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Represents a resource domain whose objects and device contexts can be used together. This interface performs all the same functions as the existing ID2D1Device interface. It also enables control of the device's rendering priority.
The ID2D1Device1 interface inherits from ID2D1Device. ID2D1Device1 also has these types of members:
The ID2D1Device1 interface has these methods.
ID2D1Device1::GetRenderingPriority Retrieves the current rendering priority of the device. |
ID2D1Device1::SetRenderingPriority Sets the priority of Direct2D rendering operations performed on any device context associated with the device. |
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_2.h |
Events
May 19, 6 PM - May 23, 12 AM
Calling all developers, creators, and AI innovators to join us in Seattle @Microsoft Build May 19-22.
Register today