPromptVaListWide The OutputPromptVaListWide method formats and sends a user prompt to the output callback objects.
IDebugControl4::OutputPromptWide The OutputPromptWide method formats and sends a user prompt to the output callback objects.
IDebugControl4::OutputVaListWide The OutputVaListWide method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
IDebugControl4::OutputWide method The OutputWide method formats a string and send the result to output callbacks that have been registered with the engine's clients.
IDebugControl4::RemoveBreakpoint2 The RemoveBreakpoint2 method removes a breakpoint.
IDebugControl4::ResetManagedStatus Clears and reinitializes the engine's managed code debugging support of the runtime debugging APIs provided by the common language runtime (CLR).
IDebugControl4::ReturnInputWide The ReturnInputWide method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
IDebugControl4::SetEventFilterCommandWide The SetEventFilterCommandWide method sets a debugger command for the engine to execute when a specified event occurs.
IDebugControl4::SetExceptionFilterSecondCommandWide The SetExceptionFilterSecondCommandWide method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
IDebugControl4::SetExpressionSyntaxByNameWide The SetExpressionSyntaxByNameWide method sets the syntax that the engine will use to evaluate expressions.
IDebugControl4::SetSpecificFilterArgumentWide The SetSpecificFilterArgumentWide method sets the value of filter argument for the specific filters that can have an argument.
IDebugControl4::SetTextMacroWide The SetTextMacroWide method sets the value of a fixed-name alias.
IDebugControl4::SetTextReplacementWide The SetTextReplacementWide method sets the value of a user-named alias.
IDebugControl5::GetBreakpointByGuid The GetBreakpointByGuid method returns the breakpoint with the specified breakpoint GUID.
IDebugControl5::GetContextStackTraceEx The GetContextStackTraceEx method returns the frames at the top of the call stack, starting with an arbitrary register context and returning the reconstructed register context for each stack frame.
IDebugControl5::GetStackTraceEx The GetStackTraceEx method returns the frames at the top of the specified call stack. The GetStackTraceEx method provides inline frame support. For more information about working with inline functions, see Debugging Optimized Code and Inline Functions.
IDebugControl5::OutputContextStackTraceEx The OutputContextStackTraceEx method prints the call stack specified by an array of stack frames and corresponding register contexts.
IDebugControl5::OutputStackTraceEx The OutputStackTraceEx method outputs either the supplied stack frame or the current stack frames.
IDebugControl6::GetExecutionStatusEx The GetExecutionStatusEx method returns information about the execution status of the debugger engine.
IDebugControl6::GetSynchronizationStatus The GetSynchronizationStatus method returns information about the synchronization status of the debugger engine.
IDebugControl7::GetDebuggeeType2 The GetDebuggeeType2 method describes the nature of the current target.
IDebugControl::AddBreakpoint The AddBreakpoint method creates a new breakpoint for the current target.
IDebugControl::AddEngineOptions The AddEngineOptions method turns on some of the debugger engine's options.
IDebugControl::AddExtension The AddExtension method loads an extension library into the debugger engine.
IDebugControl::Assemble The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
IDebugControl::CallExtension The CallExtension method calls a debugger extension.
IDebugControl::CloseLogFile The CloseLogFile method closes the currently-open log file.
IDebugControl::CoerceValue The CoerceValue method converts a value of one type into a value of another type.
IDebugControl::CoerceValues The CoerceValues method converts an array of values into an array of values of different types.
IDebugControl::ControlledOutputVaList The ControlledOutputVaList method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl::ControlledOutput The ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
IDebugControl::Disassemble The Disassemble method disassembles a processor instruction in the target's memory.
IDebugControl::Evaluate The Evaluate method evaluates an expression, returning the result.
IDebugControl::ExecuteCommandFile The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within.
IDebugControl::Execute The Execute method executes the specified debugger commands.
IDebugControl::GetActualProcessorType The GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
IDebugControl::GetBreakpointById The GetBreakpointById method returns the breakpoint with the specified breakpoint ID.
IDebugControl::GetBreakpointByIndex The GetBreakpointByIndex method returns the breakpoint located at the specified index.
IDebugControl::GetBreakpointParameters The GetBreakpointParameters method returns the parameters of one or more breakpoints.
IDebugControl::GetCodeLevel The GetCodeLevel method returns the current code level and is mainly used when stepping through code.
IDebugControl::GetDebuggeeType The GetDebuggeeType method describes the nature of the current target.
IDebugControl::GetDisassembleEffectiveOffset The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble.
IDebugControl::GetEffectiveProcessorType The GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
IDebugControl::GetEngineOptions The GetEngineOptions method returns the engine's options.
IDebugControl::GetEventFilterCommand The GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
IDebugControl::GetEventFilterText The GetEventFilterText method returns a short description of an event for a specific filter.
IDebugControl::GetExceptionFilterParameters The GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
IDebugControl::GetExceptionFilterSecondCommand The GetExceptionFilterSecondCommand method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
IDebugControl::GetExecutingProcessorType The GetExecutingProcessorType method returns the executing processor type for the processor for which the last event occurred.
IDebugControl::GetExecutionStatus The GetExecutionStatus method returns information about the execution status of the debugger engine.
IDebugControl::GetExtensionByPath The GetExtensionByPath method returns the handle for an already loaded extension library.
IDebugControl::GetExtensionFunction The GetExtensionFunction method returns a pointer to an extension function from an extension library.
IDebugControl::GetInterruptTimeout The GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
IDebugControl::GetInterrupt The GetInterrupt method checks whether a user interrupt was issued.
IDebugControl::GetLastEventInformation The GetLastEventInformation method returns information about the last event that occurred in a target.
IDebugControl::GetLogFile The GetLogFile method returns the name of the currently open log file.
IDebugControl::GetLogMask The GetLogMask method returns the output mask for the currently open log file.
IDebugControl::GetNearInstruction The GetNearInstruction method returns the location of a processor instruction relative to a given location.
IDebugControl::GetNotifyEventHandle The GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
IDebugControl::GetNumberBreakpoints The GetNumberBreakpoints method returns the number of breakpoints for the current process.
IDebugControl::GetNumberEventFilters The GetNumberEventFilters method returns the number of event filters currently used by the engine.
IDebugControl::GetNumberPossibleExecutingProcessorTypes The GetNumberPossibleExecutingProcessorTypes method returns the number of processor types that are supported by the computer running the current target.
IDebugControl::GetNumberProcessors The GetNumberProcessors method returns the number of processors on the computer running the current target.
IDebugControl::GetNumberSupportedProcessorTypes The GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
IDebugControl::GetPageSize The GetPageSize method returns the page size for the effective processor mode.
IDebugControl::GetPossibleExecutingProcessorTypes The GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
IDebugControl::GetProcessorTypeNames The GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
IDebugControl::GetPromptText The GetPromptText method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
IDebugControl::GetRadix The GetRadix method returns the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
IDebugControl::GetReturnOffset The GetReturnOffset method returns the return address for the current function.
IDebugControl::GetSpecificFilterArgument The GetSpecificFilterArgument method returns the value of filter argument for thespecific filters that have an argument.
IDebugControl::GetSpecificFilterParameters The GetSpecificFilterParameters method returns the parameters for specific event filters.
IDebugControl::GetStackTrace The GetStackTrace method returns the frames at the top of the specified call stack.
IDebugControl::GetSupportedProcessorTypes The GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
IDebugControl::GetSystemErrorControl The GetSystemErrorControl method returns the control values for handling system errors.
IDebugControl::GetSystemVersion The GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
IDebugControl::GetTextMacro The GetTextMacro method returns the value of a fixed-name alias.
IDebugControl::GetWindbgExtensionApis32 The GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
IDebugControl::GetWindbgExtensionApis64 The GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
IDebugControl::Input The Input method requests an input string from the debugger engine.
IDebugControl::IsPointer64Bit The IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
IDebugControl::OpenLogFile The OpenLogFile method opens a log file that will receive output from the client objects.
IDebugControl::OutputCurrentState The OutputCurrentState method prints the current state of the current target to the debugger console.
IDebugControl::OutputDisassemblyLines The OutputDisassemblyLines method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
IDebugControl::OutputDisassembly The OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
IDebugControl::OutputPromptVaList The OutputPromptVaList method formats and sends a user prompt to the output callback objects.
IDebugControl::OutputPrompt The OutputPrompt method formats and sends a user prompt to the output callback objects.
IDebugControl::OutputStackTrace The OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
IDebugControl::OutputVaList The OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
IDebugControl::OutputVersionInformation The OutputVersionInformation method prints version information about the debugger engine to the debugger console.
IDebugControl::Output The Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
IDebugControl::ReadBugCheckData The ReadBugCheckData method reads the kernel bug check code and related parameters.
IDebugControl::RemoveBreakpoint The RemoveBreakpoint method removes a breakpoint.
IDebugControl::RemoveEngineOptions The RemoveEngineOptions method turns off some of the engine's options.
IDebugControl::RemoveExtension The RemoveExtension method unloads an extension library.
IDebugControl::ReturnInput The ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
IDebugControl::SetCodeLevel The SetCodeLevel method sets the current code level and is mainly used when stepping through code.
IDebugControl::SetEffectiveProcessorType The SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
IDebugControl::SetEngineOptions The SetEngineOptions method changes the engine's options.
IDebugControl::SetEventFilterCommand The SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
IDebugControl::SetExceptionFilterParameters The SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
IDebugControl::SetExceptionFilterSecondCommand The SetExceptionFilterSecondCommand method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
IDebugControl::SetExecutionStatus The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution will not occur until the next time WaitForEvent is called.
IDebugControl::SetInterruptTimeout The SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
IDebugControl::SetInterrupt The SetInterrupt method registers a user interrupt or breaks into the debugger.
IDebugControl::SetLogMask The SetLogMask method sets the output mask for the currently open log file.
IDebugControl::SetNotifyEventHandle The SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
IDebugControl::SetRadix The SetRadix method sets the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
IDebugControl::SetSpecificFilterArgument The SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
IDebugControl::SetSpecificFilterParameters The SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
IDebugControl::SetSystemErrorControl The SetSystemErrorControl method sets the control values for handling system errors.
IDebugControl::SetTextMacro The SetTextMacro method sets the value of a fixed-name alias.
IDebugControl::WaitForEvent The WaitForEvent method waits for an event that breaks into the debugger engine application.
IDebugDataSpaces2::CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
IDebugDataSpaces2::FillPhysical The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
IDebugDataSpaces2::FillVirtual The FillVirtual method writes a pattern of bytes to the target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
IDebugDataSpaces2::GetVirtualTranslationPhysicalOffsets The GetVirtualTranslationPhysicalOffsets method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
IDebugDataSpaces2::QueryVirtual The QueryVirtual method provides information about the specified pages in the target's virtual address space.
IDebugDataSpaces2::ReadBusData The ReadBusData method reads data from a system bus.
IDebugDataSpaces2::ReadControl The ReadControl method reads implementation-specific system data.
IDebugDataSpaces2::ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
IDebugDataSpaces2::ReadHandleData The ReadHandleData method retrieves information about a system object specified by a system handle.
IDebugDataSpaces2::ReadIo The ReadIo method reads from the system and bus I/O memory.
IDebugDataSpaces2::ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
IDebugDataSpaces2::ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
IDebugDataSpaces2::ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
IDebugDataSpaces2::ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
IDebugDataSpaces2::ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
IDebugDataSpaces2::ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
IDebugDataSpaces2::SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
IDebugDataSpaces2::VirtualToPhysical The VirtualToPhysical method translates a location in the target's virtual address space into a physical memory address.
IDebugDataSpaces2::WriteBusData The WriteBusData method writes data to a system bus.
IDebugDataSpaces2::WriteControl The WriteControl method writes implementation-specific system data.
IDebugDataSpaces2::WriteIo The WriteIo method writes to the system and bus I/O memory.
IDebugDataSpaces2::WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
IDebugDataSpaces2::WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
IDebugDataSpaces2::WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
IDebugDataSpaces2::WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
IDebugDataSpaces2::WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
IDebugDataSpaces3::CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
IDebugDataSpaces3::EndEnumTagged The EndEnumTagged method releases the resources used by the specified enumeration.
IDebugDataSpaces3::FillPhysical The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
IDebugDataSpaces3::FillVirtual The FillVirtual method writes a pattern of bytes to the target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
IDebugDataSpaces3::GetNextTagged The GetNextTagged method returns the GUID for the next block of tagged data in the enumeration.
IDebugDataSpaces3::GetVirtualTranslationPhysicalOffsets The GetVirtualTranslationPhysicalOffsets method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
IDebugDataSpaces3::ReadBusData The ReadBusData method reads data from a system bus.
IDebugDataSpaces3::ReadControl The ReadControl method reads implementation-specific system data.
IDebugDataSpaces3::ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
IDebugDataSpaces3::ReadHandleData The ReadHandleData method retrieves information about a system object specified by a system handle.
IDebugDataSpaces3::ReadImageNtHeaders The ReadImageNtHeaders method returns the NT headers for the specified image loaded in the target.
IDebugDataSpaces3::ReadIo The ReadIo method reads from the system and bus I/O memory.
IDebugDataSpaces3::ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
IDebugDataSpaces3::ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
IDebugDataSpaces3::ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
IDebugDataSpaces3::ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
IDebugDataSpaces3::ReadTagged The ReadTagged method reads the tagged data that might be associated with a debugger session.
IDebugDataSpaces3::ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
IDebugDataSpaces3::ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
IDebugDataSpaces3::SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
IDebugDataSpaces3::StartEnumTagged The StartEnumTagged method initializes a enumeration over the tagged data associated with a debugger session.
IDebugDataSpaces3::VirtualToPhysical The VirtualToPhysical method translates a location in the target's virtual address space into a physical memory address.
IDebugDataSpaces3::WriteBusData The WriteBusData method writes data to a system bus.
IDebugDataSpaces3::WriteControl The WriteControl method writes implementation-specific system data.
IDebugDataSpaces3::WriteIo The WriteIo method writes to the system and bus I/O memory.
IDebugDataSpaces3::WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
IDebugDataSpaces3::WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
IDebugDataSpaces3::WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
IDebugDataSpaces3::WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
IDebugDataSpaces3::WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
IDebugDataSpaces4::CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
IDebugDataSpaces4::EndEnumTagged The EndEnumTagged method releases the resources used by the specified enumeration.
IDebugDataSpaces4::FillPhysical The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
IDebugDataSpaces4::FillVirtual The FillVirtual method writes a pattern of bytes to the target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
IDebugDataSpaces4::GetNextDifferentlyValidOffsetVirtual The GetNextDifferentlyValidOffsetVirtual method returns the offset of the next address whose validity might be different from the validity of the specified address.
IDebugDataSpaces4::GetNextTagged The GetNextTagged method returns the GUID for the next block of tagged data in the enumeration.
IDebugDataSpaces4::GetOffsetInformation The GetOffsetInformation method provides general information about an address in a process's data space.
IDebugDataSpaces4::GetValidRegionVirtual The GetValidRegionVirtual method locates the first valid region of memory in a specified memory range.
IDebugDataSpaces4::GetVirtualTranslationPhysicalOffsets The GetVirtualTranslationPhysicalOffsets method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
IDebugDataSpaces4::ReadBusData The ReadBusData method reads data from a system bus.
IDebugDataSpaces4::ReadControl The ReadControl method reads implementation-specific system data.
IDebugDataSpaces4::ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
IDebugDataSpaces4::ReadHandleData The ReadHandleData method retrieves information about a system object specified by a system handle.
IDebugDataSpaces4::ReadImageNtHeaders The ReadImageNtHeaders method returns the NT headers for the specified image loaded in the target.
IDebugDataSpaces4::ReadIo The ReadIo method reads from the system and bus I/O memory.
IDebugDataSpaces4::ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
IDebugDataSpaces4::ReadMultiByteStringVirtualWide The ReadMultiByteStringVirtualWide method reads a null-terminated, multibyte string from the target and converts it to Unicode.
IDebugDataSpaces4::ReadMultiByteStringVirtual The ReadMultiByteStringVirtual method reads a null-terminated, multibyte string from the target.
IDebugDataSpaces4::ReadPhysical2 The ReadPhysical2 method reads the target's memory from the specified physical address.
IDebugDataSpaces4::ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
IDebugDataSpaces4::ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
IDebugDataSpaces4::ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
IDebugDataSpaces4::ReadTagged The ReadTagged method reads the tagged data that might be associated with a debugger session.
IDebugDataSpaces4::ReadUnicodeStringVirtualWide The ReadUnicodeStringVirtualWide method reads a null-terminated, Unicode string from the target.
IDebugDataSpaces4::ReadUnicodeStringVirtual The ReadUnicodeStringVirtual method reads a null-terminated, Unicode string from the target and converts it to a multibyte string.
IDebugDataSpaces4::ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
IDebugDataSpaces4::ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
IDebugDataSpaces4::SearchVirtual2 The SearchVirtual2 method searches the process's virtual memory for a specified pattern of bytes.
IDebugDataSpaces4::SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
IDebugDataSpaces4::StartEnumTagged The StartEnumTagged method initializes a enumeration over the tagged data associated with a debugger session.
IDebugDataSpaces4::VirtualToPhysical The VirtualToPhysical method translates a location in the target's virtual address space into a physical memory address.
IDebugDataSpaces4::WriteBusData The WriteBusData method writes data to a system bus.
IDebugDataSpaces4::WriteControl The WriteControl method writes implementation-specific system data.
IDebugDataSpaces4::WriteIo The WriteIo method writes to the system and bus I/O memory.
IDebugDataSpaces4::WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
IDebugDataSpaces4::WritePhysical2 The WritePhysical2 method writes data to the specified physical address in the target's memory.
IDebugDataSpaces4::WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
IDebugDataSpaces4::WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
IDebugDataSpaces4::WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
IDebugDataSpaces4::WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
IDebugDataSpaces::CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
IDebugDataSpaces::ReadBusData The ReadBusData method reads data from a system bus.
IDebugDataSpaces::ReadControl The ReadControl method reads implementation-specific system data.
IDebugDataSpaces::ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
IDebugDataSpaces::ReadIo The ReadIo method reads from the system and bus I/O memory.
IDebugDataSpaces::ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
IDebugDataSpaces::ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
IDebugDataSpaces::ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
IDebugDataSpaces::ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
IDebugDataSpaces::ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
IDebugDataSpaces::ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
IDebugDataSpaces::SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
IDebugDataSpaces::WriteBusData The WriteBusData method writes data to a system bus.
IDebugDataSpaces::WriteControl The WriteControl method writes implementation-specific system data.
IDebugDataSpaces::WriteIo The WriteIo method writes to the system and bus I/O memory.
IDebugDataSpaces::WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
IDebugDataSpaces::WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
IDebugDataSpaces::WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
IDebugDataSpaces::WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
IDebugDataSpaces::WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
IDebugEventCallbacks::Breakpoint The Breakpoint callback method is called by the engine when the target issues a breakpointexception.
IDebugEventCallbacks::ChangeDebuggeeState The ChangeDebuggeeState callback method is called by the engine when it makes or detects changes to the target.
IDebugEventCallbacks::ChangeEngineState The ChangeEngineState callback method is called by the engine when its state has changed.
IDebugEventCallbacks::ChangeSymbolState The ChangeSymbolState callback method is called by the engine when the symbol state changes.
IDebugEventCallbacks::CreateProcess The CreateProcess callback method is called by the engine when a create-processdebugging event occurs in the target.
IDebugEventCallbacks::CreateThread The CreateThread callback method is called by the engine when a create-threaddebugging event occurs in the target.
IDebugEventCallbacks::Exception The Exception callback method is called by the engine when an exceptiondebugging event occurs in the target.
IDebugEventCallbacks::ExitProcess The ExitProcess callback method is called by the engine when an exit-processdebugging event occurs in the target.
IDebugEventCallbacks::ExitThread The ExitThread callback method is called by the engine when an exit-threaddebugging event occurs in the target.
IDebugEventCallbacks::GetInterestMask The GetInterestMask callback method is called to determine which events the IDebugEventCallbacks object is interested in. The engine calls GetInterestMask when the object is registered with a client by using SetEventCallbacks.
IDebugEventCallbacks::LoadModule The LoadModule callback method is called by the engine when a module-load debugging event occurs in the target.
IDebugEventCallbacks::SessionStatus The SessionStatus callback method is called by the engine when a change occurs in the debugger session.
IDebugEventCallbacks::SystemError The SystemError callback method is called by the engine when a system error occurs in the target.
IDebugEventCallbacks::UnloadModule The UnloadModule callback method is called by the engine when a module-unload debugging event occurs in the target.
IDebugEventCallbacksWide::Breakpoint The Breakpoint callback method is called by the engine when the target issues a breakpointexception.
IDebugEventCallbacksWide::ChangeDebuggeeState The ChangeDebuggeeState callback method is called by the engine when it makes or detects changes to the target.
IDebugEventCallbacksWide::ChangeEngineState The ChangeEngineState callback method is called by the engine when its state has changed.
IDebugEventCallbacksWide::ChangeSymbolState The ChangeSymbolState callback method is called by the engine when the symbol state changes.
IDebugEventCallbacksWide::CreateProcess The CreateProcess callback method is called by the engine when a create-processdebugging event occurs in the target.
IDebugEventCallbacksWide::CreateThread The CreateThread callback method is called by the engine when a create-threaddebugging event occurs in the target.
IDebugEventCallbacksWide::Exception The Exception callback method is called by the engine when an exceptiondebugging event occurs in the target.
IDebugEventCallbacksWide::ExitProcess The ExitProcess callback method is called by the engine when an exit-processdebugging event occurs in the target.
IDebugEventCallbacksWide::ExitThread The ExitThread callback method is called by the engine when an exit-threaddebugging event occurs in the target.
IDebugEventCallbacksWide::GetInterestMask The GetInterestMask callback method is called to determine which events the IDebugEventCallbacksWide object is interested in. The engine calls GetInterestMask when the object is registered with a client by using SetEventCallbacks.
IDebugEventCallbacksWide::LoadModule The LoadModule callback method is called by the engine when a module-load debugging event occurs in the target.
IDebugEventCallbacksWide::SessionStatus The SessionStatus callback method is called by the engine when a change occurs in the debugger session.
IDebugEventCallbacksWide::SystemError The SystemError callback method is called by the engine when a system error occurs in the target.
IDebugEventCallbacksWide::UnloadModule The UnloadModule callback method is called by the engine when a module-unload debugging event occurs in the target.
IDebugFAEntryTags::GetProperties The GetProperties method gets the name or description (or both) of a tag in a DebugFailureAnalysisTags object.
IDebugFAEntryTags::GetTagByName The GetTagByName method searches for a tag that has a specified name.
IDebugFAEntryTags::GetType The GetType method gets the data type that is associated with a tag in a DebugFailureAnalysisTags object.
IDebugFAEntryTags::IsValidTagToSet The IsValidTagToSet method determines whether it is OK to set the data of a specified tag.
IDebugFAEntryTags::SetProperties The SetProperties method sets the name or description (or both) of a tag in a DebugFailureAnalysisTags object.
IDebugFAEntryTags::SetType The SetType method sets the data type that is associated with a tag in a DebugFailureAnalysisTags object.
IDebugFailureAnalysis2::AddBuffer The AddBuffer method adds a new FA entry to a DebugFailureAnalysis object, and writes the bytes from a specified buffer to the data block of the new FA entry.
IDebugFailureAnalysis2::AddExtensionCommand method The AddExtensionCommand method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified debugger command.
IDebugFailureAnalysis2::AddString The AddExtensionCommand method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified debugger command.
IDebugFailureAnalysis2::AddUlong64 The AddUlong64 method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified 64-bit value.
IDebugFailureAnalysis2::AddUlong The AddUlong method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified ULONG value.
IDebugFailureAnalysis2::GetBuffer The GetBuffer method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the entry's data block.
IDebugFailureAnalysis2::GetDebugFATagControl The GetDebugFATagControl method gets a pointer to an IDebugFAEntryTags interface, which provides access to the tags in a DebugFailureAnalysisTags object.
IDebugFailureAnalysis2::GetFailureClass The GetFailureClass method gets the failure class of a DebugFailureAnalysis object. The failure class indicates whether the debugging session that created the DebugFailureAnalysis object is a kernel mode session or a user mode session.
IDebugFailureAnalysis2::GetFailureCode The GetFailureCode method gets the bug check code or exception code of a DebugFailureAnalysis object.
IDebugFailureAnalysis2::GetFailureType The GetFailureType method gets the failure type of a DebugFailureAnalysis object. The failure type indicates whether the code being analyzed was running in kernel mode or user mode.
IDebugFailureAnalysis2::GetNext The GetNext method searches a DebugFailureAnalysis object for the next FA entry, after a given FA entry, that satisfies conditions specified by the Tag and TagMask parameters.
IDebugFailureAnalysis2::GetString method The GetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the ANSI string value from the entry's data block.
IDebugFailureAnalysis2::GetUlong64 method The GetUlong64 method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the ULONG64 value from the entry's data block.
IDebugFailureAnalysis2::GetUlong The GetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the ANSI string value from the entry's data block.
IDebugFailureAnalysis2::Get The Get method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
IDebugFailureAnalysis2::NextEntry The NextEntry method gets the next FA entry, after a given FA entry, in a DebugFailureAnalysis object.
IDebugFailureAnalysis2::SetBuffer The SetBuffer method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it overwrites the data block of the FA entry with the bytes in a specified buffer.
IDebugFailureAnalysis2::SetExtensionCommand The SetExtensionCommand method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
IDebugFailureAnalysis2::SetString The SetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified string value.
IDebugFailureAnalysis2::SetUlong64 The SetUlong64 method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified ULONG64 value.
IDebugFailureAnalysis2::SetUlong The SetUlong method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified ULONG value.
IDebugInputCallbacks::EndInput The EndInput callback method is called by the engine to indicate that it is no longer waiting for input.
IDebugInputCallbacks::StartInput The StartInput callback method is called by the engine to indicate that it is waiting for a line of input.
IDebugOutputCallbacks2::GetInterestMask Allows the callback object to describe which kinds of output notifications it wants to receive.
IDebugOutputCallbacks2::Output2 Returns notifications for the IDebugOutputCallbacks2 interface.
IDebugOutputCallbacks2::Output This method is not used.
IDebugOutputCallbacks::Output The Output callback method is called by the engine to send output from the client to the IDebugOutputCallbacks object that is registered with the client.
IDebugOutputCallbacksWide::Output The Output callback method is called by the engine to send output from the client to the IDebugOutputCallbacksWide object that is registered with the client.
IDebugOutputStream::Write Writes to the debug output stream.
IDebugPlmClient2::LaunchPlmBgTaskForDebugWide Launches a suspended Process Lifecycle Management (PLM) background task.
IDebugPlmClient3::ActivateAndDebugPlmBgTaskWide Launches and attaches to a Process Lifecycle Management (PLM) background task.
IDebugPlmClient3::DisablePlmPackageDebugWide Disables a Process Lifecycle Management (PLM) package debug.
IDebugPlmClient3::EnablePlmPackageDebugWide Enables a Process Lifecycle Management (PLM) package debug.
IDebugPlmClient3::LaunchAndDebugPlmAppWide Launches and attaches to a Process Lifecycle Management (PLM) application.
IDebugPlmClient3::QueryPlmPackageList Query a Process Lifecycle Management (PLM) package list.
IDebugPlmClient3::QueryPlmPackageWide Query a Process Lifecycle Management (PLM) package.
IDebugPlmClient3::ResumePlmPackageWide Resumes a Process Lifecycle Management (PLM) package.
IDebugPlmClient3::SuspendPlmPackageWide Suspends a Process Lifecycle Management (PLM) package.
IDebugPlmClient3::TerminatePlmPackageWide Ends a Process Lifecycle Management (PLM) package.
IDebugPlmClient::LaunchPlmPackageForDebugWide Launches a suspended Process Lifecycle Management (PLM) application.
IDebugRegisters2::GetDescriptionWide The GetDescriptionWide method returns the description of a register.
IDebugRegisters2::GetDescription The GetDescription method returns the description of a register.
IDebugRegisters2::GetFrameOffset2 The GetFrameOffset2 method returns the location of the stack frame for the current function.
IDebugRegisters2::GetFrameOffset The GetFrameOffset method returns the location of the stack frame for the current function.
IDebugRegisters2::GetIndexByNameWide The GetIndexByNameWide method returns the index of the named register.
IDebugRegisters2::GetIndexByName The GetIndexByName method returns the index of the named register.
IDebugRegisters2::GetInstructionOffset2 The GetInstructionOffset2 method returns the location of the current thread's current instruction.
IDebugRegisters2::GetInstructionOffset The GetInstructionOffset method returns the location of the current thread's current instruction.
IDebugRegisters2::GetNumberPseudoRegisters The GetNumberPseudoRegisters method returns the number of pseudo-registers that are maintained by the debugger engine.
IDebugRegisters2::GetNumberRegisters The GetNumberRegisters method returns the number of registers on the target computer.
IDebugRegisters2::GetPseudoDescriptionWide The GetPseudoDescriptionWide method returns a description of a pseudo-register, including its name and type.
IDebugRegisters2::GetPseudoDescription The GetPseudoDescription method returns a description of a pseudo-register, including its name and type.
IDebugRegisters2::GetPseudoIndexByNameWide The GetPseudoIndexByNameWide method returns the index of a pseudo-register.
IDebugRegisters2::GetPseudoIndexByName The GetPseudoIndexByName method returns the index of a pseudo-register.
IDebugRegisters2::GetPseudoValues The GetPseudoValues method returns the values of a number of pseudo-registers.
IDebugRegisters2::GetStackOffset2 The GetStackOffset2 method returns the current thread's current stack location.
IDebugRegisters2::GetStackOffset The GetStackOffset method returns the current thread's current stack location.
IDebugRegisters2::GetValue The GetValue method gets the value of one of the target's registers.
IDebugRegisters2::GetValues2 The GetValues2 method fetches the value of several of the target's registers.
IDebugRegisters2::GetValues The GetValues method gets the value of several of the target's registers.
IDebugRegisters2::OutputRegisters2 The OutputRegisters2 method formats and outputs the target's registers.
IDebugRegisters2::OutputRegisters The OutputRegisters method formats and sends the target's registers to the clients as output.
IDebugRegisters2::SetPseudoValues The SetPseudoValues method sets the value of several pseudo-registers.
IDebugRegisters2::SetValue The SetValue method sets the value of one of the target's registers.
IDebugRegisters2::SetValues2 The SetValues2 method sets the value of several of the target's registers.
IDebugRegisters2::SetValues The SetValues method sets the value of several of the target's registers.
IDebugRegisters::GetDescription The GetDescription method returns the description of a register.
IDebugRegisters::GetFrameOffset The GetFrameOffset method returns the location of the stack frame for the current function.
IDebugRegisters::GetIndexByName The GetIndexByName method returns the index of the named register.
IDebugRegisters::GetInstructionOffset The GetInstructionOffset method returns the location of the current thread's current instruction.
IDebugRegisters::GetNumberRegisters The GetNumberRegisters method returns the number of registers on the target computer.
IDebugRegisters::GetStackOffset The GetStackOffset method returns the current thread's current stack location.
IDebugRegisters::GetValue The GetValue method gets the value of one of the target's registers.
IDebugRegisters::GetValues The GetValues method gets the value of several of the target's registers.
IDebugRegisters::OutputRegisters The OutputRegisters method formats and sends the target's registers to the clients as output.
IDebugRegisters::SetValue The SetValue method sets the value of one of the target's registers.
IDebugRegisters::SetValues The SetValues method sets the value of several of the target's registers.
IDebugSymbolGroup2::AddSymbolWide The AddSymbolWide method adds a symbol to a symbol group.
IDebugSymbolGroup2::AddSymbol The AddSymbol method adds a symbol to a symbol group.
IDebugSymbolGroup2::ExpandSymbol The ExpandSymbol method adds or removes the children of a symbol from a symbol group.
IDebugSymbolGroup2::GetNumberSymbols The GetNumberSymbols method returns the number of symbols that are contained in a symbol group.
IDebugSymbolGroup2::GetSymbolEntryInformation The GetSymbolEntryInformation method returns information about a symbol in a symbol group.
IDebugSymbolGroup2::GetSymbolNameWide The GetSymbolNameWide method returns the name of a symbol in a symbol group.
IDebugSymbolGroup2::GetSymbolName The GetSymbolName method returns the name of a symbol in a symbol group.
IDebugSymbolGroup2::GetSymbolOffset The GetSymbolOffset method retrieves the location in the process's virtual address space of a symbol in a symbol group, if the symbol has an absolute address.
IDebugSymbolGroup2::GetSymbolParameters The GetSymbolParameters method returns the symbol parameters that describe the specified symbols in a symbol group.
IDebugSymbolGroup2::GetSymbolRegister The GetSymbolRegister method returns the register that contains the value or a pointer to the value of a symbol in a symbol group.
IDebugSymbolGroup2::GetSymbolSize The GetSymbolSize method returns the size of a symbol's value.
IDebugSymbolGroup2::GetSymbolTypeNameWide The GetSymbolTypeNameWide method returns the name of the specified symbol's type.
IDebugSymbolGroup2::GetSymbolTypeName The GetSymbolTypeName methods return the name of the specified symbol's type.
IDebugSymbolGroup2::GetSymbolValueTextWide The GetSymbolValueTextWide method returns a string that represents the value of a symbol.
IDebugSymbolGroup2::GetSymbolValueText The GetSymbolValueText method returns a string that represents the value of a symbol.
IDebugSymbolGroup2::OutputAsTypeWide The OutputAsTypeWide method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
IDebugSymbolGroup2::OutputAsType The OutputAsType method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
IDebugSymbolGroup2::OutputSymbols The OutputSymbols method prints the specified symbols to the debugger console.
IDebugSymbolGroup2::RemoveSymbolByIndex The RemoveSymbolByIndex method removes the specified symbol from a symbol group.
IDebugSymbolGroup2::RemoveSymbolByNameWide The RemoveSymbolByNameWide method removes the specified symbol from a symbol group.
IDebugSymbolGroup2::RemoveSymbolByName The RemoveSymbolByName method removes the specified symbol from a symbol group.
IDebugSymbolGroup2::WriteSymbolWide The WriteSymbolWide method sets the value of the specified symbol.
IDebugSymbolGroup2::WriteSymbol The WriteSymbol methods set the value of the specified symbol.
IDebugSymbolGroup::AddSymbol The AddSymbol method adds a symbol to a symbol group.
IDebugSymbolGroup::ExpandSymbol The ExpandSymbol method adds or removes the children of a symbol from a symbol group.
IDebugSymbolGroup::GetNumberSymbols The GetNumberSymbols method returns the number of symbols that are contained in a symbol group.
IDebugSymbolGroup::GetSymbolName The GetSymbolName method returns the name of a symbol in a symbol group.
IDebugSymbolGroup::GetSymbolParameters The GetSymbolParameters method returns the symbol parameters that describe the specified symbols in a symbol group.
IDebugSymbolGroup::OutputAsType The OutputAsType method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
IDebugSymbolGroup::OutputSymbols The OutputSymbols method prints the specified symbols to the debugger console.
IDebugSymbolGroup::RemoveSymbolByIndex The RemoveSymbolByIndex method removes the specified symbol from a symbol group.
IDebugSymbolGroup::RemoveSymbolByName The RemoveSymbolByName method removes the specified symbol from a symbol group.
IDebugSymbolGroup::WriteSymbol The WriteSymbol methods set the value of the specified symbol.
IDebugSymbols2::AddSymbolOptions The AddSymbolOptions method turns on some of the engine's global symbol options.
IDebugSymbols2::AddTypeOptions The AddTypeOptions method turns on some type formatting options for output generated by the engine.
IDebugSymbols2::AppendImagePath The AppendImagePath method appends directories to the executable image path.
IDebugSymbols2::AppendSourcePath The AppendSourcePath method appends directories to the source path.
IDebugSymbols2::AppendSymbolPath The AppendSymbolPath method appends directories to the symbol path.
IDebugSymbols2::CreateSymbolGroup The CreateSymbolGroup method creates a new symbol group.
IDebugSymbols2::EndSymbolMatch The EndSymbolMatch method releases the resources used by a symbol search.
IDebugSymbols2::FindSourceFile The FindSourceFile method searches the source path for a specified source file.
IDebugSymbols2::GetConstantName The GetConstantName method returns the name of the specified constant.
IDebugSymbols2::GetFieldName The GetFieldName method returns the name of a field within a structure.
IDebugSymbols2::GetFieldOffset The GetFieldOffset method returns the offset of a field from the base address of an instance of a type.
IDebugSymbols2::GetImagePath The GetImagePath method returns the executable image path.
IDebugSymbols2::GetLineByOffset The GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
IDebugSymbols2::GetModuleByIndex The GetModuleByIndex method returns the location of the module with the specified index.
IDebugSymbols2::GetModuleByModuleName The GetModuleByModuleName method searches through the target's modules for one with the specified name.
IDebugSymbols2::GetModuleByOffset The GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
IDebugSymbols2::GetModuleNameString The GetModuleNameString method returns the name of the specified module.
IDebugSymbols2::GetModuleNames The GetModuleNames method returns the names of the specified module.
IDebugSymbols2::GetModuleParameters The GetModuleParameters method returns parameters for modules in the target.
IDebugSymbols2::GetModuleVersionInformation The GetModuleVersionInformation method returns version information for the specified module.
IDebugSymbols2::GetNameByOffset The GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
IDebugSymbols2::GetNearNameByOffset The GetNearNameByOffset method returns the name of a symbol that is located near the specified location.
IDebugSymbols2::GetNextSymbolMatch The GetNextSymbolMatch method returns the next symbol found in a symbol search.
IDebugSymbols2::GetNumberModules The GetNumberModules method returns the number of modules in the current process's module list.
IDebugSymbols2::GetOffsetByLine The GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
IDebugSymbols2::GetOffsetByName The GetOffsetByName method returns the location of a symbol identified by name.
IDebugSymbols2::GetOffsetTypeId The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location.
IDebugSymbols2::GetScopeSymbolGroup The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope.
IDebugSymbols2::GetScope The GetScope method returns information about the current scope.
IDebugSymbols2::GetSourceFileLineOffsets The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory.
IDebugSymbols2::GetSourcePathElement The GetSourcePathElement method returns an element from the source path.
IDebugSymbols2::GetSourcePath The GetSourcePath method returns the source path.
IDebugSymbols2::GetSymbolModule The GetSymbolModule method returns the base address of module which contains the specified symbol.
IDebugSymbols2::GetSymbolOptions The GetSymbolOptions method returns the engine's global symbol options.
IDebugSymbols2::GetSymbolPath The GetSymbolPath method returns the symbol path.
IDebugSymbols2::GetSymbolTypeId The GetSymbolTypeId method returns the type ID and module of the specified symbol.
IDebugSymbols2::GetTypeId The GetTypeId method looks up the specified type and return its type ID.
IDebugSymbols2::GetTypeName The GetTypeName method returns the name of the type symbol specified by its type ID and module.
IDebugSymbols2::GetTypeOptions The GetTypeOptions method returns the type formatting options for output generated by the engine.
IDebugSymbols2::GetTypeSize The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires.
IDebugSymbols2::OutputTypedDataPhysical The OutputTypedDataPhysical method formats the contents of a variable in the target computer's physical memory, and then sends this to the output callbacks.
IDebugSymbols2::OutputTypedDataVirtual The OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and then sends this to the output callbacks.
IDebugSymbols2::ReadTypedDataPhysical The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory.
IDebugSymbols2::ReadTypedDataVirtual The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory.
IDebugSymbols2::Reload The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed.
IDebugSymbols2::RemoveSymbolOptions The RemoveSymbolOptions method turns off some of the engine's global symbol options.
IDebugSymbols2::RemoveTypeOptions The RemoveTypeOptions method turns off some type formatting options for output generated by the engine.
IDebugSymbols2::ResetScope The ResetScope method resets the current scope to the default scope of the current thread.
IDebugSymbols2::SetImagePath The SetImagePath method sets the executable image path.
IDebugSymbols2::SetScope The SetScope method sets the current scope.
IDebugSymbols2::SetSourcePath The SetSourcePath method sets the source path.
IDebugSymbols2::SetSymbolOptions The SetSymbolOptions method changes the engine's global symbol options.
IDebugSymbols2::SetSymbolPath The SetSymbolPath method sets the symbol path.
IDebugSymbols2::SetTypeOptions The SetTypeOptions method changes the type formatting options for output generated by the engine.
IDebugSymbols2::StartSymbolMatch The StartSymbolMatch method initializes a search for symbols whose names match a given pattern.
IDebugSymbols2::WriteTypedDataPhysical The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory.
IDebugSymbols2::WriteTypedDataVirtual The WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
IDebugSymbols3::AddSymbolOptions The AddSymbolOptions method turns on some of the engine's global symbol options.
IDebugSymbols3::AddSyntheticModuleWide The AddSyntheticModuleWide method adds a synthetic module to the module list the debugger maintains for the current process.
IDebugSymbols3::AddSyntheticModule The AddSyntheticModule method adds a synthetic module to the module list the debugger maintains for the current process.
IDebugSymbols3::AddSyntheticSymbolWide The AddSyntheticSymbolWide method adds a synthetic symbol to a module in the current process.
IDebugSymbols3::AddSyntheticSymbol The AddSyntheticSymbol method adds a synthetic symbol to a module in the current process.
IDebugSymbols3::AddTypeOptions The AddTypeOptions method turns on some type formatting options for output generated by the engine.
IDebugSymbols3::AppendImagePathWide The AppendImagePathWide method appends directories to the executable image path.
IDebugSymbols3::AppendImagePath The AppendImagePath method appends directories to the executable image path.
IDebugSymbols3::AppendSourcePathWide The AppendSourcePathWide method appends directories to the source path.
IDebugSymbols3::AppendSourcePath The AppendSourcePath method appends directories to the source path.
IDebugSymbols3::AppendSymbolPathWide The AppendSymbolPathWide method appends directories to the symbol path.
IDebugSymbols3::AppendSymbolPath The AppendSymbolPath method appends directories to the symbol path.
IDebugSymbols3::CreateSymbolGroup2 The CreateSymbolGroup2 method creates a new symbol group.
IDebugSymbols3::CreateSymbolGroup The CreateSymbolGroup method creates a new symbol group.
IDebugSymbols3::EndSymbolMatch The EndSymbolMatch method releases the resources used by a symbol search.
IDebugSymbols3::FindSourceFileWide The FindSourceFileWide method searches the source path for a specified source file.
IDebugSymbols3::FindSourceFile The FindSourceFile method searches the source path for a specified source file.
IDebugSymbols3::GetConstantNameWide The GetConstantNameWide method returns the name of the specified constant.
IDebugSymbols3::GetConstantName The GetConstantName method returns the name of the specified constant.
IDebugSymbols3::GetCurrentScopeFrameIndex The GetCurrentScopeFrameIndex method returns the index of the current stack frame in the call stack.
IDebugSymbols3::GetFieldNameWide The GetFieldNameWide method returns the name of a field within a structure.
IDebugSymbols3::GetFieldName The GetFieldName method returns the name of a field within a structure.
IDebugSymbols3::GetFieldOffsetWide The GetFieldOffsetWide method returns the offset of a field from the base address of an instance of a type.
IDebugSymbols3::GetFieldOffset The GetFieldOffset method returns the offset of a field from the base address of an instance of a type.
IDebugSymbols3::GetFieldTypeAndOffsetWide The GetFieldTypeAndOffsetWide method returns the type of a field and its offset within a container.
IDebugSymbols3::GetFieldTypeAndOffset The GetFieldTypeAndOffset method returns the type of a field and its offset within a container.
IDebugSymbols3::GetFunctionEntryByOffset The GetFunctionEntryByOffset method returns the function entry information for a function.
IDebugSymbols3::GetImagePathWide The GetImagePathWide method returns the executable image path.
IDebugSymbols3::GetImagePath The GetImagePath method returns the executable image path.
IDebugSymbols3::GetLineByOffsetWide The GetLineByOffsetWide method returns the source filename and the line number within the source file of an instruction in the target.
IDebugSymbols3::GetLineByOffset The GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
IDebugSymbols3::GetModuleByIndex The GetModuleByIndex method returns the location of the module with the specified index.
IDebugSymbols3::GetModuleByModuleName2Wide The GetModuleByModuleName2Wide method searches through the process's modules for one with the specified name.
IDebugSymbols3::GetModuleByModuleName2 The GetModuleByModuleName2 method searches through the process's modules for one with the specified name.
IDebugSymbols3::GetModuleByModuleNameWide The GetModuleByModuleNameWide method searches through the target's modules for one with the specified name.
IDebugSymbols3::GetModuleByModuleName The GetModuleByModuleName method searches through the target's modules for one with the specified name.
IDebugSymbols3::GetModuleByOffset2 The GetModuleByOffset2 method searches through the process's modules for one whose memory allocation includes the specified location.
IDebugSymbols3::GetModuleByOffset The GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
IDebugSymbols3::GetModuleNameStringWide The GetModuleNameStringWide method returns the name of the specified module.
IDebugSymbols3::GetModuleNameString The GetModuleNameString method returns the name of the specified module.
IDebugSymbols3::GetModuleNames The GetModuleNames method returns the names of the specified module.
IDebugSymbols3::GetModuleParameters The GetModuleParameters method returns parameters for modules in the target.
IDebugSymbols3::GetModuleVersionInformationWide The GetModuleVersionInformationWide method returns version information for the specified module.
IDebugSymbols3::GetModuleVersionInformation The GetModuleVersionInformation method returns version information for the specified module.
IDebugSymbols3::GetNameByOffsetWide The GetNameByOffsetWide method returns the name of the symbol at the specified location in the target's virtual address space.
IDebugSymbols3::GetNameByOffset The GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
IDebugSymbols3::GetNearNameByOffsetWide The GetNearNameByOffsetWide method returns the name of a symbol that is located near the specified location.
IDebugSymbols3::GetNearNameByOffset The GetNearNameByOffset method returns the name of a symbol that is located near the specified location.
IDebugSymbols3::GetNextSymbolMatchWide The GetNextSymbolMatchWide method returns the next symbol found in a symbol search.
IDebugSymbols3::GetNextSymbolMatch The GetNextSymbolMatch method returns the next symbol found in a symbol search.
IDebugSymbols3::GetNumberModules The GetNumberModules method returns the number of modules in the current process's module list.
IDebugSymbols3::GetOffsetByLineWide The GetOffsetByLineWide method returns the location of the instruction that corresponds to a specified line in the source code.
IDebugSymbols3::GetOffsetByLine The GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
IDebugSymbols3::GetOffsetByNameWide The GetOffsetByNameWide method returns the location of a symbol identified by name.
IDebugSymbols3::GetOffsetByName The GetOffsetByName method returns the location of a symbol identified by name.
IDebugSymbols3::GetOffsetTypeId The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location.
IDebugSymbols3::GetScopeSymbolGroup2 The GetScopeSymbolGroup2 method returns a symbol group containing the symbols in the current target's scope.
IDebugSymbols3::GetScopeSymbolGroup The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope.
IDebugSymbols3::GetScope The GetScope method returns information about the current scope.
IDebugSymbols3::GetSourceEntriesByLineWide The GetSourceEntriesByLineWide method queries symbol information and returns locations in the target's memory that correspond to lines in a source file.
IDebugSymbols3::GetSourceEntriesByLine The GetSourceEntriesByLine method queries symbol information and returns locations in the target's memory that correspond to lines in a source file.
IDebugSymbols3::GetSourceEntriesByOffset Queries symbol information and returns locations in the target's memory by using an offset.
IDebugSymbols3::GetSourceEntryBySourceEntry Allows navigation within the source entries.
IDebugSymbols3::GetSourceEntryOffsetRegions Returns all memory regions known to be associated with a source entry.
IDebugSymbols3::GetSourceEntryStringWide Queries symbol information and returns locations in the target's memory.
IDebugSymbols3::GetSourceEntryString Queries symbol information and returns locations in the target's memory.
IDebugSymbols3::GetSourceFileLineOffsetsWide The GetSourceFileLineOffsetsWide method maps each line in a source file to a location in the target's memory.
IDebugSymbols3::GetSourceFileLineOffsets The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory.
IDebugSymbols3::GetSourcePathElementWide The GetSourcePathElementWide method returns an element from the source path.
IDebugSymbols3::GetSourcePathElement The GetSourcePathElement method returns an element from the source path.
IDebugSymbols3::GetSourcePathWide The GetSourcePathWide method returns the source path.
IDebugSymbols3::GetSourcePath The GetSourcePath method returns the source path.
IDebugSymbols3::GetSymbolEntriesByNameWide The GetSymbolEntriesByNameWide method returns the symbols whose names match a given pattern.
IDebugSymbols3::GetSymbolEntriesByName The GetSymbolEntriesByName method returns the symbols whose names match a given pattern.
IDebugSymbols3::GetSymbolEntriesByOffset The GetSymbolEntriesByOffset method returns the symbols which are located at a specified address.
IDebugSymbols3::GetSymbolEntryBySymbolEntry Allows navigation within the symbol entry hierarchy.
IDebugSymbols3::GetSymbolEntryByToken Looks up a symbol by using a managed metadata token.
IDebugSymbols3::GetSymbolEntryInformation The GetSymbolEntryInformation method returns the symbol entry information for a symbol.
IDebugSymbols3::GetSymbolEntryOffsetRegions Returns all the memory regions known to be associated with a symbol.
IDebugSymbols3::GetSymbolEntryStringWide The GetSymbolEntryStringWide method returns string information for the specified symbol.
IDebugSymbols3::GetSymbolEntryString The GetSymbolEntryString method returns string information for the specified symbol.
IDebugSymbols3::GetSymbolModuleWide The GetSymbolModuleWide method returns the base address of module which contains the specified symbol.
IDebugSymbols3::GetSymbolModule The GetSymbolModule method returns the base address of module which contains the specified symbol.
IDebugSymbols3::GetSymbolOptions The GetSymbolOptions method returns the engine's global symbol options.
IDebugSymbols3::GetSymbolPathWide The GetSymbolPathWide method returns the symbol path.
IDebugSymbols3::GetSymbolPath The GetSymbolPath method returns the symbol path.
IDebugSymbols3::GetSymbolTypeIdWide The GetSymbolTypeIdWide method returns the type ID and module of the specified symbol.
IDebugSymbols3::GetSymbolTypeId The GetSymbolTypeId method returns the type ID and module of the specified symbol.
IDebugSymbols3::GetTypeIdWide The GetTypeIdWide method looks up the specified type and return its type ID.
IDebugSymbols3::GetTypeId The GetTypeId method looks up the specified type and return its type ID.
IDebugSymbols3::GetTypeNameWide The GetTypeNameWide method returns the name of the type symbol specified by its type ID and module.
IDebugSymbols3::GetTypeName The GetTypeName method returns the name of the type symbol specified by its type ID and module.
IDebugSymbols3::GetTypeOptions The GetTypeOptions method returns the type formatting options for output generated by the engine.
IDebugSymbols3::GetTypeSize The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires.
IDebugSymbols3::IsManagedModule Checks whether the engine is using managed debugging support when it retrieves information for a module.
IDebugSymbols3::OutputSymbolByOffset The OutputSymbolByOffset method looks up a symbol by address and prints the symbol name and other symbol information to the debugger console.
IDebugSymbols3::OutputTypedDataPhysical The OutputTypedDataPhysical method formats the contents of a variable in the target computer's physical memory, and then sends this to the output callbacks.
IDebugSymbols3::OutputTypedDataVirtual The OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and then sends this to the output callbacks.
IDebugSymbols3::ReadTypedDataPhysical The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory.
IDebugSymbols3::ReadTypedDataVirtual The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory.
IDebugSymbols3::ReloadWide The ReloadWide method deletes the engine's symbol information for the specified module and reload these symbols as needed.
IDebugSymbols3::Reload The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed.
IDebugSymbols3::RemoveSymbolOptions The RemoveSymbolOptions method turns off some of the engine's global symbol options.
IDebugSymbols3::RemoveSyntheticModule The RemoveSyntheticModule method removes a synthetic module from the module list the debugger maintains for the current process.
IDebugSymbols3::RemoveSyntheticSymbol The RemoveSyntheticSymbol method removes a synthetic symbol from a module in the current process.
IDebugSymbols3::RemoveTypeOptions The RemoveTypeOptions method turns off some type formatting options for output generated by the engine.
IDebugSymbols3::ResetScope The ResetScope method resets the current scope to the default scope of the current thread.
IDebugSymbols3::SetImagePathWide The SetImagePathWide method sets the executable image path.
IDebugSymbols3::SetImagePath The SetImagePath method sets the executable image path.
IDebugSymbols3::SetScopeFrameByIndex The SetScopeFrameByIndex method sets the current scope to the scope of one of the frames on the call stack.
IDebugSymbols3::SetScopeFromJitDebugInfo Recovers just-in-time (JIT) debugging information and sets current debugger scope context based on that information.
IDebugSymbols3::SetScopeFromStoredEvent The SetScopeFromStoredEvent method sets the current scope to the scope of the stored event.
IDebugSymbols3::SetScope The SetScope method sets the current scope.
IDebugSymbols3::SetSourcePathWide The SetSourcePathWide method sets the source path.
IDebugSymbols3::SetSourcePath The SetSourcePath method sets the source path.
IDebugSymbols3::SetSymbolOptions The SetSymbolOptions method changes the engine's global symbol options.
IDebugSymbols3::SetSymbolPathWide The SetSymbolPathWide method sets the symbol path.
IDebugSymbols3::SetSymbolPath The SetSymbolPath method sets the symbol path.
IDebugSymbols3::SetTypeOptions The SetTypeOptions method changes the type formatting options for output generated by the engine.
IDebugSymbols3::StartSymbolMatchWide The StartSymbolMatchWide method initializes a search for symbols whose names match a given pattern.
IDebugSymbols3::StartSymbolMatch The StartSymbolMatch method initializes a search for symbols whose names match a given pattern.
IDebugSymbols3::WriteTypedDataPhysical The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory.
IDebugSymbols3::WriteTypedDataVirtual The WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
IDebugSymbols4::GetFieldOffset method The GetFieldOffset function returns the offset of a member from the beginning of a structure.
IDebugSymbols4::GetLineByInlineContextWide Gets a line by inline context.
IDebugSymbols4::GetLineByInlineContext Gets a line by inline context.
IDebugSymbols4::GetNameByInlineContextWide Gets a name by inline context.
IDebugSymbols4::GetNameByInlineContext Gets a name by inline context.
IDebugSymbols4::GetScopeEx Gets the scope as an extended frame structure.
IDebugSymbols4::OutputSymbolByInlineContext Specifies an output symbol by using an inline context.
IDebugSymbols4::SetScopeEx Sets the scope as an extended frame structure.
IDebugSymbols5::GetCurrentScopeFrameIndexEx Gets the index of the current frame.
IDebugSymbols5::GetFieldOffset method The GetFieldOffset function returns the offset of a member from the beginning of a structure.
IDebugSymbols5::SetScopeFrameByIndexEx Sets the current frame by using an index.
IDebugSymbols::AddSymbolOptions The AddSymbolOptions method turns on some of the engine's global symbol options.
IDebugSymbols::AppendImagePath The AppendImagePath method appends directories to the executable image path.
IDebugSymbols::AppendSourcePath The AppendSourcePath method appends directories to the source path.
IDebugSymbols::AppendSymbolPath The AppendSymbolPath method appends directories to the symbol path.
IDebugSymbols::CreateSymbolGroup The CreateSymbolGroup method creates a new symbol group.
IDebugSymbols::EndSymbolMatch The EndSymbolMatch method releases the resources used by a symbol search.
IDebugSymbols::FindSourceFile The FindSourceFile method searches the source path for a specified source file.
IDebugSymbols::GetFieldOffset The GetFieldOffset method returns the offset of a field from the base address of an instance of a type.
IDebugSymbols::GetImagePath The GetImagePath method returns the executable image path.
IDebugSymbols::GetLineByOffset The GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
IDebugSymbols::GetModuleByIndex The GetModuleByIndex method returns the location of the module with the specified index.
IDebugSymbols::GetModuleByModuleName The GetModuleByModuleName method searches through the target's modules for one with the specified name.
IDebugSymbols::GetModuleByOffset The GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
IDebugSymbols::GetModuleNames The GetModuleNames method returns the names of the specified module.
IDebugSymbols::GetModuleParameters The GetModuleParameters method returns parameters for modules in the target.
IDebugSymbols::GetNameByOffset The GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
IDebugSymbols::GetNearNameByOffset The GetNearNameByOffset method returns the name of a symbol that is located near the specified location.
IDebugSymbols::GetNextSymbolMatch The GetNextSymbolMatch method returns the next symbol found in a symbol search.
IDebugSymbols::GetNumberModules The GetNumberModules method returns the number of modules in the current process's module list.
IDebugSymbols::GetOffsetByLine The GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
IDebugSymbols::GetOffsetByName The GetOffsetByName method returns the location of a symbol identified by name.
IDebugSymbols::GetOffsetTypeId The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location.
IDebugSymbols::GetScopeSymbolGroup The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope.
IDebugSymbols::GetScope The GetScope method returns information about the current scope.
IDebugSymbols::GetSourceFileLineOffsets The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory.
IDebugSymbols::GetSourcePathElement The GetSourcePathElement method returns an element from the source path.
IDebugSymbols::GetSourcePath The GetSourcePath method returns the source path.
IDebugSymbols::GetSymbolModule The GetSymbolModule method returns the base address of module which contains the specified symbol.
IDebugSymbols::GetSymbolOptions The GetSymbolOptions method returns the engine's global symbol options.
IDebugSymbols::GetSymbolPath The GetSymbolPath method returns the symbol path.
IDebugSymbols::GetSymbolTypeId The GetSymbolTypeId method returns the type ID and module of the specified symbol.
IDebugSymbols::GetTypeId The GetTypeId method looks up the specified type and return its type ID.
IDebugSymbols::GetTypeName The GetTypeName method returns the name of the type symbol specified by its type ID and module.
IDebugSymbols::GetTypeSize The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires.
IDebugSymbols::OutputTypedDataPhysical The OutputTypedDataPhysical method formats the contents of a variable in the target computer's physical memory, and then sends this to the output callbacks.
IDebugSymbols::OutputTypedDataVirtual The OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and then sends this to the output callbacks.
IDebugSymbols::ReadTypedDataPhysical The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory.
IDebugSymbols::ReadTypedDataVirtual The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory.
IDebugSymbols::Reload The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed.
IDebugSymbols::RemoveSymbolOptions The RemoveSymbolOptions method turns off some of the engine's global symbol options.
IDebugSymbols::ResetScope The ResetScope method resets the current scope to the default scope of the current thread.
IDebugSymbols::SetImagePath The SetImagePath method sets the executable image path.
IDebugSymbols::SetScope The SetScope method sets the current scope.
IDebugSymbols::SetSourcePath The SetSourcePath method sets the source path.
IDebugSymbols::SetSymbolOptions The SetSymbolOptions method changes the engine's global symbol options.
IDebugSymbols::SetSymbolPath The SetSymbolPath method sets the symbol path.
IDebugSymbols::StartSymbolMatch The StartSymbolMatch method initializes a search for symbols whose names match a given pattern.
IDebugSymbols::WriteTypedDataPhysical The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory.
IDebugSymbols::WriteTypedDataVirtual The WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
IDebugSystemObjects2::GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
IDebugSystemObjects2::GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
IDebugSystemObjects2::GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
IDebugSystemObjects2::GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
IDebugSystemObjects2::GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
IDebugSystemObjects2::GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
IDebugSystemObjects2::GetCurrentProcessUpTime The GetCurrentProcessUpTime method returns the length of time the current process has been running.
IDebugSystemObjects2::GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
IDebugSystemObjects2::GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
IDebugSystemObjects2::GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
IDebugSystemObjects2::GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
IDebugSystemObjects2::GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
IDebugSystemObjects2::GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
IDebugSystemObjects2::GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
IDebugSystemObjects2::GetImplicitProcessDataOffset The GetImplicitProcessDataOffset method returns the implicit process for the current target.
IDebugSystemObjects2::GetImplicitThreadDataOffset The GetImplicitThreadDataOffset method returns the implicit thread for the current process.
IDebugSystemObjects2::GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
IDebugSystemObjects2::GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
IDebugSystemObjects2::GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
IDebugSystemObjects2::GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
IDebugSystemObjects2::GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
IDebugSystemObjects2::GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
IDebugSystemObjects2::GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
IDebugSystemObjects2::GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
IDebugSystemObjects2::GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
IDebugSystemObjects2::GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
IDebugSystemObjects2::GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
IDebugSystemObjects2::GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
IDebugSystemObjects2::GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
IDebugSystemObjects2::GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
IDebugSystemObjects2::SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
IDebugSystemObjects2::SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.
IDebugSystemObjects2::SetImplicitProcessDataOffset The SetImplicitProcessDataOffset method sets the implicit process for the current target.
IDebugSystemObjects2::SetImplicitThreadDataOffset The SetImplicitThreadDataOffset method sets the implicit thread for the current process.
IDebugSystemObjects3::GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
IDebugSystemObjects3::GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
IDebugSystemObjects3::GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
IDebugSystemObjects3::GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
IDebugSystemObjects3::GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
IDebugSystemObjects3::GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
IDebugSystemObjects3::GetCurrentProcessUpTime The GetCurrentProcessUpTime method returns the length of time the current process has been running.
IDebugSystemObjects3::GetCurrentSystemId The GetCurrentSystemId method returns the engine target ID for the current process.
IDebugSystemObjects3::GetCurrentSystemServerName Gets the server name for the current process.
IDebugSystemObjects3::GetCurrentSystemServer Gets the server for the current process.
IDebugSystemObjects3::GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
IDebugSystemObjects3::GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
IDebugSystemObjects3::GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
IDebugSystemObjects3::GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
IDebugSystemObjects3::GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
IDebugSystemObjects3::GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
IDebugSystemObjects3::GetEventSystem The GetEventSystem method returns the engine target ID for the target in which the last event occurred.
IDebugSystemObjects3::GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
IDebugSystemObjects3::GetImplicitProcessDataOffset The GetImplicitProcessDataOffset method returns the implicit process for the current target.
IDebugSystemObjects3::GetImplicitThreadDataOffset The GetImplicitThreadDataOffset method returns the implicit thread for the current process.
IDebugSystemObjects3::GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
IDebugSystemObjects3::GetNumberSystems The GetNumberSystems method returns the number of targets to which the engine is currently connected.
IDebugSystemObjects3::GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
IDebugSystemObjects3::GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
IDebugSystemObjects3::GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
IDebugSystemObjects3::GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
IDebugSystemObjects3::GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
IDebugSystemObjects3::GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
IDebugSystemObjects3::GetSystemByServer Gets the system for a server.
IDebugSystemObjects3::GetSystemIdsByIndex The GetSystemIdsByIndex method returns the engine target IDs for the specified targets.
IDebugSystemObjects3::GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
IDebugSystemObjects3::GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
IDebugSystemObjects3::GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
IDebugSystemObjects3::GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
IDebugSystemObjects3::GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
IDebugSystemObjects3::GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
IDebugSystemObjects3::GetTotalNumberThreadsAndProcesses The GetTotalNumberThreadsAndProcesses method returns the total number of threads and processes in all the targets the engine is attached to, in addition to the largest number of threads and processes in a target.
IDebugSystemObjects3::GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
IDebugSystemObjects3::SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
IDebugSystemObjects3::SetCurrentSystemId The SetCurrentSystemId method makes the specified target the current target.
IDebugSystemObjects3::SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.
IDebugSystemObjects3::SetImplicitProcessDataOffset The SetImplicitProcessDataOffset method sets the implicit process for the current target.
IDebugSystemObjects3::SetImplicitThreadDataOffset The SetImplicitThreadDataOffset method sets the implicit thread for the current process.
IDebugSystemObjects4::GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
IDebugSystemObjects4::GetCurrentProcessExecutableNameWide The GetCurrentProcessExecutableNameWide method returns the name of executable file loaded in the current process.
IDebugSystemObjects4::GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
IDebugSystemObjects4::GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
IDebugSystemObjects4::GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
IDebugSystemObjects4::GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
IDebugSystemObjects4::GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
IDebugSystemObjects4::GetCurrentProcessUpTime The GetCurrentProcessUpTime method returns the length of time the current process has been running.
IDebugSystemObjects4::GetCurrentSystemId The GetCurrentSystemId method returns the engine target ID for the current process.
IDebugSystemObjects4::GetCurrentSystemServerNameWide Gets the server name for the current process.
IDebugSystemObjects4::GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
IDebugSystemObjects4::GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
IDebugSystemObjects4::GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
IDebugSystemObjects4::GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
IDebugSystemObjects4::GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
IDebugSystemObjects4::GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
IDebugSystemObjects4::GetEventSystem The GetEventSystem method returns the engine target ID for the target in which the last event occurred.
IDebugSystemObjects4::GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
IDebugSystemObjects4::GetImplicitProcessDataOffset The GetImplicitProcessDataOffset method returns the implicit process for the current target.
IDebugSystemObjects4::GetImplicitThreadDataOffset The GetImplicitThreadDataOffset method returns the implicit thread for the current process.
IDebugSystemObjects4::GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
IDebugSystemObjects4::GetNumberSystems The GetNumberSystems method returns the number of targets to which the engine is currently connected.
IDebugSystemObjects4::GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
IDebugSystemObjects4::GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
IDebugSystemObjects4::GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
IDebugSystemObjects4::GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
IDebugSystemObjects4::GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
IDebugSystemObjects4::GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
IDebugSystemObjects4::GetSystemIdsByIndex The GetSystemIdsByIndex method returns the engine target IDs for the specified targets.
IDebugSystemObjects4::GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
IDebugSystemObjects4::GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
IDebugSystemObjects4::GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
IDebugSystemObjects4::GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
IDebugSystemObjects4::GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
IDebugSystemObjects4::GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
IDebugSystemObjects4::GetTotalNumberThreadsAndProcesses The GetTotalNumberThreadsAndProcesses method returns the total number of threads and processes in all the targets the engine is attached to, in addition to the largest number of threads and processes in a target.
IDebugSystemObjects4::GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
IDebugSystemObjects4::SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
IDebugSystemObjects4::SetCurrentSystemId The SetCurrentSystemId method makes the specified target the current target.
IDebugSystemObjects4::SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.
IDebugSystemObjects4::SetImplicitProcessDataOffset The SetImplicitProcessDataOffset method sets the implicit process for the current target.
IDebugSystemObjects4::SetImplicitThreadDataOffset The SetImplicitThreadDataOffset method sets the implicit thread for the current process.
IDebugSystemObjects::GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
IDebugSystemObjects::GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
IDebugSystemObjects::GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
IDebugSystemObjects::GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
IDebugSystemObjects::GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
IDebugSystemObjects::GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
IDebugSystemObjects::GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
IDebugSystemObjects::GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
IDebugSystemObjects::GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
IDebugSystemObjects::GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
IDebugSystemObjects::GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
IDebugSystemObjects::GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
IDebugSystemObjects::GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
IDebugSystemObjects::GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
IDebugSystemObjects::GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
IDebugSystemObjects::GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
IDebugSystemObjects::GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
IDebugSystemObjects::GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
IDebugSystemObjects::GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
IDebugSystemObjects::GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
IDebugSystemObjects::GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
IDebugSystemObjects::GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
IDebugSystemObjects::GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
IDebugSystemObjects::GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
IDebugSystemObjects::GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
IDebugSystemObjects::GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
IDebugSystemObjects::GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
IDebugSystemObjects::SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
IDebugSystemObjects::SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.

Class

Title Description
DebugBaseEventCallbacks The DebugBaseEventCallbacks class provides a base implementation of the IDebugEventCallbacks interface.
DebugBaseEventCallbacksWide The DebugBaseEventCallbacksWide class provides a base implementation of the IDebugEventCallbacksWide interface.
ExtRemoteData The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteList The ExtRemoteList class provides a wrapper around a singly-linked or doubly-linked list. The class contains methods that can be used to move both forward and backward through the list.
ExtRemoteTyped The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ExtRemoteTypedList The ExtRemoteTypedList class extends the ExtRemoteList class. The ExtRemoteTypedList class adds type information allowing each item in the list to be represented by an instance of the ExtRemoteTyped class.

Enumerations

Title Description
_DEBUG_FAILURE_TYPE The values in the DEBUG_FAILURE_TYPE enumeration indicate the type of a failure.
_DEBUG_FLR_PARAM_TYPE The values of DEBUG_FLR_PARAM_TYPE enumeration are tags that indicate the kind of information that is stored in failure analysis entry.
_FA_ENTRY_TYPE A DebugFailureAnalysis object has a collection of failure analysis entries (FA entries).
_FA_EXTENSION_PLUGIN_PHASE A value in the FA_EXTENSION_PLUGIN_PHASE enumeration is passed to the _EFN_Analyze function to specify which phase of the analysis is currently in progress.
_EXT_TDOP The EXT_TDOP enumeration is used in the Operation member of the EXT_TYPED_DATA structure to specify which suboperation the DEBUG_REQUEST_EXT_TYPED_DATA_ANSI Request operation will perform.

Functions

Title Description
DebugCommandException Specifies a debug command exception.
DebugConnect The DebugConnect and DebugConnectWide functions create a new client object and return an interface pointer to it. The client object will be connected to a remote host.
DebugConnectWide The DebugConnect and DebugConnectWide functions create a new client object and return an interface pointer to it. The client object will be connected to a remote host.
DebugCreate The DebugCreate function creates a new client object and returns an interface pointer to it.
DebugCreateEx The DebugCreateEx function creates a new client object and returns an interface pointer to it.
PDEBUG_EXTENSION_CALL Callback functions of the type PDEBUG_EXTENSION_CALL are called by the engine to execute extension commands. You can give these functions any name you want, as long as it contains no uppercase letters.
PDEBUG_EXTENSION_CANUNLOAD The DebugExtensionCanUnload callback function checks whether a debug extension can unload after the uninitialization call.
PDEBUG_EXTENSION_INITIALIZE The DebugExtensionInitialize callback function is called by the engine after loading a DbgEng extension DLL.C++ CALLBACK* PDEBUG_EXTENSION_INITIALIZE DebugExtensionInitialize;
PDEBUG_EXTENSION_KNOWN_STRUCT The engine calls the KnownStructOutput callback function to request information about structures that the extension DLL can format for printing. The engine calls this function for the following reasons.
PDEBUG_EXTENSION_KNOWN_STRUCT_EX The DebugExtensionKnownStructEx callback function is called by extensions in order to dump structures that are well known to them.
PDEBUG_EXTENSION_NOTIFY The engine calls the DebugExtensionNotify callback function to inform the extension DLL when a session changes its active or accessible status.C++ CALLBACK* PDEBUG_EXTENSION_NOTIFY DebugExtensionNotify;
PDEBUG_EXTENSION_PROVIDE_VALUE The DebugExtensionProvideValue callback function sets pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_PROVIDE_VALUE DebugExtensionProvideValue;
PDEBUG_EXTENSION_QUERY_VALUE_NAMES The DebugExtensionQueryValueNames callback function recovers pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_QUERY_VALUE_NAMES DebugExtensionQueryValueNames;
PDEBUG_EXTENSION_UNINITIALIZE The DebugExtensionUninitialize callback function is called by the engine to uninitialize the DbgEng extension DLL before it is unloaded.
PDEBUG_EXTENSION_UNLOAD The DebugExtensionUnload callback function unloads the debug extension.
PDEBUG_STACK_PROVIDER_BEGINTHREADSTACKRECONSTRUCTION The BeginThreadStackReconstruction callback function causes debugger to pass the stream to the dump stack provider prior to thread enumeration.
PDEBUG_STACK_PROVIDER_ENDTHREADSTACKRECONSTRUCTION The EndThreadStackReconstruction callback function may be called after stack reconstruction to clean up state.
PDEBUG_STACK_PROVIDER_FREESTACKSYMFRAMES The FreeStackSymFrames callback function frees memory from a stack provider.
PDEBUG_STACK_PROVIDER_RECONSTRUCTSTACK The ReconstructStack callback function queries dump stream provider on a per-thread basis.
GetThreadContext The GetThreadContext method returns the current thread context.
SetThreadContext The SetThreadContext method sets the current thread context.
FindSourceFileAndToken The FindSourceFileAndToken method returns the filename of a source file on the source path or return the value of a variable associated with a file token.
GetSourceFileInformation The GetSourceFileInformation method returns specified information about a source file.
GetSymbolInformation The GetSymbolInformation method returns specified information about a symbol.
GetSystemObjectInformation The GetSystemObjectInformation method returns information about operating system objects on the target.
GetThreadContext The GetThreadContext method returns the current thread context.
Request The Request method performs a variety of different operations.
SetThreadContext The SetThreadContext method sets the current thread context.
FindSourceFileAndToken The FindSourceFileAndToken method returns the filename of a source file on the source path or return the value of a variable associated with a file token.
FindSourceFileAndTokenWide The FindSourceFileAndTokenWide method returns the filename of a source file on the source path or return the value of a variable associated with a file token.
GetSourceFileInformation The GetSourceFileInformation method returns specified information about a source file.
GetSourceFileInformationWide The GetSourceFileInformationWide method returns specified information about a source file.
GetSymbolInformation The GetSymbolInformation method returns specified information about a symbol.
GetSymbolInformationWide The SetSymbolInformationWide method returns specified information about a symbol.
GetSystemObjectInformation The GetSystemObjectInformation method returns information about operating system objects on the target.
GetThreadContext The GetThreadContext method returns the current thread context.
Request The Request method performs a variety of different operations.
SetThreadContext The SetThreadContext method sets the current thread context.
GetSymbolInformationWideEx The GetSymbolInformationWideEx method returns specified information about a symbol.
AddFlags The AddFlags method adds flags to a breakpoint.
GetAdder The GetAdder method returns the client that owns the breakpoint.
GetCommand The GetCommand method returns the command string that is executed when a breakpoint is triggered.
GetCurrentPassCount The GetCurrentPassCount method returns the remaining number of times that the target must reach the breakpoint location before the breakpoint is triggered.
GetDataParameters The GetDataParameters method returns the parameters for a processor breakpoint.
GetFlags The GetFlags method returns the flags for a breakpoint.
GetId The GetId method returns a breakpoint ID, which is the engine's unique identifier for a breakpoint.
GetMatchThreadId The GetMatchThreadId method returns the engine thread ID of the thread that can trigger a breakpoint.
GetOffset The GetOffset method returns the location that triggers a breakpoint.
GetOffsetExpression The GetOffsetExpression methods return the expression string that evaluates to the location that triggers a breakpoint.
GetParameters The GetParameters method returns the parameters for a breakpoint.
GetPassCount The GetPassCount method returns the number of times that the target was originally required to reach the breakpoint location before the breakpoint is triggered.
GetType The GetType method returns the type of the breakpoint and the type of the processor that a breakpoint is set for.
RemoveFlags The RemoveFlags method removes flags from a breakpoint.
SetCommand The SetCommand method sets the command that is executed when a breakpoint is triggered.
SetDataParameters The SetDataParameters method sets the parameters for a processor breakpoint.
SetFlags The SetFlags method sets the flags for a breakpoint.
SetMatchThreadId The SetMatchThreadId method sets the engine thread ID of the thread that can trigger a breakpoint.
SetOffset The SetOffset method sets the location that triggers a breakpoint.
SetOffsetExpression The SetOffsetExpression methods set an expression string that evaluates to the location that triggers a breakpoint.
SetPassCount The SetPassCount method sets the number of times that the target must reach the breakpoint location before the breakpoint is triggered.
AddFlags The AddFlags method adds flags to a breakpoint.
GetAdder The GetAdder method returns the client that owns the breakpoint.
GetCommand The GetCommand method returns the command string that is executed when a breakpoint is triggered.
GetCommandWide The GetCommand method returns the command string that is executed when a breakpoint is triggered.
GetCurrentPassCount The GetCurrentPassCount method returns the remaining number of times that the target must reach the breakpoint location before the breakpoint is triggered.
GetDataParameters The GetDataParameters method returns the parameters for a processor breakpoint.
GetFlags The GetFlags method returns the flags for a breakpoint.
GetId The GetId method returns a breakpoint ID, which is the engine's unique identifier for a breakpoint.
GetMatchThreadId The GetMatchThreadId method returns the engine thread ID of the thread that can trigger a breakpoint.
GetOffset The GetOffset method returns the location that triggers a breakpoint.
GetOffsetExpression The GetOffsetExpression methods return the expression string that evaluates to the location that triggers a breakpoint.
GetOffsetExpressionWide The GetOffsetExpressionWide method returns the expression string that evaluates to the location that triggers a breakpoint.
GetParameters The GetParameters method returns the parameters for a breakpoint.
GetPassCount The GetPassCount method returns the number of times that the target was originally required to reach the breakpoint location before the breakpoint is triggered.
GetType The GetType method returns the type of the breakpoint and the type of the processor that a breakpoint is set for.
RemoveFlags The RemoveFlags method removes flags from a breakpoint.
SetCommand The SetCommand method sets the command that is executed when a breakpoint is triggered.
SetCommandWide The SetCommandWide method sets the command that is executed when a breakpoint is triggered.
SetDataParameters The SetDataParameters method sets the parameters for a processor breakpoint.
SetFlags The SetFlags method sets the flags for a breakpoint.
SetMatchThreadId The SetMatchThreadId method sets the engine thread ID of the thread that can trigger a breakpoint.
SetOffset The SetOffset method sets the location that triggers a breakpoint.
SetOffsetExpression The SetOffsetExpression methods set an expression string that evaluates to the location that triggers a breakpoint.
SetOffsetExpressionWide The SetOffsetExpressionWide methods set an expression string that evaluates to the location that triggers a breakpoint.
SetPassCount The SetPassCount method sets the number of times that the target must reach the breakpoint location before the breakpoint is triggered.
GetGuid Returns a GUID for the breakpoint.
AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
ConnectProcessServer The ConnectProcessServer methods connect to a process server.
ConnectSession The ConnectSession method joins the client to an existing debugger session.
CreateClient The CreateClient method creates a new client object for the current thread.
CreateProcess The CreateProcess method creates a process from the specified command line.
CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
EndSession The EndSession method ends the current debugger session.
ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
GetOutputLinePrefix Gets the prefix used for multiple lines of output.
GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
GetOutputWidth Gets the width of an output line for commands that produce formatted output.
GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputServers The OutputServers method lists the servers running on a given computer.
RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
SetOutputLinePrefix Sets a prefix for multiple lines of output.
SetOutputMask The SetOutputMask method sets the output mask for the client.
SetOutputWidth Controls the width of an output line for commands that produce formatted output.
SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
StartProcessServer The StartProcessServer method starts a process server.
StartServer The StartServer method starts a debugging server.
TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
ConnectProcessServer The ConnectProcessServer methods connect to a process server.
ConnectSession The ConnectSession method joins the client to an existing debugger session.
CreateClient The CreateClient method creates a new client object for the current thread.
CreateProcess The CreateProcess method creates a process from the specified command line.
CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
EndProcessServer The EndProcessServer method requests that a process server be shut down.
EndSession The EndSession method ends the current debugger session.
ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputServers The OutputServers method lists the servers running on a given computer.
RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
SetOutputMask The SetOutputMask method sets the output mask for the client.
SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
StartProcessServer The StartProcessServer method starts a process server.
StartServer The StartServer method starts a debugging server.
TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
ConnectProcessServer The ConnectProcessServer methods connect to a process server.
ConnectSession The ConnectSession method joins the client to an existing debugger session.
CreateClient The CreateClient method creates a new client object for the current thread.
CreateProcess The CreateProcess method creates a process from the specified command line.
CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttachWide The CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessWide The CreateProcessWide method creates a process from the specified command line.
DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
EndProcessServer The EndProcessServer method requests that a process server be shut down.
EndSession The EndSession method ends the current debugger session.
ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessDescriptionWide The GetRunningProcessDescriptionWide method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableNameWide The GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputServers The OutputServers method lists the servers running on a given computer.
RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
SetOutputMask The SetOutputMask method sets the output mask for the client.
SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
StartProcessServer The StartProcessServer method starts a process server.
StartServer The StartServer method starts a debugging server.
TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
AddDumpInformationFileWide The AddDumpInformationFileWide method registers additional files containing supporting information that will be used when opening a dump file. The ASCII version of this method is AddDumpInformationFile.
AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
ConnectProcessServer The ConnectProcessServer methods connect to a process server.
ConnectSession The ConnectSession method joins the client to an existing debugger session.
CreateClient The CreateClient method creates a new client object for the current thread.
CreateProcess The CreateProcess method creates a process from the specified command line.
CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttachWide The CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessWide The CreateProcessWide method creates a process from the specified command line.
DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
EndProcessServer The EndProcessServer method requests that a process server be shut down.
EndSession The EndSession method ends the current debugger session.
ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
GetDumpFile The GetDumpFile method describes the files containing supporting information that were used when opening the current dump target.
GetDumpFileWide The GetDumpFileWide method describes the files containing supporting information that were used when opening the current dump target.
GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
GetNumberDumpFiles The GetNumberDumpFiles method returns the number of files containing supporting information that were used when opening the current dump target.
GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessDescriptionWide The GetRunningProcessDescriptionWide method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableNameWide The GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
OpenDumpFileWide The OpenDumpFileWide method opens a dump file as a debugger target.
OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputServers The OutputServers method lists the servers running on a given computer.
RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
SetOutputMask The SetOutputMask method sets the output mask for the client.
SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
StartProcessServer The StartProcessServer method starts a process server.
StartServer The StartServer method starts a debugging server.
TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
WriteDumpFileWide The WriteDumpFileWide method creates a user-mode or kernel-modecrash dump file.
AbandonCurrentProcess The AbandonCurrentProcess method removes the current process from the debugger engine's process list without detaching or terminating the process.
AddDumpInformationFile The AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file. The Unicode version of this method is AddDumpInformationFileWide.
AddDumpInformationFileWide The AddDumpInformationFileWide method registers additional files containing supporting information that will be used when opening a dump file. The ASCII version of this method is AddDumpInformationFile.
AddProcessOptions The AddProcessOptions method adds the process options to those options that affect the current process.
AttachKernel The AttachKernel methods connect the debugger engine to a kernel target.
AttachKernelWide The AttachKernelWide method connects the debugger engine to a kernel target.
AttachProcess The AttachProcess method connects the debugger engine to a user-modeprocess.
ConnectProcessServer The ConnectProcessServer methods connect to a process server.
ConnectProcessServerWide The ConnectProcessServerWide method connects to a process server.
ConnectSession The ConnectSession method joins the client to an existing debugger session.
CreateClient The CreateClient method creates a new client object for the current thread.
CreateProcess The CreateProcess method creates a process from the specified command line.
CreateProcess2 The CreateProcess2 method executes the given command to create a new process.
CreateProcess2Wide The CreateProcess2Wide method executes the specified command to create a new process.
CreateProcessAndAttach The CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttach2 The CreateProcessAndAttach2 method creates a process from a specified command line, then attaches to that process or another user-mode process.
CreateProcessAndAttach2Wide The CreateProcessAndAttach2Wide method creates a process from a specified command line, then attach to that process or another user-mode process.
CreateProcessAndAttachWide The CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessWide The CreateProcessWide method creates a process from the specified command line.
DetachCurrentProcess The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads.
DetachProcesses The DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DisconnectProcessServer The DisconnectProcessServer method disconnects the debugger engine from a process server.
DispatchCallbacks The DispatchCallbacks method lets the debugger engine use the current thread for callbacks.
EndProcessServer The EndProcessServer method requests that a process server be shut down.
EndSession The EndSession method ends the current debugger session.
ExitDispatch The ExitDispatch method causes the DispatchCallbacks method to return.
FlushCallbacks The FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
GetDumpFile The GetDumpFile method describes the files containing supporting information that were used when opening the current dump target.
GetDumpFileWide The GetDumpFileWide method describes the files containing supporting information that were used when opening the current dump target.
GetEventCallbacks The GetEventCallbacks method returns the event callbacks object registered with this client.
GetEventCallbacksWide The GetEventCallbacksWide method returns the event callbacks object registered with this client.
GetExitCode The GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetIdentity The GetIdentity method returns a string describing the computer and user this client represents.
GetIdentityWide The GetIdentityWide method returns a string describing the computer and user this client represents.
GetInputCallbacks The GetInputCallbacks method returns the input callbacks object registered with this client.
GetKernelConnectionOptions The GetKernelConnectionOptions method returns the connection options for the current kernel target.
GetKernelConnectionOptionsWide The GetKernelConnectionOptionsWide method returns the connection options for the current kernel target.
GetNumberDumpFiles The GetNumberDumpFiles method returns the number of files containing supporting information that were used when opening the current dump target.
GetNumberEventCallbacks The GetNumberEventCallbacks method returns the number of event callbacks that are interested in the given events.
GetNumberInputCallbacks The GetNumberInputCallbacks method returns the number of input callbacks registered over all clients.
GetNumberOutputCallbacks The GetNumberOutputCallbacks method returns the number of output callbacks registered over all clients.
GetOtherOutputMask The GetOtherOutputMask method returns the output mask for another client.
GetOutputCallbacks The GetOutputCallbacks method returns the output callbacks object registered with the client.
GetOutputCallbacksWide The GetOutputCallbacksWide method returns the output callbacks object registered with the client.
GetOutputLinePrefixWide Gets a Unicode character string prefix for output lines.
GetOutputMask The GetOutputMask method returns the output mask currently set for the client.
GetProcessOptions The GetProcessOptions method retrieves the process options affecting the current process.
GetQuitLockString Gets a quit lock string.
GetQuitLockStringWide Gets a Unicode character quit lock string.
GetRunningProcessDescription The GetRunningProcessDescription method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessDescriptionWide The GetRunningProcessDescriptionWide method returns a description of the process that includes the executable image name, the service names, the MTS package names, and the command line.
GetRunningProcessSystemIdByExecutableName The GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableNameWide The GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIds The GetRunningProcessSystemIds method returns the process IDs for each running process.
IsKernelDebuggerEnabled The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel.
OpenDumpFile The OpenDumpFile method opens a dump file as a debugger target.
OpenDumpFileWide The OpenDumpFileWide method opens a dump file as a debugger target.
OutputIdentity The OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputIdentityWide The OutputIdentityWide method formats and outputs a string describing the computer and user this client represents.
OutputServers The OutputServers method lists the servers running on a given computer.
OutputServersWide The OutputServersWide method lists the servers running on a given computer.
PopOutputLinePrefix Restores a previously saved output line prefix.
PushOutputLinePrefix Saves an output line prefix.
PushOutputLinePrefixWide Saves a wide string output line prefix.
RemoveProcessOptions The RemoveProcessOptions method removes process options from those options that affect the current process.
SetEventCallbacks The SetEventCallbacks method registers an event callbacks object with this client.
SetEventCallbacksWide The SetEventCallbacksWide method registers an event callbacks object with this client.
SetInputCallbacks The SetInputCallbacks method registers an input callbacks object with the client.
SetKernelConnectionOptions The SetKernelConnectionOptions method updates some of the connection options for a live kernel target.
SetKernelConnectionOptionsWide The SetKernelConnectionOptionsWide method updates some of the connection options for a live kernel target.
SetOtherOutputMask The SetOtherOutputMask method sets the output mask for another client.
SetOutputCallbacks The SetOutputCallbacks method registers an output callbacks object with this client.
SetOutputCallbacksWide The SetOutputCallbacksWide method registers an output callbacks object with this client.
SetOutputLinePrefixWide Sets a wide string prefix for output lines.
SetOutputMask The SetOutputMask method sets the output mask for the client.
SetProcessOptions The SetProcessOptions method sets the process options affecting the current process.
SetQuitLockString Sets a quit lock string.
SetQuitLockStringWide Sets a quit lock Unicode character string.
StartProcessServer The StartProcessServer method starts a process server.
StartProcessServerWide The StartProcessServerWide method starts a process server.
StartServer The StartServer method starts a debugging server.
StartServerWide The StartServerWide method starts a debugging server.
TerminateCurrentProcess The TerminateCurrentProcess method attempts to terminate the current process.
TerminateProcesses The TerminateProcesses method attempts to terminate all processes in all targets.
WaitForProcessServerEnd The WaitForProcessServerEnd method waits for a local process server to exit.
WriteDumpFile The WriteDumpFile method creates a user-mode or kernel-modecrash dump file.
WriteDumpFile2 The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file.
WriteDumpFileWide The WriteDumpFileWide method creates a user-mode or kernel-modecrash dump file.
SetEventContextCallbacks Registers an event callbacks object with this client.
SetClientContext The SetClientContext method is reserved for internal use.
AddBreakpoint The AddBreakpoint method creates a new breakpoint for the current target.
AddEngineOptions The AddEngineOptions method turns on some of the debugger engine's options.
AddExtension The AddExtension method loads an extension library into the debugger engine.
Assemble The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
CallExtension The CallExtension method calls a debugger extension.
CloseLogFile The CloseLogFile method closes the currently-open log file.
CoerceValue The CoerceValue method converts a value of one type into a value of another type.
CoerceValues The CoerceValues method converts an array of values into an array of values of different types.
ControlledOutput The ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutputVaList The ControlledOutputVaList method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
Disassemble The Disassemble method disassembles a processor instruction in the target's memory.
Evaluate The Evaluate method evaluates an expression, returning the result.
Execute The Execute method executes the specified debugger commands.
ExecuteCommandFile The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within.
GetActualProcessorType The GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
GetBreakpointById The GetBreakpointById method returns the breakpoint with the specified breakpoint ID.
GetBreakpointByIndex The GetBreakpointByIndex method returns the breakpoint located at the specified index.
GetBreakpointParameters The GetBreakpointParameters method returns the parameters of one or more breakpoints.
GetCodeLevel The GetCodeLevel method returns the current code level and is mainly used when stepping through code.
GetDebuggeeType The GetDebuggeeType method describes the nature of the current target.
GetDisassembleEffectiveOffset The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble.
GetEffectiveProcessorType The GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
GetEngineOptions The GetEngineOptions method returns the engine's options.
GetEventFilterCommand The GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
GetEventFilterText The GetEventFilterText method returns a short description of an event for a specific filter.
GetExceptionFilterParameters The GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
GetExceptionFilterSecondCommand The GetExceptionFilterSecondCommand method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
GetExecutingProcessorType The GetExecutingProcessorType method returns the executing processor type for the processor for which the last event occurred.
GetExecutionStatus The GetExecutionStatus method returns information about the execution status of the debugger engine.
GetExtensionByPath The GetExtensionByPath method returns the handle for an already loaded extension library.
GetExtensionFunction The GetExtensionFunction method returns a pointer to an extension function from an extension library.
GetInterrupt The GetInterrupt method checks whether a user interrupt was issued.
GetInterruptTimeout The GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
GetLastEventInformation The GetLastEventInformation method returns information about the last event that occurred in a target.
GetLogFile The GetLogFile method returns the name of the currently open log file.
GetLogMask The GetLogMask method returns the output mask for the currently open log file.
GetNearInstruction The GetNearInstruction method returns the location of a processor instruction relative to a given location.
GetNotifyEventHandle The GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
GetNumberBreakpoints The GetNumberBreakpoints method returns the number of breakpoints for the current process.
GetNumberEventFilters The GetNumberEventFilters method returns the number of event filters currently used by the engine.
GetNumberPossibleExecutingProcessorTypes The GetNumberPossibleExecutingProcessorTypes method returns the number of processor types that are supported by the computer running the current target.
GetNumberProcessors The GetNumberProcessors method returns the number of processors on the computer running the current target.
GetNumberSupportedProcessorTypes The GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
GetPageSize The GetPageSize method returns the page size for the effective processor mode.
GetPossibleExecutingProcessorTypes The GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
GetProcessorTypeNames The GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
GetPromptText The GetPromptText method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
GetRadix The GetRadix method returns the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
GetReturnOffset The GetReturnOffset method returns the return address for the current function.
GetSpecificFilterArgument The GetSpecificFilterArgument method returns the value of filter argument for thespecific filters that have an argument.
GetSpecificFilterParameters The GetSpecificFilterParameters method returns the parameters for specific event filters.
GetStackTrace The GetStackTrace method returns the frames at the top of the specified call stack.
GetSupportedProcessorTypes The GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
GetSystemErrorControl The GetSystemErrorControl method returns the control values for handling system errors.
GetSystemVersion The GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
GetTextMacro The GetTextMacro method returns the value of a fixed-name alias.
GetWindbgExtensionApis32 The GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis64 The GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
Input The Input method requests an input string from the debugger engine.
IsPointer64Bit The IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
OpenLogFile The OpenLogFile method opens a log file that will receive output from the client objects.
Output The Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
OutputCurrentState The OutputCurrentState method prints the current state of the current target to the debugger console.
OutputDisassembly The OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
OutputDisassemblyLines The OutputDisassemblyLines method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
OutputPrompt The OutputPrompt method formats and sends a user prompt to the output callback objects.
OutputPromptVaList The OutputPromptVaList method formats and sends a user prompt to the output callback objects.
OutputStackTrace The OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
OutputVaList The OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputVersionInformation The OutputVersionInformation method prints version information about the debugger engine to the debugger console.
ReadBugCheckData The ReadBugCheckData method reads the kernel bug check code and related parameters.
RemoveBreakpoint The RemoveBreakpoint method removes a breakpoint.
RemoveEngineOptions The RemoveEngineOptions method turns off some of the engine's options.
RemoveExtension The RemoveExtension method unloads an extension library.
ReturnInput The ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
SetCodeLevel The SetCodeLevel method sets the current code level and is mainly used when stepping through code.
SetEffectiveProcessorType The SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
SetEngineOptions The SetEngineOptions method changes the engine's options.
SetEventFilterCommand The SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
SetExceptionFilterParameters The SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
SetExceptionFilterSecondCommand The SetExceptionFilterSecondCommand method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
SetExecutionStatus The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution will not occur until the next time WaitForEvent is called.
SetInterrupt The SetInterrupt method registers a user interrupt or breaks into the debugger.
SetInterruptTimeout The SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
SetLogMask The SetLogMask method sets the output mask for the currently open log file.
SetNotifyEventHandle The SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
SetRadix The SetRadix method sets the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
SetSpecificFilterArgument The SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
SetSpecificFilterParameters The SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
SetSystemErrorControl The SetSystemErrorControl method sets the control values for handling system errors.
SetTextMacro The SetTextMacro method sets the value of a fixed-name alias.
WaitForEvent The WaitForEvent method waits for an event that breaks into the debugger engine application.
AddBreakpoint The AddBreakpoint method creates a new breakpoint for the current target.
AddEngineOptions The AddEngineOptions method turns on some of the debugger engine's options.
AddExtension The AddExtension method loads an extension library into the debugger engine.
Assemble The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
CallExtension The CallExtension method calls a debugger extension.
CloseLogFile The CloseLogFile method closes the currently-open log file.
CoerceValue The CoerceValue method converts a value of one type into a value of another type.
CoerceValues The CoerceValues method converts an array of values into an array of values of different types.
ControlledOutput The ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutputVaList The ControlledOutputVaList method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
Disassemble The Disassemble method disassembles a processor instruction in the target's memory.
Evaluate The Evaluate method evaluates an expression, returning the result.
Execute The Execute method executes the specified debugger commands.
ExecuteCommandFile The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within.
GetActualProcessorType The GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
GetBreakpointById The GetBreakpointById method returns the breakpoint with the specified breakpoint ID.
GetBreakpointByIndex The GetBreakpointByIndex method returns the breakpoint located at the specified index.
GetBreakpointParameters The GetBreakpointParameters method returns the parameters of one or more breakpoints.
GetCodeLevel The GetCodeLevel method returns the current code level and is mainly used when stepping through code.
GetCurrentSystemUpTime The GetCurrentSystemUpTime method returns the number of seconds the current target's computer has been running since it was last started.
GetCurrentTimeDate The GetCurrentTimeDate method returns the time of the current target.
GetDebuggeeType The GetDebuggeeType method describes the nature of the current target.
GetDisassembleEffectiveOffset The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble.
GetDumpFormatFlags The GetDumpFormatFlags method returns the flags that describe what information is available in a dump file target.
GetEffectiveProcessorType The GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
GetEngineOptions The GetEngineOptions method returns the engine's options.
GetEventFilterCommand The GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
GetEventFilterText The GetEventFilterText method returns a short description of an event for a specific filter.
GetExceptionFilterParameters The GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
GetExceptionFilterSecondCommand The GetExceptionFilterSecondCommand method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
GetExecutingProcessorType The GetExecutingProcessorType method returns the executing processor type for the processor for which the last event occurred.
GetExecutionStatus The GetExecutionStatus method returns information about the execution status of the debugger engine.
GetExtensionByPath The GetExtensionByPath method returns the handle for an already loaded extension library.
GetExtensionFunction The GetExtensionFunction method returns a pointer to an extension function from an extension library.
GetInterrupt The GetInterrupt method checks whether a user interrupt was issued.
GetInterruptTimeout The GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
GetLastEventInformation The GetLastEventInformation method returns information about the last event that occurred in a target.
GetLogFile The GetLogFile method returns the name of the currently open log file.
GetLogMask The GetLogMask method returns the output mask for the currently open log file.
GetNearInstruction The GetNearInstruction method returns the location of a processor instruction relative to a given location.
GetNotifyEventHandle The GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
GetNumberBreakpoints The GetNumberBreakpoints method returns the number of breakpoints for the current process.
GetNumberEventFilters The GetNumberEventFilters method returns the number of event filters currently used by the engine.
GetNumberPossibleExecutingProcessorTypes The GetNumberPossibleExecutingProcessorTypes method returns the number of processor types that are supported by the computer running the current target.
GetNumberProcessors The GetNumberProcessors method returns the number of processors on the computer running the current target.
GetNumberSupportedProcessorTypes The GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
GetNumberTextReplacements The GetNumberTextReplacements method returns the number of currently defined user-named and automatic aliases.
GetPageSize The GetPageSize method returns the page size for the effective processor mode.
GetPossibleExecutingProcessorTypes The GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
GetProcessorTypeNames The GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
GetPromptText The GetPromptText method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
GetRadix The GetRadix method returns the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
GetReturnOffset The GetReturnOffset method returns the return address for the current function.
GetSpecificFilterArgument The GetSpecificFilterArgument method returns the value of filter argument for thespecific filters that have an argument.
GetSpecificFilterParameters The GetSpecificFilterParameters method returns the parameters for specific event filters.
GetStackTrace The GetStackTrace method returns the frames at the top of the specified call stack.
GetSupportedProcessorTypes The GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
GetSystemErrorControl The GetSystemErrorControl method returns the control values for handling system errors.
GetSystemVersion The GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
GetTextMacro The GetTextMacro method returns the value of a fixed-name alias.
GetTextReplacement The GetTextReplacement method returns the value of a user-named alias or an automatic alias.
GetWindbgExtensionApis32 The GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis64 The GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
IsPointer64Bit The IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
OpenLogFile The OpenLogFile method opens a log file that will receive output from the client objects.
Output The Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
OutputCurrentState The OutputCurrentState method prints the current state of the current target to the debugger console.
OutputDisassembly The OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
OutputDisassemblyLines The OutputDisassemblyLines method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
OutputPrompt The OutputPrompt method formats and sends a user prompt to the output callback objects.
OutputPromptVaList The OutputPromptVaList method formats and sends a user prompt to the output callback objects.
OutputStackTrace The OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
OutputTextReplacements The OutputTextReplacements method prints all the currently defined user-named aliases to the debugger's output stream.
OutputVaList The OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputVersionInformation The OutputVersionInformation method prints version information about the debugger engine to the debugger console.
ReadBugCheckData The ReadBugCheckData method reads the kernel bug check code and related parameters.
RemoveBreakpoint The RemoveBreakpoint method removes a breakpoint.
RemoveEngineOptions The RemoveEngineOptions method turns off some of the engine's options.
RemoveExtension The RemoveExtension method unloads an extension library.
RemoveTextReplacements The RemoveTextReplacements method removes all user-named aliases.
ReturnInput The ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
SetCodeLevel The SetCodeLevel method sets the current code level and is mainly used when stepping through code.
SetEffectiveProcessorType The SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
SetEngineOptions The SetEngineOptions method changes the engine's options.
SetEventFilterCommand The SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
SetExceptionFilterParameters The SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
SetExceptionFilterSecondCommand The SetExceptionFilterSecondCommand method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
SetExecutionStatus The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution will not occur until the next time WaitForEvent is called.
SetInterrupt The SetInterrupt method registers a user interrupt or breaks into the debugger.
SetInterruptTimeout The SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
SetLogMask The SetLogMask method sets the output mask for the currently open log file.
SetNotifyEventHandle The SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
SetRadix The SetRadix method sets the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
SetSpecificFilterArgument The SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
SetSpecificFilterParameters The SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
SetSystemErrorControl The SetSystemErrorControl method sets the control values for handling system errors.
SetTextMacro The SetTextMacro method sets the value of a fixed-name alias.
SetTextReplacement The SetTextReplacement method sets the value of a user-named alias.
WaitForEvent The WaitForEvent method waits for an event that breaks into the debugger engine application.
AddAssemblyOptions The AddAssemblyOptions method turns on some of the assembly and disassembly options.
AddBreakpoint The AddBreakpoint method creates a new breakpoint for the current target.
AddEngineOptions The AddEngineOptions method turns on some of the debugger engine's options.
AddExtension The AddExtension method loads an extension library into the debugger engine.
Assemble The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
CallExtension The CallExtension method calls a debugger extension.
CloseLogFile The CloseLogFile method closes the currently-open log file.
CoerceValue The CoerceValue method converts a value of one type into a value of another type.
CoerceValues The CoerceValues method converts an array of values into an array of values of different types.
ControlledOutput The ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutputVaList The ControlledOutputVaList method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
Disassemble The Disassemble method disassembles a processor instruction in the target's memory.
Evaluate The Evaluate method evaluates an expression, returning the result.
Execute The Execute method executes the specified debugger commands.
ExecuteCommandFile The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within.
GetActualProcessorType The GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
GetAssemblyOptions The GetAssemblyOptions method returns the assembly and disassembly options that affect how the debugger engine assembles and disassembles processor instructions for the target.
GetBreakpointById The GetBreakpointById method returns the breakpoint with the specified breakpoint ID.
GetBreakpointByIndex The GetBreakpointByIndex method returns the breakpoint located at the specified index.
GetBreakpointParameters The GetBreakpointParameters method returns the parameters of one or more breakpoints.
GetCodeLevel The GetCodeLevel method returns the current code level and is mainly used when stepping through code.
GetCurrentEventIndex The GetCurrentEventIndex method returns the index of the current event within the current list of events for the current target, if such a list exists.
GetCurrentSystemUpTime The GetCurrentSystemUpTime method returns the number of seconds the current target's computer has been running since it was last started.
GetCurrentTimeDate The GetCurrentTimeDate method returns the time of the current target.
GetDebuggeeType The GetDebuggeeType method describes the nature of the current target.
GetDisassembleEffectiveOffset The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble.
GetDumpFormatFlags The GetDumpFormatFlags method returns the flags that describe what information is available in a dump file target.
GetEffectiveProcessorType The GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
GetEngineOptions The GetEngineOptions method returns the engine's options.
GetEventFilterCommand The GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
GetEventFilterText The GetEventFilterText method returns a short description of an event for a specific filter.
GetEventIndexDescription The GetEventIndexDescription method describes the specified event in a static list of events for the current target.
GetExceptionFilterParameters The GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
GetExceptionFilterSecondCommand The GetExceptionFilterSecondCommand method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
GetExecutingProcessorType The GetExecutingProcessorType method returns the executing processor type for the processor for which the last event occurred.
GetExecutionStatus The GetExecutionStatus method returns information about the execution status of the debugger engine.
GetExpressionSyntax The GetExpressionSyntax method returns the current syntax that the engine is using for evaluating expressions.
GetExpressionSyntaxNames The GetExpressionSyntaxNames method returns the full and abbreviated names of an expression syntax.
GetExtensionByPath The GetExtensionByPath method returns the handle for an already loaded extension library.
GetExtensionFunction The GetExtensionFunction method returns a pointer to an extension function from an extension library.
GetInterrupt The GetInterrupt method checks whether a user interrupt was issued.
GetInterruptTimeout The GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
GetLastEventInformation The GetLastEventInformation method returns information about the last event that occurred in a target.
GetLogFile The GetLogFile method returns the name of the currently open log file.
GetLogMask The GetLogMask method returns the output mask for the currently open log file.
GetNearInstruction The GetNearInstruction method returns the location of a processor instruction relative to a given location.
GetNotifyEventHandle The GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
GetNumberBreakpoints The GetNumberBreakpoints method returns the number of breakpoints for the current process.
GetNumberEventFilters The GetNumberEventFilters method returns the number of event filters currently used by the engine.
GetNumberEvents The GetNumberEvents method returns the number of events for the current target, if the number of events is fixed.
GetNumberExpressionSyntaxes The GetNumberExpressionSyntaxes method returns the number of expression syntaxes that are supported by the engine.
GetNumberPossibleExecutingProcessorTypes The GetNumberPossibleExecutingProcessorTypes method returns the number of processor types that are supported by the computer running the current target.
GetNumberProcessors The GetNumberProcessors method returns the number of processors on the computer running the current target.
GetNumberSupportedProcessorTypes The GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
GetNumberTextReplacements The GetNumberTextReplacements method returns the number of currently defined user-named and automatic aliases.
GetPageSize The GetPageSize method returns the page size for the effective processor mode.
GetPossibleExecutingProcessorTypes The GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
GetProcessorTypeNames The GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
GetPromptText The GetPromptText method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
GetRadix The GetRadix method returns the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
GetReturnOffset The GetReturnOffset method returns the return address for the current function.
GetSpecificFilterArgument The GetSpecificFilterArgument method returns the value of filter argument for thespecific filters that have an argument.
GetSpecificFilterParameters The GetSpecificFilterParameters method returns the parameters for specific event filters.
GetStackTrace The GetStackTrace method returns the frames at the top of the specified call stack.
GetSupportedProcessorTypes The GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
GetSystemErrorControl The GetSystemErrorControl method returns the control values for handling system errors.
GetSystemVersion The GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
GetTextMacro The GetTextMacro method returns the value of a fixed-name alias.
GetTextReplacement The GetTextReplacement method returns the value of a user-named alias or an automatic alias.
GetWindbgExtensionApis32 The GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis64 The GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
IsPointer64Bit The IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
OpenLogFile The OpenLogFile method opens a log file that will receive output from the client objects.
Output The Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
OutputCurrentState The OutputCurrentState method prints the current state of the current target to the debugger console.
OutputDisassembly The OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
OutputDisassemblyLines The OutputDisassemblyLines method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
OutputPrompt The OutputPrompt method formats and sends a user prompt to the output callback objects.
OutputPromptVaList The OutputPromptVaList method formats and sends a user prompt to the output callback objects.
OutputStackTrace The OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
OutputTextReplacements The OutputTextReplacements method prints all the currently defined user-named aliases to the debugger's output stream.
OutputVaList The OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputVersionInformation The OutputVersionInformation method prints version information about the debugger engine to the debugger console.
ReadBugCheckData The ReadBugCheckData method reads the kernel bug check code and related parameters.
RemoveAssemblyOptions The RemoveAssemblyOptions method turns off some of the assembly and disassembly options.
RemoveBreakpoint The RemoveBreakpoint method removes a breakpoint.
RemoveEngineOptions The RemoveEngineOptions method turns off some of the engine's options.
RemoveExtension The RemoveExtension method unloads an extension library.
RemoveTextReplacements The RemoveTextReplacements method removes all user-named aliases.
ReturnInput The ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
SetAssemblyOptions The SetAssemblyOptions method sets the assembly and disassembly options that affect how the debugger engine assembles and disassembles processor instructions for the target.
SetCodeLevel The SetCodeLevel method sets the current code level and is mainly used when stepping through code.
SetEffectiveProcessorType The SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
SetEngineOptions The SetEngineOptions method changes the engine's options.
SetEventFilterCommand The SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
SetExceptionFilterParameters The SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
SetExceptionFilterSecondCommand The SetExceptionFilterSecondCommand method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
SetExecutionStatus The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution will not occur until the next time WaitForEvent is called.
SetExpressionSyntax The SetExpressionSyntax method sets the syntax that the engine will use to evaluate expressions.
SetExpressionSyntaxByName The SetExpressionSyntaxByName method sets the syntax that the engine will use to evaluate expressions.
SetInterrupt The SetInterrupt method registers a user interrupt or breaks into the debugger.
SetInterruptTimeout The SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
SetLogMask The SetLogMask method sets the output mask for the currently open log file.
SetNextEventIndex The SetNextEventIndex method sets the next event for the current target by selecting the event from the static list of events for the target, if such a list exists.
SetNotifyEventHandle The SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
SetRadix The SetRadix method sets the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
SetSpecificFilterArgument The SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
SetSpecificFilterParameters The SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
SetSystemErrorControl The SetSystemErrorControl method sets the control values for handling system errors.
SetTextMacro The SetTextMacro method sets the value of a fixed-name alias.
SetTextReplacement The SetTextReplacement method sets the value of a user-named alias.
WaitForEvent The WaitForEvent method waits for an event that breaks into the debugger engine application.
AddBreakpoint2 The AddBreakpoint2 method creates a new breakpoint for the current target.
AddExtensionWide The AddExtensionWide method loads an extension library into the debugger engine.
AssembleWide The AssembleWide method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
CallExtensionWide The CallExtensionWide method calls a debugger extension.
ControlledOutputVaListWide The ControlledOutputVaListWide method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutputWide The ControlledOutputWide method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
DisassembleWide The DisassembleWide method disassembles a processor instruction in the target's memory.
EvaluateWide The EvaluateWide method evaluates an expression, returning the result.
ExecuteCommandFileWide The ExecuteCommandFileWide method opens the specified file and executes the debugger commands that are contained within.
ExecuteWide The ExecuteWide method executes the specified debugger commands.
GetBreakpointById2 The GetBreakpointById2 method returns the breakpoint with the specified breakpoint ID.
GetBreakpointByIndex2 The GetBreakpointByIndex2 method returns the breakpoint located at the specified index.
GetContextStackTrace The GetContextStackTrace method returns the frames at the top of the call stack, starting with an arbitrary register context and returning the reconstructed register context for each stack frame.
GetEventFilterCommandWide The GetEventFilterCommandWide method returns the debugger command that the engine will execute when a specified event occurs.
GetEventFilterTextWide The GetEventFilterTextWide method returns a short description of an event for a specific filter.
GetEventIndexDescriptionWide The GetEventIndexDescriptionWide method describes the specified event in a static list of events for the current target.
GetExceptionFilterSecondCommand The GetExceptionFilterSecondCommandWide method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
GetExceptionFilterSecondCommandWide The GetExceptionFilterSecondCommandWide method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
GetExpressionSyntaxNamesWide The GetExpressionSyntaxNamesWide method returns the full and abbreviated names of an expression syntax.
GetExtensionByPathWide The GetExtensionByPathWide method returns the handle for an already loaded extension library.
GetExtensionFunctionWide The GetExtensionFunctionWide method returns a pointer to an extension function from an extension library.
GetLastEventInformationWide The GetLastEventInformationWide method returns information about the last event that occurred in a target.
GetLogFile2 The GetLogFile2 method returns the name of the currently open log file.
GetLogFile2Wide The GetLogFile2Wide method returns the name of the currently open log file.
GetLogFileWide The GetLogFileWide method returns the name of the currently open log file.
GetManagedStatus Provides feedback on the engine's use of the runtime debugging APIs provided by the common language runtime (CLR).
GetManagedStatusWide Provides feedback as a Unicode character string on the engine's use of the runtime debugging APIs provided by the common language runtime (CLR).
GetProcessorTypeNamesWide The GetProcessorTypeNamesWide method returns the full name and abbreviated name of the specified processor type.
GetPromptTextWide The GetPromptTextWide method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
GetSpecificFilterArgumentWide The GetSpecificFilterArgumentWide method returns the value of filter argument for thespecific filters that have an argument.
GetStoredEventInformation The GetStoredEventInformation method retrieves information about an event of interest available in the current target.
GetSystemVersionString The GetSystemVersionString method returns a string that describes the target's operating system version.
GetSystemVersionStringWide The GetSystemVersionStringWide method returns a string that describes the target's operating system version.
GetSystemVersionValues The GetSystemVersionValues method returns version number information for the current target.
GetTextMacroWide The GetTextMacroWide method returns the value of a fixed-name alias.
GetTextReplacementWide The GetTextReplacementWide method returns the value of a user-named alias or an automatic alias.
InputWide The InputWide method requests an input string from the debugger engine.
OpenLogFile2 The OpenLogFile2 method opens a log file that will receive output from the client objects.
OpenLogFile2Wide The OpenLogFile2Wide method opens a log file that will receive output from the client objects.
OpenLogFileWide The OpenLogFileWide method opens a log file that will receive output from the client objects.
OutputContextStackTrace The OutputContextStackTrace method prints the call stack specified by an array of stack frames and corresponding register contexts.
OutputPromptVaListWide The OutputPromptVaListWide method formats and sends a user prompt to the output callback objects.
OutputPromptWide The OutputPromptWide method formats and sends a user prompt to the output callback objects.
OutputVaListWide The OutputVaListWide method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputWide The OutputWide method formats a string and send the result to output callbacks that have been registered with the engine's clients.
RemoveBreakpoint2 The RemoveBreakpoint2 method removes a breakpoint.
ResetManagedStatus Clears and reinitializes the engine's managed code debugging support of the runtime debugging APIs provided by the common language runtime (CLR).
ReturnInputWide The ReturnInputWide method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
SetEventFilterCommandWide The SetEventFilterCommandWide method sets a debugger command for the engine to execute when a specified event occurs.
SetExceptionFilterSecondCommandWide The SetExceptionFilterSecondCommandWide method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
SetExpressionSyntaxByNameWide The SetExpressionSyntaxByNameWide method sets the syntax that the engine will use to evaluate expressions.
SetSpecificFilterArgumentWide The SetSpecificFilterArgumentWide method sets the value of filter argument for the specific filters that can have an argument.
SetTextMacroWide The SetTextMacroWide method sets the value of a fixed-name alias.
SetTextReplacementWide The SetTextReplacementWide method sets the value of a user-named alias.
GetBreakpointByGuid The GetBreakpointByGuid method returns the breakpoint with the specified breakpoint GUID.
GetContextStackTraceEx The GetContextStackTraceEx method returns the frames at the top of the call stack, starting with an arbitrary register context and returning the reconstructed register context for each stack frame.
GetStackTraceEx The GetStackTraceEx method returns the frames at the top of the specified call stack. The GetStackTraceEx method provides inline frame support. For more information about working with inline functions, see Debugging Optimized Code and Inline Functions.
OutputContextStackTraceEx The OutputContextStackTraceEx method prints the call stack specified by an array of stack frames and corresponding register contexts.
OutputStackTraceEx The OutputStackTraceEx method outputs either the supplied stack frame or the current stack frames.
GetExecutionStatusEx The GetExecutionStatusEx method returns information about the execution status of the debugger engine.
GetSynchronizationStatus The GetSynchronizationStatus method returns information about the synchronization status of the debugger engine.
GetDebuggeeType2 The GetDebuggeeType2 method describes the nature of the current target.
CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
ReadBusData The ReadBusData method reads data from a system bus.
ReadControl The ReadControl method reads implementation-specific system data.
ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
ReadIo The ReadIo method reads from the system and bus I/O memory.
ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
WriteBusData The WriteBusData method writes data to a system bus.
WriteControl The WriteControl method writes implementation-specific system data.
WriteIo The WriteIo method writes to the system and bus I/O memory.
WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
FillPhysical The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
FillVirtual The FillVirtual method writes a pattern of bytes to the target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
GetVirtualTranslationPhysicalOffsets The GetVirtualTranslationPhysicalOffsets method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
QueryVirtual The QueryVirtual method provides information about the specified pages in the target's virtual address space.
ReadBusData The ReadBusData method reads data from a system bus.
ReadControl The ReadControl method reads implementation-specific system data.
ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
ReadHandleData The ReadHandleData method retrieves information about a system object specified by a system handle.
ReadIo The ReadIo method reads from the system and bus I/O memory.
ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
VirtualToPhysical The VirtualToPhysical method translates a location in the target's virtual address space into a physical memory address.
WriteBusData The WriteBusData method writes data to a system bus.
WriteControl The WriteControl method writes implementation-specific system data.
WriteIo The WriteIo method writes to the system and bus I/O memory.
WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
EndEnumTagged The EndEnumTagged method releases the resources used by the specified enumeration.
FillPhysical The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
FillVirtual The FillVirtual method writes a pattern of bytes to the target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
GetNextTagged The GetNextTagged method returns the GUID for the next block of tagged data in the enumeration.
GetVirtualTranslationPhysicalOffsets The GetVirtualTranslationPhysicalOffsets method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
ReadBusData The ReadBusData method reads data from a system bus.
ReadControl The ReadControl method reads implementation-specific system data.
ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
ReadHandleData The ReadHandleData method retrieves information about a system object specified by a system handle.
ReadImageNtHeaders The ReadImageNtHeaders method returns the NT headers for the specified image loaded in the target.
ReadIo The ReadIo method reads from the system and bus I/O memory.
ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
ReadTagged The ReadTagged method reads the tagged data that might be associated with a debugger session.
ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
StartEnumTagged The StartEnumTagged method initializes a enumeration over the tagged data associated with a debugger session.
VirtualToPhysical The VirtualToPhysical method translates a location in the target's virtual address space into a physical memory address.
WriteBusData The WriteBusData method writes data to a system bus.
WriteControl The WriteControl method writes implementation-specific system data.
WriteIo The WriteIo method writes to the system and bus I/O memory.
WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
CheckLowMemory The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
EndEnumTagged The EndEnumTagged method releases the resources used by the specified enumeration.
FillPhysical The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
FillVirtual The FillVirtual method writes a pattern of bytes to the target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
GetNextDifferentlyValidOffsetVirtual The GetNextDifferentlyValidOffsetVirtual method returns the offset of the next address whose validity might be different from the validity of the specified address.
GetNextTagged The GetNextTagged method returns the GUID for the next block of tagged data in the enumeration.
GetOffsetInformation The GetOffsetInformation method provides general information about an address in a process's data space.
GetValidRegionVirtual The GetValidRegionVirtual method locates the first valid region of memory in a specified memory range.
GetVirtualTranslationPhysicalOffsets The GetVirtualTranslationPhysicalOffsets method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
ReadBusData The ReadBusData method reads data from a system bus.
ReadControl The ReadControl method reads implementation-specific system data.
ReadDebuggerData The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
ReadHandleData The ReadHandleData method retrieves information about a system object specified by a system handle.
ReadImageNtHeaders The ReadImageNtHeaders method returns the NT headers for the specified image loaded in the target.
ReadIo The ReadIo method reads from the system and bus I/O memory.
ReadMsr The ReadMsr method reads a specified Model-Specific Register (MSR).
ReadMultiByteStringVirtual The ReadMultiByteStringVirtual method reads a null-terminated, multibyte string from the target.
ReadMultiByteStringVirtualWide The ReadMultiByteStringVirtualWide method reads a null-terminated, multibyte string from the target and converts it to Unicode.
ReadPhysical The ReadPhysical method reads the target's memory from the specified physical address.
ReadPhysical2 The ReadPhysical2 method reads the target's memory from the specified physical address.
ReadPointersVirtual The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space.
ReadProcessorSystemData The ReadProcessorSystemData method returns data about the specified processor.
ReadTagged The ReadTagged method reads the tagged data that might be associated with a debugger session.
ReadUnicodeStringVirtual The ReadUnicodeStringVirtual method reads a null-terminated, Unicode string from the target and converts it to a multibyte string.
ReadUnicodeStringVirtualWide The ReadUnicodeStringVirtualWide method reads a null-terminated, Unicode string from the target.
ReadVirtual The ReadVirtual method reads memory from the target's virtual address space.
ReadVirtualUncached The ReadVirtualUncached method reads memory from the target's virtual address space.
SearchVirtual The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes.
SearchVirtual2 The SearchVirtual2 method searches the process's virtual memory for a specified pattern of bytes.
StartEnumTagged The StartEnumTagged method initializes a enumeration over the tagged data associated with a debugger session.
VirtualToPhysical The VirtualToPhysical method translates a location in the target's virtual address space into a physical memory address.
WriteBusData The WriteBusData method writes data to a system bus.
WriteControl The WriteControl method writes implementation-specific system data.
WriteIo The WriteIo method writes to the system and bus I/O memory.
WriteMsr The WriteMsr method writes a value to the specified Model-Specific Register (MSR).
WritePhysical The WritePhysical method writes data to the specified physical address in the target's memory.
WritePhysical2 The WritePhysical2 method writes data to the specified physical address in the target's memory.
WritePointersVirtual The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space.
WriteVirtual The WriteVirtual method writes data to the target's virtual address space.
WriteVirtualUncached The WriteVirtualUncached method writes data to the target's virtual address space.
Breakpoint The Breakpoint callback method is called by the engine when the target issues a breakpointexception.
ChangeDebuggeeState The ChangeDebuggeeState callback method is called by the engine when it makes or detects changes to the target.
ChangeEngineState The ChangeEngineState callback method is called by the engine when its state has changed.
ChangeSymbolState The ChangeSymbolState callback method is called by the engine when the symbol state changes.
CreateProcess The CreateProcess callback method is called by the engine when a create-processdebugging event occurs in the target.
CreateThread The CreateThread callback method is called by the engine when a create-threaddebugging event occurs in the target.
Exception The Exception callback method is called by the engine when an exceptiondebugging event occurs in the target.
ExitProcess The ExitProcess callback method is called by the engine when an exit-processdebugging event occurs in the target.
ExitThread The ExitThread callback method is called by the engine when an exit-threaddebugging event occurs in the target.
GetInterestMask The GetInterestMask callback method is called to determine which events the IDebugEventCallbacks object is interested in. The engine calls GetInterestMask when the object is registered with a client by using SetEventCallbacks.
LoadModule The LoadModule callback method is called by the engine when a module-load debugging event occurs in the target.
SessionStatus The SessionStatus callback method is called by the engine when a change occurs in the debugger session.
SystemError The SystemError callback method is called by the engine when a system error occurs in the target.
UnloadModule The UnloadModule callback method is called by the engine when a module-unload debugging event occurs in the target.
Breakpoint The Breakpoint callback method is called by the engine when the target issues a breakpointexception.
ChangeDebuggeeState The ChangeDebuggeeState callback method is called by the engine when it makes or detects changes to the target.
ChangeEngineState The ChangeEngineState callback method is called by the engine when its state has changed.
ChangeSymbolState The ChangeSymbolState callback method is called by the engine when the symbol state changes.
CreateProcess The CreateProcess callback method is called by the engine when a create-processdebugging event occurs in the target.
CreateThread The CreateThread callback method is called by the engine when a create-threaddebugging event occurs in the target.
Exception The Exception callback method is called by the engine when an exceptiondebugging event occurs in the target.
ExitProcess The ExitProcess callback method is called by the engine when an exit-processdebugging event occurs in the target.
ExitThread The ExitThread callback method is called by the engine when an exit-threaddebugging event occurs in the target.
GetInterestMask The GetInterestMask callback method is called to determine which events the IDebugEventCallbacksWide object is interested in. The engine calls GetInterestMask when the object is registered with a client by using SetEventCallbacks.
LoadModule The LoadModule callback method is called by the engine when a module-load debugging event occurs in the target.
SessionStatus The SessionStatus callback method is called by the engine when a change occurs in the debugger session.
SystemError The SystemError callback method is called by the engine when a system error occurs in the target.
UnloadModule The UnloadModule callback method is called by the engine when a module-unload debugging event occurs in the target.
EndInput The EndInput callback method is called by the engine to indicate that it is no longer waiting for input.
StartInput The StartInput callback method is called by the engine to indicate that it is waiting for a line of input.
Output The Output callback method is called by the engine to send output from the client to the IDebugOutputCallbacks object that is registered with the client.
GetInterestMask Allows the callback object to describe which kinds of output notifications it wants to receive.
Output This method is not used.
Output2 Returns notifications for the IDebugOutputCallbacks2 interface.
Output The Output callback method is called by the engine to send output from the client to the IDebugOutputCallbacksWide object that is registered with the client.
Write Writes to the debug output stream.
LaunchPlmPackageForDebugWide Launches a suspended Process Lifecycle Management (PLM) application.
LaunchPlmBgTaskForDebugWide Launches a suspended Process Lifecycle Management (PLM) background task.
ActivateAndDebugPlmBgTaskWide Launches and attaches to a Process Lifecycle Management (PLM) background task.
DisablePlmPackageDebugWide Disables a Process Lifecycle Management (PLM) package debug.
EnablePlmPackageDebugWide Enables a Process Lifecycle Management (PLM) package debug.
LaunchAndDebugPlmAppWide Launches and attaches to a Process Lifecycle Management (PLM) application.
QueryPlmPackageList Query a Process Lifecycle Management (PLM) package list.
QueryPlmPackageWide Query a Process Lifecycle Management (PLM) package.
ResumePlmPackageWide Resumes a Process Lifecycle Management (PLM) package.
SuspendPlmPackageWide Suspends a Process Lifecycle Management (PLM) package.
TerminatePlmPackageWide Ends a Process Lifecycle Management (PLM) package.
GetDescription The GetDescription method returns the description of a register.
GetFrameOffset The GetFrameOffset method returns the location of the stack frame for the current function.
GetIndexByName The GetIndexByName method returns the index of the named register.
GetInstructionOffset The GetInstructionOffset method returns the location of the current thread's current instruction.
GetNumberRegisters The GetNumberRegisters method returns the number of registers on the target computer.
GetStackOffset The GetStackOffset method returns the current thread's current stack location.
GetValue The GetValue method gets the value of one of the target's registers.
GetValues The GetValues method gets the value of several of the target's registers.
OutputRegisters The OutputRegisters method formats and sends the target's registers to the clients as output.
SetValue The SetValue method sets the value of one of the target's registers.
SetValues The SetValues method sets the value of several of the target's registers.
GetDescription The GetDescription method returns the description of a register.
GetDescriptionWide The GetDescriptionWide method returns the description of a register.
GetFrameOffset The GetFrameOffset method returns the location of the stack frame for the current function.
GetFrameOffset2 The GetFrameOffset2 method returns the location of the stack frame for the current function.
GetIndexByName The GetIndexByName method returns the index of the named register.
GetIndexByNameWide The GetIndexByNameWide method returns the index of the named register.
GetInstructionOffset The GetInstructionOffset method returns the location of the current thread's current instruction.
GetInstructionOffset2 The GetInstructionOffset2 method returns the location of the current thread's current instruction.
GetNumberPseudoRegisters The GetNumberPseudoRegisters method returns the number of pseudo-registers that are maintained by the debugger engine.
GetNumberRegisters The GetNumberRegisters method returns the number of registers on the target computer.
GetPseudoDescription The GetPseudoDescription method returns a description of a pseudo-register, including its name and type.
GetPseudoDescriptionWide The GetPseudoDescriptionWide method returns a description of a pseudo-register, including its name and type.
GetPseudoIndexByName The GetPseudoIndexByName method returns the index of a pseudo-register.
GetPseudoIndexByNameWide The GetPseudoIndexByNameWide method returns the index of a pseudo-register.
GetPseudoValues The GetPseudoValues method returns the values of a number of pseudo-registers.
GetStackOffset The GetStackOffset method returns the current thread's current stack location.
GetStackOffset2 The GetStackOffset2 method returns the current thread's current stack location.
GetValue The GetValue method gets the value of one of the target's registers.
GetValues The GetValues method gets the value of several of the target's registers.
GetValues2 The GetValues2 method fetches the value of several of the target's registers.
OutputRegisters The OutputRegisters method formats and sends the target's registers to the clients as output.
OutputRegisters2 The OutputRegisters2 method formats and outputs the target's registers.
SetPseudoValues The SetPseudoValues method sets the value of several pseudo-registers.
SetValue The SetValue method sets the value of one of the target's registers.
SetValues The SetValues method sets the value of several of the target's registers.
SetValues2 The SetValues2 method sets the value of several of the target's registers.
AddSymbol The AddSymbol method adds a symbol to a symbol group.
ExpandSymbol The ExpandSymbol method adds or removes the children of a symbol from a symbol group.
GetNumberSymbols The GetNumberSymbols method returns the number of symbols that are contained in a symbol group.
GetSymbolName The GetSymbolName method returns the name of a symbol in a symbol group.
GetSymbolParameters The GetSymbolParameters method returns the symbol parameters that describe the specified symbols in a symbol group.
OutputAsType The OutputAsType method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
OutputSymbols The OutputSymbols method prints the specified symbols to the debugger console.
RemoveSymbolByIndex The RemoveSymbolByIndex method removes the specified symbol from a symbol group.
RemoveSymbolByName The RemoveSymbolByName method removes the specified symbol from a symbol group.
WriteSymbol The WriteSymbol methods set the value of the specified symbol.
AddSymbol The AddSymbol method adds a symbol to a symbol group.
AddSymbolWide The AddSymbolWide method adds a symbol to a symbol group.
ExpandSymbol The ExpandSymbol method adds or removes the children of a symbol from a symbol group.
GetNumberSymbols The GetNumberSymbols method returns the number of symbols that are contained in a symbol group.
GetSymbolEntryInformation The GetSymbolEntryInformation method returns information about a symbol in a symbol group.
GetSymbolName The GetSymbolName method returns the name of a symbol in a symbol group.
GetSymbolNameWide The GetSymbolNameWide method returns the name of a symbol in a symbol group.
GetSymbolOffset The GetSymbolOffset method retrieves the location in the process's virtual address space of a symbol in a symbol group, if the symbol has an absolute address.
GetSymbolParameters The GetSymbolParameters method returns the symbol parameters that describe the specified symbols in a symbol group.
GetSymbolRegister The GetSymbolRegister method returns the register that contains the value or a pointer to the value of a symbol in a symbol group.
GetSymbolSize The GetSymbolSize method returns the size of a symbol's value.
GetSymbolTypeName The GetSymbolTypeName methods return the name of the specified symbol's type.
GetSymbolTypeNameWide The GetSymbolTypeNameWide method returns the name of the specified symbol's type.
GetSymbolValueText The GetSymbolValueText method returns a string that represents the value of a symbol.
GetSymbolValueTextWide The GetSymbolValueTextWide method returns a string that represents the value of a symbol.
OutputAsType The OutputAsType method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
OutputAsTypeWide The OutputAsTypeWide method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
OutputSymbols The OutputSymbols method prints the specified symbols to the debugger console.
RemoveSymbolByIndex The RemoveSymbolByIndex method removes the specified symbol from a symbol group.
RemoveSymbolByName The RemoveSymbolByName method removes the specified symbol from a symbol group.
RemoveSymbolByNameWide The RemoveSymbolByNameWide method removes the specified symbol from a symbol group.
WriteSymbol The WriteSymbol methods set the value of the specified symbol.
WriteSymbolWide The WriteSymbolWide method sets the value of the specified symbol.
AddSymbolOptions The AddSymbolOptions method turns on some of the engine's global symbol options.
AppendImagePath The AppendImagePath method appends directories to the executable image path.
AppendSourcePath The AppendSourcePath method appends directories to the source path.
AppendSymbolPath The AppendSymbolPath method appends directories to the symbol path.
CreateSymbolGroup The CreateSymbolGroup method creates a new symbol group.
EndSymbolMatch The EndSymbolMatch method releases the resources used by a symbol search.
FindSourceFile The FindSourceFile method searches the source path for a specified source file.
GetFieldOffset The GetFieldOffset method returns the offset of a field from the base address of an instance of a type.
GetImagePath The GetImagePath method returns the executable image path.
GetLineByOffset The GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
GetModuleByIndex The GetModuleByIndex method returns the location of the module with the specified index.
GetModuleByModuleName The GetModuleByModuleName method searches through the target's modules for one with the specified name.
GetModuleByOffset The GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
GetModuleNames The GetModuleNames method returns the names of the specified module.
GetModuleParameters The GetModuleParameters method returns parameters for modules in the target.
GetNameByOffset The GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
GetNearNameByOffset The GetNearNameByOffset method returns the name of a symbol that is located near the specified location.
GetNextSymbolMatch The GetNextSymbolMatch method returns the next symbol found in a symbol search.
GetNumberModules The GetNumberModules method returns the number of modules in the current process's module list.
GetOffsetByLine The GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByName The GetOffsetByName method returns the location of a symbol identified by name.
GetOffsetTypeId The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location.
GetScope The GetScope method returns information about the current scope.
GetScopeSymbolGroup The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope.
GetSourceFileLineOffsets The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory.
GetSourcePath The GetSourcePath method returns the source path.
GetSourcePathElement The GetSourcePathElement method returns an element from the source path.
GetSymbolModule The GetSymbolModule method returns the base address of module which contains the specified symbol.
GetSymbolOptions The GetSymbolOptions method returns the engine's global symbol options.
GetSymbolPath The GetSymbolPath method returns the symbol path.
GetSymbolTypeId The GetSymbolTypeId method returns the type ID and module of the specified symbol.
GetTypeId The GetTypeId method looks up the specified type and return its type ID.
GetTypeName The GetTypeName method returns the name of the type symbol specified by its type ID and module.
GetTypeSize The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires.
OutputTypedDataPhysical The OutputTypedDataPhysical method formats the contents of a variable in the target computer's physical memory, and then sends this to the output callbacks.
OutputTypedDataVirtual The OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and then sends this to the output callbacks.
ReadTypedDataPhysical The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory.
ReadTypedDataVirtual The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory.
Reload The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed.
RemoveSymbolOptions The RemoveSymbolOptions method turns off some of the engine's global symbol options.
ResetScope The ResetScope method resets the current scope to the default scope of the current thread.
SetImagePath The SetImagePath method sets the executable image path.
SetScope The SetScope method sets the current scope.
SetSourcePath The SetSourcePath method sets the source path.
SetSymbolOptions The SetSymbolOptions method changes the engine's global symbol options.
SetSymbolPath The SetSymbolPath method sets the symbol path.
StartSymbolMatch The StartSymbolMatch method initializes a search for symbols whose names match a given pattern.
WriteTypedDataPhysical The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory.
WriteTypedDataVirtual The WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
AddSymbolOptions The AddSymbolOptions method turns on some of the engine's global symbol options.
AddTypeOptions The AddTypeOptions method turns on some type formatting options for output generated by the engine.
AppendImagePath The AppendImagePath method appends directories to the executable image path.
AppendSourcePath The AppendSourcePath method appends directories to the source path.
AppendSymbolPath The AppendSymbolPath method appends directories to the symbol path.
CreateSymbolGroup The CreateSymbolGroup method creates a new symbol group.
EndSymbolMatch The EndSymbolMatch method releases the resources used by a symbol search.
FindSourceFile The FindSourceFile method searches the source path for a specified source file.
GetConstantName The GetConstantName method returns the name of the specified constant.
GetFieldName The GetFieldName method returns the name of a field within a structure.
GetFieldOffset The GetFieldOffset method returns the offset of a field from the base address of an instance of a type.
GetImagePath The GetImagePath method returns the executable image path.
GetLineByOffset The GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
GetModuleByIndex The GetModuleByIndex method returns the location of the module with the specified index.
GetModuleByModuleName The GetModuleByModuleName method searches through the target's modules for one with the specified name.
GetModuleByOffset The GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
GetModuleNames The GetModuleNames method returns the names of the specified module.
GetModuleNameString The GetModuleNameString method returns the name of the specified module.
GetModuleParameters The GetModuleParameters method returns parameters for modules in the target.
GetModuleVersionInformation The GetModuleVersionInformation method returns version information for the specified module.
GetNameByOffset The GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
GetNearNameByOffset The GetNearNameByOffset method returns the name of a symbol that is located near the specified location.
GetNextSymbolMatch The GetNextSymbolMatch method returns the next symbol found in a symbol search.
GetNumberModules The GetNumberModules method returns the number of modules in the current process's module list.
GetOffsetByLine The GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByName The GetOffsetByName method returns the location of a symbol identified by name.
GetOffsetTypeId The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location.
GetScope The GetScope method returns information about the current scope.
GetScopeSymbolGroup The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope.
GetSourceFileLineOffsets The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory.
GetSourcePath The GetSourcePath method returns the source path.
GetSourcePathElement The GetSourcePathElement method returns an element from the source path.
GetSymbolModule The GetSymbolModule method returns the base address of module which contains the specified symbol.
GetSymbolOptions The GetSymbolOptions method returns the engine's global symbol options.
GetSymbolPath The GetSymbolPath method returns the symbol path.
GetSymbolTypeId The GetSymbolTypeId method returns the type ID and module of the specified symbol.
GetTypeId The GetTypeId method looks up the specified type and return its type ID.
GetTypeName The GetTypeName method returns the name of the type symbol specified by its type ID and module.
GetTypeOptions The GetTypeOptions method returns the type formatting options for output generated by the engine.
GetTypeSize The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires.
OutputTypedDataPhysical The OutputTypedDataPhysical method formats the contents of a variable in the target computer's physical memory, and then sends this to the output callbacks.
OutputTypedDataVirtual The OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and then sends this to the output callbacks.
ReadTypedDataPhysical The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory.
ReadTypedDataVirtual The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory.
Reload The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed.
RemoveSymbolOptions The RemoveSymbolOptions method turns off some of the engine's global symbol options.
RemoveTypeOptions The RemoveTypeOptions method turns off some type formatting options for output generated by the engine.
ResetScope The ResetScope method resets the current scope to the default scope of the current thread.
SetImagePath The SetImagePath method sets the executable image path.
SetScope The SetScope method sets the current scope.
SetSourcePath The SetSourcePath method sets the source path.
SetSymbolOptions The SetSymbolOptions method changes the engine's global symbol options.
SetSymbolPath The SetSymbolPath method sets the symbol path.
SetTypeOptions The SetTypeOptions method changes the type formatting options for output generated by the engine.
StartSymbolMatch The StartSymbolMatch method initializes a search for symbols whose names match a given pattern.
WriteTypedDataPhysical The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory.
WriteTypedDataVirtual The WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
AddSymbolOptions The AddSymbolOptions method turns on some of the engine's global symbol options.
AddSyntheticModule The AddSyntheticModule method adds a synthetic module to the module list the debugger maintains for the current process.
AddSyntheticModuleWide The AddSyntheticModuleWide method adds a synthetic module to the module list the debugger maintains for the current process.
AddSyntheticSymbol The AddSyntheticSymbol method adds a synthetic symbol to a module in the current process.
AddSyntheticSymbolWide The AddSyntheticSymbolWide method adds a synthetic symbol to a module in the current process.
AddTypeOptions The AddTypeOptions method turns on some type formatting options for output generated by the engine.
AppendImagePath The AppendImagePath method appends directories to the executable image path.
AppendImagePathWide The AppendImagePathWide method appends directories to the executable image path.
AppendSourcePath The AppendSourcePath method appends directories to the source path.
AppendSourcePathWide The AppendSourcePathWide method appends directories to the source path.
AppendSymbolPath The AppendSymbolPath method appends directories to the symbol path.
AppendSymbolPathWide The AppendSymbolPathWide method appends directories to the symbol path.
CreateSymbolGroup The CreateSymbolGroup method creates a new symbol group.
CreateSymbolGroup2 The CreateSymbolGroup2 method creates a new symbol group.
EndSymbolMatch The EndSymbolMatch method releases the resources used by a symbol search.
FindSourceFile The FindSourceFile method searches the source path for a specified source file.
FindSourceFileWide The FindSourceFileWide method searches the source path for a specified source file.
GetConstantName The GetConstantName method returns the name of the specified constant.
GetConstantNameWide The GetConstantNameWide method returns the name of the specified constant.
GetCurrentScopeFrameIndex The GetCurrentScopeFrameIndex method returns the index of the current stack frame in the call stack.
GetFieldName The GetFieldName method returns the name of a field within a structure.
GetFieldNameWide The GetFieldNameWide method returns the name of a field within a structure.
GetFieldOffset The GetFieldOffset method returns the offset of a field from the base address of an instance of a type.
GetFieldOffsetWide The GetFieldOffsetWide method returns the offset of a field from the base address of an instance of a type.
GetFieldTypeAndOffset The GetFieldTypeAndOffset method returns the type of a field and its offset within a container.
GetFieldTypeAndOffsetWide The GetFieldTypeAndOffsetWide method returns the type of a field and its offset within a container.
GetFunctionEntryByOffset The GetFunctionEntryByOffset method returns the function entry information for a function.
GetImagePath The GetImagePath method returns the executable image path.
GetImagePathWide The GetImagePathWide method returns the executable image path.
GetLineByOffset The GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
GetLineByOffsetWide The GetLineByOffsetWide method returns the source filename and the line number within the source file of an instruction in the target.
GetModuleByIndex The GetModuleByIndex method returns the location of the module with the specified index.
GetModuleByModuleName The GetModuleByModuleName method searches through the target's modules for one with the specified name.
GetModuleByModuleName2 The GetModuleByModuleName2 method searches through the process's modules for one with the specified name.
GetModuleByModuleName2Wide The GetModuleByModuleName2Wide method searches through the process's modules for one with the specified name.
GetModuleByModuleNameWide The GetModuleByModuleNameWide method searches through the target's modules for one with the specified name.
GetModuleByOffset The GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
GetModuleByOffset2 The GetModuleByOffset2 method searches through the process's modules for one whose memory allocation includes the specified location.
GetModuleNames The GetModuleNames method returns the names of the specified module.
GetModuleNameString The GetModuleNameString method returns the name of the specified module.
GetModuleNameStringWide The GetModuleNameStringWide method returns the name of the specified module.
GetModuleParameters The GetModuleParameters method returns parameters for modules in the target.
GetModuleVersionInformation The GetModuleVersionInformation method returns version information for the specified module.
GetModuleVersionInformationWide The GetModuleVersionInformationWide method returns version information for the specified module.
GetNameByOffset The GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
GetNameByOffsetWide The GetNameByOffsetWide method returns the name of the symbol at the specified location in the target's virtual address space.
GetNearNameByOffset The GetNearNameByOffset method returns the name of a symbol that is located near the specified location.
GetNearNameByOffsetWide The GetNearNameByOffsetWide method returns the name of a symbol that is located near the specified location.
GetNextSymbolMatch The GetNextSymbolMatch method returns the next symbol found in a symbol search.
GetNextSymbolMatchWide The GetNextSymbolMatchWide method returns the next symbol found in a symbol search.
GetNumberModules The GetNumberModules method returns the number of modules in the current process's module list.
GetOffsetByLine The GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByLineWide The GetOffsetByLineWide method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByName The GetOffsetByName method returns the location of a symbol identified by name.
GetOffsetByNameWide The GetOffsetByNameWide method returns the location of a symbol identified by name.
GetOffsetTypeId The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location.
GetScope The GetScope method returns information about the current scope.
GetScopeSymbolGroup The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope.
GetScopeSymbolGroup2 The GetScopeSymbolGroup2 method returns a symbol group containing the symbols in the current target's scope.
GetSourceEntriesByLine The GetSourceEntriesByLine method queries symbol information and returns locations in the target's memory that correspond to lines in a source file.
GetSourceEntriesByLineWide The GetSourceEntriesByLineWide method queries symbol information and returns locations in the target's memory that correspond to lines in a source file.
GetSourceEntriesByOffset Queries symbol information and returns locations in the target's memory by using an offset.
GetSourceEntryBySourceEntry Allows navigation within the source entries.
GetSourceEntryOffsetRegions Returns all memory regions known to be associated with a source entry.
GetSourceEntryString Queries symbol information and returns locations in the target's memory.
GetSourceEntryStringWide Queries symbol information and returns locations in the target's memory.
GetSourceFileLineOffsets The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory.
GetSourceFileLineOffsetsWide The GetSourceFileLineOffsetsWide method maps each line in a source file to a location in the target's memory.
GetSourcePath The GetSourcePath method returns the source path.
GetSourcePathElement The GetSourcePathElement method returns an element from the source path.
GetSourcePathElementWide The GetSourcePathElementWide method returns an element from the source path.
GetSourcePathWide The GetSourcePathWide method returns the source path.
GetSymbolEntriesByName The GetSymbolEntriesByName method returns the symbols whose names match a given pattern.
GetSymbolEntriesByNameWide The GetSymbolEntriesByNameWide method returns the symbols whose names match a given pattern.
GetSymbolEntriesByOffset The GetSymbolEntriesByOffset method returns the symbols which are located at a specified address.
GetSymbolEntryBySymbolEntry Allows navigation within the symbol entry hierarchy.
GetSymbolEntryByToken Looks up a symbol by using a managed metadata token.
GetSymbolEntryInformation The GetSymbolEntryInformation method returns the symbol entry information for a symbol.
GetSymbolEntryOffsetRegions Returns all the memory regions known to be associated with a symbol.
GetSymbolEntryString The GetSymbolEntryString method returns string information for the specified symbol.
GetSymbolEntryStringWide The GetSymbolEntryStringWide method returns string information for the specified symbol.
GetSymbolModule The GetSymbolModule method returns the base address of module which contains the specified symbol.
GetSymbolModuleWide The GetSymbolModuleWide method returns the base address of module which contains the specified symbol.
GetSymbolOptions The GetSymbolOptions method returns the engine's global symbol options.
GetSymbolPath The GetSymbolPath method returns the symbol path.
GetSymbolPathWide The GetSymbolPathWide method returns the symbol path.
GetSymbolTypeId The GetSymbolTypeId method returns the type ID and module of the specified symbol.
GetSymbolTypeIdWide The GetSymbolTypeIdWide method returns the type ID and module of the specified symbol.
GetTypeId The GetTypeId method looks up the specified type and return its type ID.
GetTypeIdWide The GetTypeIdWide method looks up the specified type and return its type ID.
GetTypeName The GetTypeName method returns the name of the type symbol specified by its type ID and module.
GetTypeNameWide The GetTypeNameWide method returns the name of the type symbol specified by its type ID and module.
GetTypeOptions The GetTypeOptions method returns the type formatting options for output generated by the engine.
GetTypeSize The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires.
IsManagedModule Checks whether the engine is using managed debugging support when it retrieves information for a module.
OutputSymbolByOffset The OutputSymbolByOffset method looks up a symbol by address and prints the symbol name and other symbol information to the debugger console.
OutputTypedDataPhysical The OutputTypedDataPhysical method formats the contents of a variable in the target computer's physical memory, and then sends this to the output callbacks.
OutputTypedDataVirtual The OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and then sends this to the output callbacks.
ReadTypedDataPhysical The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory.
ReadTypedDataVirtual The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory.
Reload The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed.
ReloadWide The ReloadWide method deletes the engine's symbol information for the specified module and reload these symbols as needed.
RemoveSymbolOptions The RemoveSymbolOptions method turns off some of the engine's global symbol options.
RemoveSyntheticModule The RemoveSyntheticModule method removes a synthetic module from the module list the debugger maintains for the current process.
RemoveSyntheticSymbol The RemoveSyntheticSymbol method removes a synthetic symbol from a module in the current process.
RemoveTypeOptions The RemoveTypeOptions method turns off some type formatting options for output generated by the engine.
ResetScope The ResetScope method resets the current scope to the default scope of the current thread.
SetImagePath The SetImagePath method sets the executable image path.
SetImagePathWide The SetImagePathWide method sets the executable image path.
SetScope The SetScope method sets the current scope.
SetScopeFrameByIndex The SetScopeFrameByIndex method sets the current scope to the scope of one of the frames on the call stack.
SetScopeFromJitDebugInfo Recovers just-in-time (JIT) debugging information and sets current debugger scope context based on that information.
SetScopeFromStoredEvent The SetScopeFromStoredEvent method sets the current scope to the scope of the stored event.
SetSourcePath The SetSourcePath method sets the source path.
SetSourcePathWide The SetSourcePathWide method sets the source path.
SetSymbolOptions The SetSymbolOptions method changes the engine's global symbol options.
SetSymbolPath The SetSymbolPath method sets the symbol path.
SetSymbolPathWide The SetSymbolPathWide method sets the symbol path.
SetTypeOptions The SetTypeOptions method changes the type formatting options for output generated by the engine.
StartSymbolMatch The StartSymbolMatch method initializes a search for symbols whose names match a given pattern.
StartSymbolMatchWide The StartSymbolMatchWide method initializes a search for symbols whose names match a given pattern.
WriteTypedDataPhysical The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory.
WriteTypedDataVirtual The WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
GetFieldOffset The GetFieldOffset function returns the offset of a member from the beginning of a structure.
GetLineByInlineContext Gets a line by inline context.
GetLineByInlineContextWide Gets a line by inline context.
GetNameByInlineContext Gets a name by inline context.
GetNameByInlineContextWide Gets a name by inline context.
GetScopeEx Gets the scope as an extended frame structure.
OutputSymbolByInlineContext Specifies an output symbol by using an inline context.
SetScopeEx Sets the scope as an extended frame structure.
GetCurrentScopeFrameIndexEx Gets the index of the current frame.
GetFieldOffset The GetFieldOffset function returns the offset of a member from the beginning of a structure.
SetScopeFrameByIndexEx Sets the current frame by using an index.
GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.
GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
GetCurrentProcessUpTime The GetCurrentProcessUpTime method returns the length of time the current process has been running.
GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
GetImplicitProcessDataOffset The GetImplicitProcessDataOffset method returns the implicit process for the current target.
GetImplicitThreadDataOffset The GetImplicitThreadDataOffset method returns the implicit thread for the current process.
GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.
SetImplicitProcessDataOffset The SetImplicitProcessDataOffset method sets the implicit process for the current target.
SetImplicitThreadDataOffset The SetImplicitThreadDataOffset method sets the implicit thread for the current process.
GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
GetCurrentProcessUpTime The GetCurrentProcessUpTime method returns the length of time the current process has been running.
GetCurrentSystemId The GetCurrentSystemId method returns the engine target ID for the current process.
GetCurrentSystemServer Gets the server for the current process.
GetCurrentSystemServerName Gets the server name for the current process.
GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
GetEventSystem The GetEventSystem method returns the engine target ID for the target in which the last event occurred.
GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
GetImplicitProcessDataOffset The GetImplicitProcessDataOffset method returns the implicit process for the current target.
GetImplicitThreadDataOffset The GetImplicitThreadDataOffset method returns the implicit thread for the current process.
GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
GetNumberSystems The GetNumberSystems method returns the number of targets to which the engine is currently connected.
GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetSystemByServer Gets the system for a server.
GetSystemIdsByIndex The GetSystemIdsByIndex method returns the engine target IDs for the specified targets.
GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
GetTotalNumberThreadsAndProcesses The GetTotalNumberThreadsAndProcesses method returns the total number of threads and processes in all the targets the engine is attached to, in addition to the largest number of threads and processes in a target.
SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
SetCurrentSystemId The SetCurrentSystemId method makes the specified target the current target.
SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.
SetImplicitProcessDataOffset The SetImplicitProcessDataOffset method sets the implicit process for the current target.
SetImplicitThreadDataOffset The SetImplicitThreadDataOffset method sets the implicit thread for the current process.
GetCurrentProcessDataOffset The GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessExecutableName The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process.
GetCurrentProcessExecutableNameWide The GetCurrentProcessExecutableNameWide method returns the name of executable file loaded in the current process.
GetCurrentProcessHandle The GetCurrentProcessHandle method returns the system handle for the current process.
GetCurrentProcessId The GetCurrentProcessId method returns the engine process ID for the current process.
GetCurrentProcessPeb The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process.
GetCurrentProcessSystemId The GetCurrentProcessSystemId method returns the system process ID of the current process.
GetCurrentProcessUpTime The GetCurrentProcessUpTime method returns the length of time the current process has been running.
GetCurrentSystemId The GetCurrentSystemId method returns the engine target ID for the current process.
GetCurrentSystemServerNameWide Gets the server name for the current process.
GetCurrentThreadDataOffset The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread.
GetCurrentThreadHandle The GetCurrentThreadHandle method returns the system handle for the current thread.
GetCurrentThreadId The GetCurrentThreadId method returns the engine thread ID for the current thread.
GetCurrentThreadSystemId The GetCurrentThreadSystemId method returns the system thread ID of the current thread.
GetCurrentThreadTeb The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread.
GetEventProcess The GetEventProcess method returns the engine process ID for the process on which the last event occurred.
GetEventSystem The GetEventSystem method returns the engine target ID for the target in which the last event occurred.
GetEventThread The GetEventThread method returns the engine thread ID for the thread on which the last event occurred.
GetImplicitProcessDataOffset The GetImplicitProcessDataOffset method returns the implicit process for the current target.
GetImplicitThreadDataOffset The GetImplicitThreadDataOffset method returns the implicit thread for the current process.
GetNumberProcesses The GetNumberProcesses method returns the number of processes for the current target.
GetNumberSystems The GetNumberSystems method returns the number of targets to which the engine is currently connected.
GetNumberThreads The GetNumberThreads method returns the number of threads in the current process.
GetProcessIdByDataOffset The GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByHandle The GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByPeb The GetProcessIdByPeb method returns the engine process ID for the specified process. The process is specified by its process environment block (PEB).
GetProcessIdBySystemId The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID.
GetProcessIdsByIndex The GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetSystemIdsByIndex The GetSystemIdsByIndex method returns the engine target IDs for the specified targets.
GetThreadIdByDataOffset The GetThreadIdByDataOffset method returns the engine thread ID for the specified thread. The thread is specified by its system data structure.
GetThreadIdByHandle The GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByProcessor The GetThreadIdByProcessor method returns the engine thread ID for the kernel-modevirtual thread corresponding to the specified processor.
GetThreadIdBySystemId The GetThreadIdBySystemId method returns the engine thread ID for the specified thread. The thread is specified by its system thread ID.
GetThreadIdByTeb The GetThreadIdByTeb method returns the engine thread ID of the specified thread. The thread is specified by its thread environment block (TEB).
GetThreadIdsByIndex The GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetTotalNumberThreads The GetTotalNumberThreads method returns the total number of threads for all the processes in the current target, in addition to the largest number of threads in any process for the current target.
GetTotalNumberThreadsAndProcesses The GetTotalNumberThreadsAndProcesses method returns the total number of threads and processes in all the targets the engine is attached to, in addition to the largest number of threads and processes in a target.
SetCurrentProcessId The SetCurrentProcessId method makes the specified process the current process.
SetCurrentSystemId The SetCurrentSystemId method makes the specified target the current target.
SetCurrentThreadId The SetCurrentThreadId method makes the specified thread the current thread.
SetImplicitProcessDataOffset The SetImplicitProcessDataOffset method sets the implicit process for the current target.
SetImplicitThreadDataOffset The SetImplicitThreadDataOffset method sets the implicit thread for the current process.
EXT_COMMAND The EXT_COMMAND macro is used to define an extension command that was declared by using the EXT_COMMAND_METHOD macro.An extension command is defined as follows:
EXT_COMMAND_METHOD The EXT_COMMAND_METHOD macro declares an extension command from inside the definition of the EXT_CLASS class.
Copy The Copy method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator= The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
operator= The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
GetArgStr The GetArgStr method returns a named string argument from the command line used to invoke the current extension command.
GetArgU64 The GetArgU64 method returns the value of a named expression argument from the command line used to invoke the current extension command.
GetNumUnnamedArgs The GetNumUnnamedArgs method returns the number of unnamed arguments in the command line used to invoke the current extension command.
GetRawArgStr The GetRawArgStr method returns a string that represents the arguments passed to the extension command.
GetUnnamedArgStr The GetUnnamedArgStr method returns an unnamed string argument from the command line used to invoke the current extension command.
GetUnnamedArgU64 The GetUnnamedArgU64 method returns the value of an unnamed expression argument from the command line used to invoke the current extension command.
HasArg The HasArg method indicates whether a specified named argument is present in the command line used to invoke the current extension command.
HasCharArg The HasCharArg method indicates whether a specified single-character named argument is present in the command line used to invoke the current extension command.
HasUnnamedArg The HasUnnamedArg method indicates whether a specified unnamed argument is present in the command line used to invoke the current extension command.
Initialize The Initialize method is called by the engine to initialize an EngExtCpp extension library after loading it.
OnSessionAccessible The OnSessionAccessible method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes accessible.
OnSessionActive The OnSessionActive method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes active.
OnSessionInaccessible The OnSessionInaccessible method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes inaccessible.
OnSessionInactive The OnSessionInactive method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes inactive.
SetArg The SetArg method sets a named argument for the current extension command.
SetArgStr The SetArgStr method sets a named string argument for the current expression command.
SetArgU64 The SetArgU64 method sets a named expression argument for the current expression command.
SetUnnamedArg The SetUnnamedArg method sets an unnamed argument for the current extension command.
SetUnnamedArgStr The SetUnnamedArgStr method sets an unnamed string argument for the current extension command.
SetUnnamedArgU64 The SetUnnamedArgU64 method sets the value of an unnamed expression argument for the current extension command.
Uninitialize The Uninitialize method is called by the engine to uninitialize an EngExtCpp extension library before it is unloaded.
Clear The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
ExtRemoteData The ExtRemoteData constructor creates a new instance of the ExtRemoteData class.
ExtRemoteData The ExtRemoteData constructor creates a new instance of the ExtRemoteData class.
ExtRemoteData The ExtRemoteData constructor creates a new instance of the ExtRemoteData class.
GetBoolean The GetBoolean method returns a Boolean version of the ExtRemoteData object, which represents the contents of the target's memory.
GetChar The GetChar method returns a CHAR version of the ExtRemoteData object, which represents the contents of the target's memory.
GetData The GetData method returns the contents of the target's memory, represented by the ExtRemoteData object.
GetDouble The GetDouble method returns a double version of the ExtRemoteData object, which represents the contents of the target's memory.
GetFloat The GetFloat method returns a float version of the ExtRemoteData object, which represents the contents of the target's memory.
GetLong The GetLong method returns a LONG version of the ExtRemoteData object, which represents the contents of the target's memory.
GetLong64 The GetLong64 method returns a LONG64 version of the ExtRemoteData object, which represents the contents of the target's memory.
GetLongPtr The GetLongPtr method returns a signed integer version (extended to LONG64) of the ExtRemoteData object, which represents the contents of the target's memory. The size of the unsigned integer from the target is the same size as a pointer on the target.
GetPtr The GetPtr method returns a pointer from the target's memory version of the ExtRemoteData object, which represents the contents of the target's memory. The size of the unsigned integer from the target is the same size as a pointer on the target.
GetShort The GetShort method returns a SHORT version of the ExtRemoteData object, which represents the contents of the target's memory.
GetStdBool The GetStdBool method returns a bool version of the ExtRemoteData object, which represents the contents of the target's memory.
GetString The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
GetString The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
GetString The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
GetString The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
GetUchar The GetUChar method returns a UCHAR version of the ExtRemoteData object, which represents the contents of the target's memory.
GetUlong The GetUlong method returns a ULONG version of the ExtRemoteData object, which represents the contents of the target's memory.
GetUlong64 The GetUlong64 method returns a ULONG64 version of the ExtRemoteData object, which represents the contents of the target's memory.
GetUlongPtr The GetUlongPtr method returns an unsigned integer version (extended to ULONG64) of the ExtRemoteData object, which represents the contents of the target's memory.
GetUshort The GetUshort method returns a USHORT version of the ExtRemoteData object, which represents the contents of the target's memory.
GetW32Bool The GetW32Bool method returns a BOOL version of the ExtRemoteData object, which represents the contents of the target's memory.
Read The Read method reads the contents of the target's memory, represented by the ExtRemoteData object, and then caches the data.
ReadBuffer The ReadBuffer method reads data from the target's memory. The data is located in the beginning of the region represented by the ExtRemoteData object. However, the size of the data can be different.
Set The Set method sets the region of the target's memory represented by the ExtRemoteData object.
[Set](..\engextcpp\nf-engextcpp-extremotedata-set(const debug_typed_data).md) The Set method sets the region of the target's memory represented by the ExtRemoteData object.
SetBoolean The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetChar The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetData The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetDouble The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetFloat The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetLong The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetLong64 The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetLongPtr The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetPtr The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetShort The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetStdBool The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetUchar The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetUlong The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetUlong64 The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetUlongPtr The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetUshort The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
SetW32Bool The ExtRemoteData class provides a wrapper around a small section of a target's memory. ExtRemoteData automatically retrieves the memory and provides a number of convenience methods.
Write The Write method writes the data cached by the ExtRemoteData object to the region of memory on the target, represented by this object.
WriteBuffer The WriteBuffer method writes data to the target's memory. The data is located in the beginning of the region represented by the ExtRemoteData object. However, the size of the data can be different.
ExtRemoteList The ExtRemoteList constructors create a new instance that wraps a singly-linked or doubly-linked list.
[ExtRemoteList](..\engextcpp\nf-engextcpp-extremotelist-extremotelist(extremotedata &,ulong,bool).md) The ExtRemoteList constructors create a new instance that wraps a singly-linked or doubly-linked list.
GetNodeOffset The GetNodeOffset method returns the address of the current list item.
HasNode The HasNode method determines if there is a current item in the list iteration.
Next The Next method changes the current item to the next item in the list.
Prev The Prev method changes the current item to the previous item in the list.
StartHead The StartHead method initializes the list for iterating forward starting at the head.
StartTail The StartTail method initializes the list for iterating backward, starting at the head.
~ExtRemoteTyped The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ArrayElement The ArrayElement method returns the typed data in the specified array element of the typed data represented by the ExtRemoteTyped object.
Clear The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
Copy The Copy method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
[Copy](..\engextcpp\nf-engextcpp-extremotetyped-copy(const extremotetyped &).md) The Copy method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
Dereference The Dereference method returns the typed data that is pointed to by the typed data represented by this object.
ErtIoctl The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
Eval The Eval method returns typed data that is the result of evaluating an expression.
ExtRemoteTyped The ExtRemoteTyped constructors create a new instance of the ExtRemoteTyped class.
ExtRemoteTyped The ExtRemoteTyped constructor creates a new instance of the ExtRemoteTyped class.
[ExtRemoteTyped](..\engextcpp\nf-engextcpp-extremotetyped-extremotetyped(const debug_typed_data).md) The ExtRemoteTyped constructors create a new instance of the ExtRemoteTyped class.
[ExtRemoteTyped](..\engextcpp\nf-engextcpp-extremotetyped-extremotetyped(const extremotetyped &).md) The ExtRemoteTyped constructors create a new instance of the ExtRemoteTyped class.
ExtRemoteTyped The ExtRemoteTyped constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTyped The ExtRemoteTyped constructor creates a new instance of the ExtRemoteTyped class.
Field The Field method returns the typed data for a member in the typed data that is represented by this object.
GetFieldOffset The GetFieldOffset method returns the offset of a member from the base address of an instance of the type that is represented by this object.
GetPointerTo The GetPointerTo method returns typed data that is a pointer to the typed data represented by this object.
GetSimpleValue The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
GetTypeFieldOffset The GetTypeFieldOffset static method returns the offset of a member within a structure.
GetTypeName The GetTypeName method returns the type name of the typed data represented by this object.
GetTypeSize The GetTypeSize method returns the size of the type represented by this object.
HasField The HasField method determines if the type of the data represented by this object contains the specified member.
operator* The operator* overloaded operator returns the typed data that is pointed to by the typed data represented by this object.
operator[] The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
operator[] The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
operator[] The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
operator[] The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
operator= The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
OutFullValue The OutFullValue method prints the type and value of the typed data represented by this object.
OutSimpleValue The OutSimpleValue method prints the value of the typed data represented by this object.
OutTypeDefinition The OutTypeDefinition method prints the type of the typed data represented by this object.
OutTypeName The OutTypeName method prints the type name of the typed data represented by this object.
Release The Release method releases any resources held by this object.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
SetPrint The SetPrint method sets the typed data represented by the ExtRemoteTyped object by formatting an expression and then evaluating that expression.
ExtRemoteTypedList The ExtRemoteTypedList constructors create a new instance that wraps a typed singly-linked or doubly-linked list.
[ExtRemoteTypedList](..\engextcpp\nf-engextcpp-extremotetypedlist-extremotetypedlist(extremotedata &,pcstr,pcstr,ulong64,ulong,pulong64,bool).md) The ExtRemoteTypedList constructors create a new instance that wraps a typed singly-linked or doubly-linked list.
GetTypedNode The GetTypedNode method returns the current list item.
GetTypedNodePtr The GetTypedNodePtr method returns a pointer to the current list item.
SetTypeAndLink The SetTypeAndLink method sets the type information for the typed list.
Set The Set method sets the typed data represented by the ExtRemoteTyped object.
EXT_ANALYSIS_PLUGIN When you write an Analysis Extension, you must implement and export an EXT_ANALYSIS_PLUGIN (_EFN_Analyze) function.
GetProperties The GetProperties method gets the name or description (or both) of a tag in a DebugFailureAnalysisTags object.
GetTagByName The GetTagByName method searches for a tag that has a specified name.
GetType The GetType method gets the data type that is associated with a tag in a DebugFailureAnalysisTags object.
IsValidTagToSet The IsValidTagToSet method determines whether it is OK to set the data of a specified tag.
SetProperties The SetProperties method sets the name or description (or both) of a tag in a DebugFailureAnalysisTags object.
SetType The SetType method sets the data type that is associated with a tag in a DebugFailureAnalysisTags object.
AddBuffer The AddBuffer method adds a new FA entry to a DebugFailureAnalysis object, and writes the bytes from a specified buffer to the data block of the new FA entry.
AddExtensionCommand The AddExtensionCommand method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified debugger command.
AddString The AddExtensionCommand method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified debugger command.
AddUlong The AddUlong method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified ULONG value.
AddUlong64 The AddUlong64 method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified 64-bit value.
Get The Get method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
GetBuffer The GetBuffer method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the entry's data block.
GetDebugFATagControl The GetDebugFATagControl method gets a pointer to an IDebugFAEntryTags interface, which provides access to the tags in a DebugFailureAnalysisTags object.
GetFailureClass The GetFailureClass method gets the failure class of a DebugFailureAnalysis object. The failure class indicates whether the debugging session that created the DebugFailureAnalysis object is a kernel mode session or a user mode session.
GetFailureCode The GetFailureCode method gets the bug check code or exception code of a DebugFailureAnalysis object.
GetFailureType The GetFailureType method gets the failure type of a DebugFailureAnalysis object. The failure type indicates whether the code being analyzed was running in kernel mode or user mode.
GetNext The GetNext method searches a DebugFailureAnalysis object for the next FA entry, after a given FA entry, that satisfies conditions specified by the Tag and TagMask parameters.
GetString The GetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the ANSI string value from the entry's data block.
GetUlong The GetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the ANSI string value from the entry's data block.
GetUlong64 The GetUlong64 method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the ULONG64 value from the entry's data block.
NextEntry The NextEntry method gets the next FA entry, after a given FA entry, in a DebugFailureAnalysis object.
SetBuffer The SetBuffer method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it overwrites the data block of the FA entry with the bytes in a specified buffer.
SetExtensionCommand The SetExtensionCommand method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
SetString The SetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified string value.
SetUlong The SetUlong method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified ULONG value.
SetUlong64 The SetUlong64 method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified ULONG64 value.
GetCurrentProcessAddr The GetCurrentProcessAddr function returns the location of the system data that describes the current process.
GetCurrentProcessHandle The GetCurrentProcessHandle function returns the system handle for the current process.
GetCurrentThreadAddr The GetCurrentThreadAddr function returns the location of the system data that describes the current thread.
GetDebuggerCacheSize The GetDebuggerCacheSize function returns the size of the cache that is used by the debugger to hold data that was obtained from the target.
GetDebuggerData The GetDebuggerData function retrieves information stored in a data block.
GetExpressionEx The GetExpressionEx function evaluates an expression. The expression is evaluated using the MASM evaluator, and can contain aliases.
GetFieldData The GetFieldData function returns the value of a member in a structure.
GetFieldOffset The GetFieldOffset function returns the offset of a member from the beginning of a structure.
GetFieldValue The GetFieldValue macro is a thin wrapper around the GetFieldData function. It is provided as a convenience for reading the value of a member in a structure.
GetInputLine The GetInputLine function requests an input string from the debugger.
GetKdContext The GetKdContext function returns the total number of processors and the number of the current processor in the structure ppi points to.
GetPebAddress The GetPebAddress function returns the address of the process environment block (PEB) for a system process.
GetSetSympath The GetSetSympath function can be used to either get or set the symbol search path.
GetShortField The GetShortField function reads the value of a member in a structure if its size is less than or equal to 8 bytes, or initializes a structure so it can be read later.
GetTebAddress The GetTebAddress function returns the address of the thread environment block (TEB) for the current operating system thread.
GetTypeSize The GetTypeSize function returns the size in the target's memory of an instance of the specified type.
IsPtr64 The IsPtr64 function determines if the target uses 64-bit pointers.
ListType The ListType function calls a specified callback function for every element in a linked list.
PSYM_DUMP_FIELD_CALLBACK The PSYM_DUMP_FIELD_CALLBACK callback function is called by the debugger engine during the IG_DUMP_SYMBOL_INFO Ioctl operation with information about a member in the specified symbol.
PWINDBG_CHECK_CONTROL_C The PWINDBG_CHECK_CONTROL_C (CheckControlC) function checks to see if the user pressed CTRL+C. Use PWINDBG_CHECK_CONTROL_C in all loops to allow the user to press CTRL+C to end long processes.
PWINDBG_CHECK_VERSION The PWINDBG_CHECK_VERSION (CheckVersion) callback function verifies that the extension module version matches the debugger version, and outputs an warning message if there is a mismatch.
PWINDBG_DISASM The PWINDBG_DISASM (Disasm) function disassembles the instruction pointed to by lpOffset and places the printable string into lpBuffer.
PWINDBG_EXTENSION_API_VERSION The PWINDBG_EXTENSION_API_VERSION (ExtensionApiVersion) callback function returns version information about the extension DLL.
PWINDBG_EXTENSION_DLL_INIT The PWINDBG_EXTENSION_DLL_INIT ( WinDbgExtensionDllInit) callback function is used to load and initialize the extension module.
PWINDBG_GET_EXPRESSION The PWINDBG_GET_EXPRESSION (GetExpression) function returns the value of expression. The expression is evaluated using the current expression evaluator, and can contain aliases.
PWINDBG_GET_SYMBOL The PWINDBG_GET_SYMBOL (GetSymbol) function locates the symbol nearest to address.
PWINDBG_GET_THREAD_CONTEXT_ROUTINE The PWINDBG_GET_THREAD_CONTEXT_ROUTINE (GetContext) function implements the functionality that is similar to the Microsoft Win32 GetThreadContext routine. It returns the context of the process being debugged.
PWINDBG_IOCTL_ROUTINE The PWINDBG_IOCTL_ROUTINE (Ioctl) function performs a variety of different operations. Much of its functionality mirrors the functionality of other functions in wdbgexts.h.
PWINDBG_OUTPUT_ROUTINE The callback function implements the functionality to print a formatted string to the Debugger Command window.
PWINDBG_READ_PROCESS_MEMORY_ROUTINE The PWINDBG_READ_PROCESS_MEMORY_ROUTINE (ReadMemory) function works like the Win32 ReadProcessMemory function. It reads memory from the process being debugged. The entire area to be read must be accessible, or the operation fails.
PWINDBG_SET_THREAD_CONTEXT_ROUTINE The PWINDBG_SET_THREAD_CONTEXT_ROUTINE (SetContext) function is similar to the Win32 SetThreadContext routine. It sets the context of the process being debugged.
PWINDBG_STACKTRACE_ROUTINE The PWINDBG_STACKTRACE_ROUTINE (StackTrace) function retrieves a stack trace for the process being debugged. Returns the number of frames read into the buffer pointed to by StackFrames.
PWINDBG_WRITE_PROCESS_MEMORY_ROUTINE The PWINDBG_WRITE_PROCESS_MEMORY_ROUTINE (WriteMemory) function works like the Win32 WriteProcessMemory routine. It writes memory to the process being debugged. The entire area to be written must be accessible, or the operation fails.
ReadControlSpace The ReadControlSpace function reads the processor-specific control space into the array pointed to by buf.
ReadControlSpace64 The ReadControlSpace64 function reads the processor-specific control space into the array pointed to by buf.
ReadIoSpace The ReadIoSpace function reads from the system I/O locations.
ReadIoSpace64 The ReadIoSpace64 function reads from the system I/O locations.
ReadIoSpaceEx The ReadIoSpaceEx function is an extended version of ReadIoSpace.
ReadIoSpaceEx64 The ReadIoSpaceEx64 function is an extended version of ReadIoSpace64.
ReadListEntry The ReadListEntry function reads a doubly-linked list entry from the target's memory.
ReadMsr The ReadMsr function reads the contents of a Model-Specific Register (MSR).
ReadPhysical The ReadPhysical function reads from physical memory.
ReadPhysicalWithFlags The ReadPhysicalWithFlags function reads from physical memory.
ReadPointer The ReadPointer function reads a pointer from the target.
ReadPtr The ReadPtr function reads a pointer from the target. ReadPointer should be used instead of this function as the return value of ReadPointer is more consistent with the rest of the WdbgExts API.
ReloadSymbols The ReloadSymbols function deletes symbol information from the debugger so that it can be reloaded as needed. This function behaves the same way as the debugger command .reload.
SearchMemory The SearchMemory function searches the target's virtual memory for a specified pattern of bytes.
SetThreadForOperation The SetThreadForOperation function sets the thread to use for the next StackTrace call.
SetThreadForOperation64 The SetThreadForOperation64 function sets the thread to use for the next StackTrace call.
TranslateVirtualToPhysical The TranslateVirtualToPhysical function translates a virtual memory address into a physical memory address.
WriteControlSpace The WriteControlSpace function writes to the processor-specific control space of the current target.
WriteIoSpace The WriteIoSpace function writes to the system I/O locations.
WriteIoSpace64 The WriteIoSpace64 function writes to the system I/O locations.
WriteIoSpaceEx The WriteIoSpaceEx function is an extended version of WriteIoSpace.
WriteIoSpaceEx64 The WriteIoSpaceEx64 function is an extended version of WriteIoSpace64.
WriteMsr The WriteMsr function writes to a Model-Specific Register (MSR).
WritePhysical The WritePhysical function writes to physical memory.
WritePhysicalWithFlags The WritePhysicalWithFlags function writes to physical memory.
WritePointer The WritePointer function writes a pointer to the target.

Interfaces

Title Description
IDebugAdvanced IDebugAdvanced interface
IDebugAdvanced2 IDebugAdvanced2 interface
IDebugAdvanced3 IDebugAdvanced3 interface
IDebugAdvanced4 IDebugAdvanced4 interface
IDebugBreakpoint IDebugBreakpoint interface
IDebugBreakpoint2 IDebugBreakpoint2 interface
IDebugBreakpoint3 "."
IDebugClient IDebugClient interface
IDebugClient2 IDebugClient2 interface
IDebugClient3 IDebugClient3 interface
IDebugClient4 IDebugClient4 interface
IDebugClient5 IDebugClient5 interface
IDebugClient6 This interface supports event context callbacks.
IDebugClient7 The IDebugClient7 interface is reserved for internal use.
IDebugControl IDebugControl interface
IDebugControl2 IDebugControl2 interface
IDebugControl3 IDebugControl3 interface
IDebugControl4 IDebugControl4 interface
IDebugControl5 "."
IDebugControl6 "."
IDebugControl7 "."
IDebugDataSpaces IDebugDataSpaces interface
IDebugDataSpaces2 IDebugDataSpaces2 interface
IDebugDataSpaces3 IDebugDataSpaces3 interface
IDebugDataSpaces4 IDebugDataSpaces4 interface
IDebugEventCallbacks IDebugEventCallbacks interface
IDebugEventCallbacksWide IDebugEventCallbacksWide interface
IDebugEventContextCallbacks This interface supports event context callbacks and replaces the use of the IDebugClient::SetEventCallbacks method.
IDebugInputCallbacks IDebugInputCallbacks interface
IDebugOutputCallbacks IDebugOutputCallbacks interface
IDebugOutputCallbacks2 The IDebugOutputCallbacks2 interface allows clients to receive full debugger markup language (DML) content for presentation.
IDebugOutputCallbacksWide IDebugOutputCallbacksWide interface
IDebugOutputStream Supports the debug output stream.
IDebugPlmClient This interface supports Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient2 This interface supports Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient3 This interface supports Process Lifecycle Management (PLM) for the debug client.
IDebugRegisters IDebugRegisters interface
IDebugRegisters2 IDebugRegisters2 interface
IDebugSymbolGroup IDebugSymbolGroup interface
IDebugSymbolGroup2 IDebugSymbolGroup2 interface
IDebugSymbols IDebugSymbols interface
IDebugSymbols2 IDebugSymbols2 interface
IDebugSymbols3 IDebugSymbols3 interface
IDebugSymbols4 This interface supports determination of the symbol of an inline frame.
IDebugSymbols5 This interface supports using index values for the current frame.
IDebugSystemObjects IDebugSystemObjects interface
IDebugSystemObjects2 IDebugSystemObjects2 interface
IDebugSystemObjects3 IDebugSystemObjects3 interface
IDebugSystemObjects4 IDebugSystemObjects4 interface
IDebugFAEntryTags When the !analyze debugger command runs, the analysis engine can load and run extension analysis plug-ins.
IDebugFailureAnalysis2 When the !analyze debugger command runs, the analysis engine can load and run extension analysis plug-ins.

Structures

Title Description
_DEBUG_BREAKPOINT_PARAMETERS The DEBUG_BREAKPOINT_PARAMETERS structure contains most of the parameters for describing a breakpoint.
_DEBUG_CACHED_SYMBOL_INFO Defines information about cached symbols.
_DEBUG_CLIENT_CONTEXT Contains a debug client constant to provide to the IDebugClient7::SetClientContext method.
_DEBUG_CREATE_PROCESS_OPTIONS The DEBUG_CREATE_PROCESS_OPTIONS structure specifies the process creation options to use when creating a new process.
_DEBUG_EVENT_CONTEXT Defines context information about an event.
_DEBUG_EXCEPTION_FILTER_PARAMETERS The DEBUG_EXCEPTION_FILTER_PARAMETERS structure contains the parameters for an exception filter.
_DEBUG_GET_TEXT_COMPLETIONS_IN Defines information about text completions to get.
_DEBUG_GET_TEXT_COMPLETIONS_OUT Defines information about text completions to get.
_DEBUG_HANDLE_DATA_BASIC The DEBUG_HANDLE_DATA_BASIC structure contains handle-related information about a system object.
_DEBUG_LAST_EVENT_INFO_BREAKPOINT Describes the breakpoint of the last event.
_DEBUG_LAST_EVENT_INFO_EXCEPTION Describes the exception of the last event.
_DEBUG_LAST_EVENT_INFO_EXIT_PROCESS Describes the exit process of the last event.
_DEBUG_LAST_EVENT_INFO_EXIT_THREAD Describes the exit thread of the last event.
_DEBUG_LAST_EVENT_INFO_LOAD_MODULE Describes the load module of the last event.
_DEBUG_LAST_EVENT_INFO_SYSTEM_ERROR Describes the system error of the last event.
_DEBUG_LAST_EVENT_INFO_UNLOAD_MODULE Describes the unload module of the last event.
_DEBUG_MODULE_AND_ID The DEBUG_MODULE_AND_ID structure describes a symbol within a module.
_DEBUG_MODULE_PARAMETERS The DEBUG_MODULE_PARAMETERS structure contains most of the parameters for describing a module.
_DEBUG_OFFSET_REGION Defines a debug offset region.
_DEBUG_PROCESSOR_IDENTIFICATION_ALL This union contains relevant information for a processor the supported processors.
_DEBUG_PROCESSOR_IDENTIFICATION_ALPHA Identifies an Alpha processor.
_DEBUG_PROCESSOR_IDENTIFICATION_AMD64 Identifies an AMD64 processor.
_DEBUG_PROCESSOR_IDENTIFICATION_ARM Identifies an ARM processor.
_DEBUG_PROCESSOR_IDENTIFICATION_ARM64 Identifies an ARM64 processor.
_DEBUG_PROCESSOR_IDENTIFICATION_IA64 Identifies an Intel Itanium architecture (IA64) processor.
_DEBUG_PROCESSOR_IDENTIFICATION_X86 Identifies an x86 processor.
_DEBUG_READ_USER_MINIDUMP_STREAM Describes a user minidump to read.
_DEBUG_REGISTER_DESCRIPTION The DEBUG_REGISTER_DESCRIPTION structure is returned by GetDescription to describe a processor's register.
_DEBUG_SPECIFIC_FILTER_PARAMETERS The DEBUG_SPECIFIC_FILTER_PARAMETERS structure contains the parameters for a specific event filter.
_DEBUG_STACK_FRAME The DEBUG_STACK_FRAME structure describes a stack frame and the address of the current instruction for the stack frame.
_DEBUG_STACK_FRAME_EX The DEBUG_STACK_FRAME_EX structure describes a stack frame and the address of the current instruction for the stack frame.
_DEBUG_SYMBOL_ENTRY The DEBUG_SYMBOL_ENTRY structure describes a symbol in a symbol group.
_DEBUG_SYMBOL_PARAMETERS The DEBUG_SYMBOL_PARAMETERS structure describes a symbol in a symbol group.
_DEBUG_SYMBOL_SOURCE_ENTRY The DEBUG_SYMBOL_SOURCE_ENTRY structure describes a section of the source code and a corresponding region of the target's memory.
_DEBUG_THREAD_BASIC_INFORMATION The DEBUG_THREAD_BASIC_INFORMATION structure describes an operating system thread.
_DEBUG_VALUE The DEBUG_VALUE structure holds register and expression values.
_INLINE_FRAME_CONTEXT Describes inline frame context.
_STACK_SRC_INFO Defines stack source information.
_STACK_SYM_FRAME_INFO Defines stack source information for an extended stack frame.
_SYMBOL_INFO_EX The SYMBOL_INFO_EX structure describes the extended line symbol information.
ExtKnownStruct The ExtKnownStruct structure is used to specify how a target's structure can be formatted for output.
_FA_ENTRY A DebugFailureAnalysis object has a collection of failure analysis entries (FA entries). Each FA entry is represented by an FA_ENTRY structure. For more information, see Failure Analysis Entries, Tags, and Data Types.
_DBGKD_GET_VERSION64 The IG_GET_KERNEL_VERSION Ioctl operation receives information related to the operating system version of the target.
_DEBUG_TYPED_DATA The DEBUG_TYPED_DATA structure describes typed data in the memory of the target.
_EXT_TYPED_DATA The EXT_TYPED_DATA structure is passed to and returned from the DEBUG_REQUEST_EXT_TYPED_DATA_ANSI Request operation. It contains the input and output parameters for the operation as well as specifying which particular suboperation to perform.
_FIELD_INFO The FIELD_INFO structure is used by the IG_DUMP_SYMBOL_INFOIoctl operation to provide information about a member in a structure.
_GETSETBUSDATA The IG_GET_BUS_DATA Ioctl operation reads data from a system bus and the IG_SET_BUS_DATA Ioctl operation writes data to a system bus.
_POINTER_SEARCH_PHYSICAL The IG_POINTER_SEARCH_PHYSICAL Ioctl operation searches the target's physical memory for pointers lying within a specified range.
_READCONTROLSPACE The ReadControlSpace function reads the processor-specific control space into the array pointed to by buf.
_READCONTROLSPACE64 The ReadControlSpace64 function reads the processor-specific control space into the array pointed to by buf.
_SEARCHMEMORY The SearchMemory function searches the target's virtual memory for a specified pattern of bytes.
_SYM_DUMP_PARAM The IG_DUMP_SYMBOL_INFO Ioctl operation provides information about the type of a symbol.
_WDBGEXTS_THREAD_OS_INFO The IG_GET_THREAD_OS_INFO Ioctl operation returns information about an operating system thread in the target. When calling Ioctl with IoctlType set to IG_GET_THREAD_OS_INFO, IpvData should contain an instance of the WDBGEXTS_THREAD_OS_INFO structure.