Adds a directory to the search path used to locate DLLs for the application.
BOOL SetDllDirectoryA( LPCSTR lpPathName );
The directory to be added to the search path. If this parameter is an empty string (""), the call removes the current directory from the default DLL search order. If this parameter is NULL, the function restores the default search order.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
The SetDllDirectory function affects all subsequent calls to the LoadLibrary and LoadLibraryEx functions. It also effectively disables safe DLL search mode while the specified directory is in the search path.
After calling SetDllDirectory, the standard DLL search path is:
- The directory from which the application loaded.
- The directory specified by the lpPathName parameter.
- The system directory. Use the GetSystemDirectory function to get the path of this directory. The name of this directory is System32.
- The 16-bit system directory. There is no function that obtains the path of this directory, but it is searched. The name of this directory is System.
- The Windows directory. Use the GetWindowsDirectory function to get the path of this directory.
- The directories that are listed in the PATH environment variable.
To compile an application that uses this function, define _WIN32_WINNT as 0x0502 or later. For more information, see Using the Windows Headers.
|Minimum supported client||Windows Vista, Windows XP with SP1 [desktop apps only]|
|Minimum supported server||Windows Server 2003 [desktop apps only]|
|Header||winbase.h (include Windows.h)|