BitmapEffectCollection 类

定义

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 表示 BitmapEffect 对象集合。Represents a collection of BitmapEffect objects. 该集合用作 BitmapEffectGroup 的一部分,将多个位图效果应用到视觉内容。This collection is used as part of a BitmapEffectGroup to apply multiple bitmap effects to visual content.

public ref class BitmapEffectCollection sealed : System::Windows::Media::Animation::Animatable, System::Collections::Generic::ICollection<System::Windows::Media::Effects::BitmapEffect ^>, System::Collections::Generic::IEnumerable<System::Windows::Media::Effects::BitmapEffect ^>, System::Collections::Generic::IList<System::Windows::Media::Effects::BitmapEffect ^>, System::Collections::IList
public sealed class BitmapEffectCollection : System.Windows.Media.Animation.Animatable, System.Collections.Generic.ICollection<System.Windows.Media.Effects.BitmapEffect>, System.Collections.Generic.IEnumerable<System.Windows.Media.Effects.BitmapEffect>, System.Collections.Generic.IList<System.Windows.Media.Effects.BitmapEffect>, System.Collections.IList
type BitmapEffectCollection = class
    inherit Animatable
    interface IList
    interface ICollection
    interface IEnumerable
    interface IList<BitmapEffect>
    interface ICollection<BitmapEffect>
    interface seq<BitmapEffect>
Public NotInheritable Class BitmapEffectCollection
Inherits Animatable
Implements ICollection(Of BitmapEffect), IEnumerable(Of BitmapEffect), IList, IList(Of BitmapEffect)
继承
实现

构造函数

BitmapEffectCollection()

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 初始化 BitmapEffectCollection 类的新实例。Initializes a new instance of the BitmapEffectCollection class.

BitmapEffectCollection(IEnumerable<BitmapEffect>)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 使用给定的集合初始化 BitmapEffectCollection 类的新实例。Initializes a new instance of the BitmapEffectCollection class using the given collection.

BitmapEffectCollection(Int32)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 使用指定的容量或集合最初可存储的 BitmapEffectCollection 对象数来初始化 BitmapEffect 类的一个新实例。Initializes a new instance the BitmapEffectCollection class with a specified capacity, or the number of BitmapEffect objects the collection is initially capable of storing.

属性

CanFreeze

获取一个值,该值指示是否可将对象变为不可修改。Gets a value that indicates whether the object can be made unmodifiable.

(继承自 Freezable)
Count

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 获取 BitmapEffectCollection 中包含的效果的数目。Gets the number of effects contained in the BitmapEffectCollection.

DependencyObjectType

获取对此实例的 CLRCLR 类型进行包装的 DependencyObjectTypeGets the DependencyObjectType that wraps the CLRCLR type of this instance.

(继承自 DependencyObject)
Dispatcher

获取与此 Dispatcher 关联的 DispatcherObjectGets the Dispatcher this DispatcherObject is associated with.

(继承自 DispatcherObject)
HasAnimatedProperties

获取一个值,该值指示一个或多个 AnimationClock 对象是否与此对象的任何依赖项属性相关联。Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.

(继承自 Animatable)
IsFrozen

获取一个值,该值指示对象当前是否可修改。Gets a value that indicates whether the object is currently modifiable.

(继承自 Freezable)
IsSealed

获取一个值,该值指示此实例当前是否为密封的(只读)。Gets a value that indicates whether this instance is currently sealed (read-only).

(继承自 DependencyObject)
Item[Int32]

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 获取或设置指定索引处的 BitmapEffectGets or sets the BitmapEffect at the specified index.

方法

Add(BitmapEffect)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. BitmapEffect 添加到集合的末尾。Adds a BitmapEffect at the end of the collection.

ApplyAnimationClock(DependencyProperty, AnimationClock)

AnimationClock 应用到指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果该属性已进行动画处理,则使用 SnapshotAndReplace 切换行为。If the property is already animated, the SnapshotAndReplace handoff behavior is used.

(继承自 Animatable)
ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)

AnimationClock 应用到指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果该属性已进行动画处理,则使用指定的 HandoffBehaviorIf the property is already animated, the specified HandoffBehavior is used.

(继承自 Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline)

将动画应用于指定 DependencyPropertyApplies an animation to the specified DependencyProperty. 动画会在呈现下一帧时启动。The animation is started when the next frame is rendered. 如果指定属性已进行动画处理,则使用 SnapshotAndReplace 切换行为。If the specified property is already animated, the SnapshotAndReplace handoff behavior is used.

(继承自 Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

将动画应用于指定 DependencyPropertyApplies an animation to the specified DependencyProperty. 动画会在呈现下一帧时启动。The animation is started when the next frame is rendered. 如果指定的属性已进行动画处理,则使用指定的 HandoffBehaviorIf the specified property is already animated, the specified HandoffBehavior is used.

(继承自 Animatable)
CheckAccess()

确定调用线程是否可以访问此 DispatcherObjectDetermines whether the calling thread has access to this DispatcherObject.

(继承自 DispatcherObject)
Clear()

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 移除集合中的所有效果。Removes all effects from the collection.

ClearValue(DependencyProperty)

清除属性的本地值。Clears the local value of a property. 要清除的属性由 DependencyProperty 标识符指定。The property to be cleared is specified by a DependencyProperty identifier.

(继承自 DependencyObject)
ClearValue(DependencyPropertyKey)

清除只读属性的本地值。Clears the local value of a read-only property. 要清除的属性由 DependencyPropertyKey 指定。The property to be cleared is specified by a DependencyPropertyKey.

(继承自 DependencyObject)
Clone()

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 创建此 BitmapEffectCollection 的可修改克隆,从而深度复制此对象的值。Creates a modifiable clone of this BitmapEffectCollection, making deep copies of this object's values. 在复制依赖项属性时,此方法会复制资源引用和数据绑定(但可能不再解析),但不复制动画或其当前值。When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.

CloneCore(Freezable)

使用基(未经过动画处理的)属性值使该实例成为指定 Freezable 的克隆(深层复制)。Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values.

(继承自 Freezable)
CloneCurrentValue()

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 创建此 BitmapEffectCollection 对象的可修改复本,从而深度复制此对象的当前值。Creates a modifiable clone of this BitmapEffectCollection object, making deep copies of this object's current values. 不复制资源引用、数据绑定和动画,而是复制其当前值。Resource references, data bindings, and animations are not copied, but their current values are.

CloneCurrentValueCore(Freezable)

使用当前属性值使该实例成为指定 Freezable 的可修改克隆(深层复制)。Makes the instance a modifiable clone (deep copy) of the specified Freezable using current property values.

(继承自 Freezable)
CoerceValue(DependencyProperty)

对指定依赖属性的值进行强制。Coerces the value of the specified dependency property. 通过对调用方 DependencyObject 上存在的依赖属性的属性元数据中所指定的任何 CoerceValueCallback 函数进行调用来完成此操作。This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.

(继承自 DependencyObject)
Contains(BitmapEffect)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 表示集合是否包含指定的 BitmapEffectIndicates whether the collection contains the specified BitmapEffect.

CopyTo(BitmapEffect[], Int32)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 从给定索引处开始,将集合的元素复制到一个数组。Copies the elements of the collection to an array starting at the given index.

CreateInstance()

初始化 Freezable 类的新实例。Initializes a new instance of the Freezable class.

(继承自 Freezable)
CreateInstanceCore()

在派生类中实现时,创建 Freezable 派生类的新实例。When implemented in a derived class, creates a new instance of the Freezable derived class.

(继承自 Freezable)
Equals(Object)

确定提供的 DependencyObject 是否等效于当前 DependencyObjectDetermines whether a provided DependencyObject is equivalent to the current DependencyObject.

(继承自 DependencyObject)
Freeze()

使当前对象不可修改,并且将其 IsFrozen 属性设置为 trueMakes the current object unmodifiable and sets its IsFrozen property to true.

(继承自 Freezable)
FreezeCore(Boolean)

使此 Animatable 对象成为不可修改的对象,或确定是否可使其成为不可修改的对象。Makes this Animatable object unmodifiable or determines whether it can be made unmodifiable.

(继承自 Animatable)
GetAnimationBaseValue(DependencyProperty)

返回指定的 DependencyProperty 的未经过动画处理的值。Returns the non-animated value of the specified DependencyProperty.

(继承自 Animatable)
GetAsFrozen()

使用基(未经过动画处理的)属性值创建 Freezable 的冻结副本。Creates a frozen copy of the Freezable, using base (non-animated) property values. 由于副本已冻结,因此将通过引用复制任何冻结的子对象。Because the copy is frozen, any frozen sub-objects are copied by reference.

(继承自 Freezable)
GetAsFrozenCore(Freezable)

让该实例成为指定的 Freezable 的冻结克隆,前者使用基(非动画的)属性值。Makes the instance a frozen clone of the specified Freezable using base (non-animated) property values.

(继承自 Freezable)
GetCurrentValueAsFrozen()

使用当前属性值创建 Freezable 的冻结副本。Creates a frozen copy of the Freezable using current property values. 由于副本已冻结,因此将通过引用复制任何冻结的子对象。Because the copy is frozen, any frozen sub-objects are copied by reference.

(继承自 Freezable)
GetCurrentValueAsFrozenCore(Freezable)

使当前实例成为指定的 Freezable 的冻结复本。Makes the current instance a frozen clone of the specified Freezable. 如果对象具有动画依赖属性,则复制其当前的动画值。If the object has animated dependency properties, their current animated values are copied.

(继承自 Freezable)
GetEnumerator()

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 返回可循环访问集合的枚举数。Returns an enumerator that can iterate through the collection.

GetHashCode()

获取此 DependencyObject 的哈希代码。Gets a hash code for this DependencyObject.

(继承自 DependencyObject)
GetLocalValueEnumerator()

创建一个专用的枚举数,用于确定哪些依赖项属性在此 DependencyObject 上具有以本地方式设置的值。Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject.

(继承自 DependencyObject)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
GetValue(DependencyProperty)

DependencyObject 的此实例返回依赖属性的当前有效值。Returns the current effective value of a dependency property on this instance of a DependencyObject.

(继承自 DependencyObject)
IndexOf(BitmapEffect)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 检索指定 BitmapEffect 的第一个实例的索引。Retrieves the index of the first instance of the specified BitmapEffect.

Insert(Int32, BitmapEffect)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. BitmapEffect 插入到此集合中的指定索引位置。Inserts a BitmapEffect into this collection at the specified index.

InvalidateProperty(DependencyProperty)

重新评估指定依赖属性的有效值。Re-evaluates the effective value for the specified dependency property.

(继承自 DependencyObject)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
OnChanged()

修改当前 Freezable 对象时调用。Called when the current Freezable object is modified.

(继承自 Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject)

确保为刚刚设置的 DependencyObjectType 数据成员建立适当的上下文指针。Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set.

(继承自 Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty)

此成员支持 Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) 基础结构,但不能在代码中直接使用。This member supports the Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code.

(继承自 Freezable)
OnPropertyChanged(DependencyPropertyChangedEventArgs)

重写 OnPropertyChanged(DependencyPropertyChangedEventArgs)DependencyObject 实现,以同时调用任何响应类型 Freezable 不断变化的依赖属性的 Changed 处理程序。Overrides the DependencyObject implementation of OnPropertyChanged(DependencyPropertyChangedEventArgs) to also invoke any Changed handlers in response to a changing dependency property of type Freezable.

(继承自 Freezable)
ReadLocalValue(DependencyProperty)

如果存在,则返回依赖属性的本地值。Returns the local value of a dependency property, if it exists.

(继承自 DependencyObject)
ReadPreamble()

确保正在从有效的线程访问 FreezableEnsures that the Freezable is being accessed from a valid thread. Freezable 的继承者必须在任何 API 一开始读取不属于依赖项对象的数据成员时调用此方法。Inheritors of Freezable must call this method at the beginning of any API that reads data members that are not dependency properties.

(继承自 Freezable)
Remove(BitmapEffect)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 从此集合中移除指定 BitmapEffect 的第一个匹配项。Removes the first occurrence of the specified BitmapEffect for this collection.

RemoveAt(Int32)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 从集合中移除位于指定索引处的 BitmapEffectRemove the BitmapEffect at the specified index from the collection.

SetCurrentValue(DependencyProperty, Object)

设置依赖属性的值而不更改其值源。Sets the value of a dependency property without changing its value source.

(继承自 DependencyObject)
SetValue(DependencyProperty, Object)

设置依赖属性的本地值,该值由其依赖属性标识符指定。Sets the local value of a dependency property, specified by its dependency property identifier.

(继承自 DependencyObject)
SetValue(DependencyPropertyKey, Object)

设置一个只读依赖属性的本地值,该值由依赖属性的 DependencyPropertyKey 标识符指定。Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property.

(继承自 DependencyObject)
ShouldSerializeProperty(DependencyProperty)

返回一个值,该值指示序列化进程是否应序列化所提供的依赖属性的值。Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.

(继承自 DependencyObject)
ToString()

返回表示当前对象的字符串。Returns a string that represents the current object.

(继承自 Object)
VerifyAccess()

强制调用线程具有此 DispatcherObject 的访问权限。Enforces that the calling thread has access to this DispatcherObject.

(继承自 DispatcherObject)
WritePostscript()

引发 FreezableChanged 事件并调用其 OnChanged() 方法。Raises the Changed event for the Freezable and invokes its OnChanged() method. Freezable 派生的类应在修改的类成员不存储为依赖属性的任何 API 的末尾调用此方法。Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties.

(继承自 Freezable)
WritePreamble()

验证 Freezable 是否未被冻结,并且是否正在从有效的线程上下文中访问它。Verifies that the Freezable is not frozen and that it is being accessed from a valid threading context. Freezable 的继承项应当在任何 API 一开始写入不属于依赖项属性的数据成员时调用此方法。Freezable inheritors should call this method at the beginning of any API that writes to data members that are not dependency properties.

(继承自 Freezable)

事件

Changed

在修改 Freezable 或其包含的对象时发生。Occurs when the Freezable or an object it contains is modified.

(继承自 Freezable)

显式界面实现

ICollection.CopyTo(Array, Int32)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 CopyTo(Array, Int32)For a description of this member, see CopyTo(Array, Int32).

ICollection.IsSynchronized

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 IsSynchronizedFor a description of this member, see IsSynchronized.

ICollection.SyncRoot

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 SyncRootFor a description of this member, see SyncRoot.

ICollection<BitmapEffect>.IsReadOnly

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 IsReadOnlyFor a description of this member, see IsReadOnly.

IEnumerable.GetEnumerator()

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 GetEnumerator()For a description of this member, see GetEnumerator().

IEnumerable<BitmapEffect>.GetEnumerator()

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 GetEnumerator()For a description of this member, see GetEnumerator().

IList.Add(Object)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 Add(Object)For a description of this member, see Add(Object).

IList.Contains(Object)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 Contains(Object)For a description of this member, see Contains(Object).

IList.IndexOf(Object)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 IndexOf(Object)For a description of this member, see IndexOf(Object).

IList.Insert(Int32, Object)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 Insert(Int32, Object)For a description of this member, see Insert(Int32, Object).

IList.IsFixedSize

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 IsFixedSizeFor a description of this member, see IsFixedSize.

IList.IsReadOnly

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 IsReadOnlyFor a description of this member, see IsReadOnly.

IList.Item[Int32]

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 Item[Int32]For a description of this member, see Item[Int32].

IList.Remove(Object)

注意:此 API 现已过时。Note: This API is now obsolete. 未过时的替代项为 EffectThe non-obsolete alternative is Effect. 有关此成员的说明,请参见 Remove(Object)For a description of this member, see Remove(Object).

扩展方法

CopyToDataTable<T>(IEnumerable<T>)

在给定其泛型参数 TDataTable 的输入 DataRow 对象的情况下,返回包含 IEnumerable<T> 对象副本的 DataRowReturns a DataTable that contains copies of the DataRow objects, given an input IEnumerable<T> object where the generic parameter T is DataRow.

CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption)

在给定其泛型参数 TDataRow 的输入 DataTable 对象的情况下,将 IEnumerable<T> 对象复制到指定的 DataRowCopies DataRow objects to the specified DataTable, given an input IEnumerable<T> object where the generic parameter T is DataRow.

CopyToDataTable<T>(IEnumerable<T>, DataTable, LoadOption, FillErrorEventHandler)

在给定其泛型参数 TDataRow 的输入 DataTable 对象的情况下,将 IEnumerable<T> 对象复制到指定的 DataRowCopies DataRow objects to the specified DataTable, given an input IEnumerable<T> object where the generic parameter T is DataRow.

Cast<TResult>(IEnumerable)

IEnumerable 的元素强制转换为指定的类型。Casts the elements of an IEnumerable to the specified type.

OfType<TResult>(IEnumerable)

根据指定类型筛选 IEnumerable 的元素。Filters the elements of an IEnumerable based on a specified type.

AsParallel(IEnumerable)

启用查询的并行化。Enables parallelization of a query.

AsQueryable(IEnumerable)

IEnumerable 转换为 IQueryableConverts an IEnumerable to an IQueryable.

Ancestors<T>(IEnumerable<T>)

返回元素集合,其中包含源集合中每个节点的上级。Returns a collection of elements that contains the ancestors of every node in the source collection.

Ancestors<T>(IEnumerable<T>, XName)

返回经过筛选的元素集合,其中包含源集合中每个节点的上级。Returns a filtered collection of elements that contains the ancestors of every node in the source collection. 集合中仅包括具有匹配 XName 的元素。Only elements that have a matching XName are included in the collection.

DescendantNodes<T>(IEnumerable<T>)

返回源集合中每个文档和元素的子代节点的集合。Returns a collection of the descendant nodes of every document and element in the source collection.

Descendants<T>(IEnumerable<T>)

返回元素集合,其中包含源集合中每个元素和文档的子代元素。Returns a collection of elements that contains the descendant elements of every element and document in the source collection.

Descendants<T>(IEnumerable<T>, XName)

返回经过筛选的元素集合,其中包含源集合中每个元素和文档的子代元素。Returns a filtered collection of elements that contains the descendant elements of every element and document in the source collection. 集合中仅包括具有匹配 XName 的元素。Only elements that have a matching XName are included in the collection.

Elements<T>(IEnumerable<T>)

返回源集合中每个元素和文档的子元素的集合。Returns a collection of the child elements of every element and document in the source collection.

Elements<T>(IEnumerable<T>, XName)

返回源集合中经过筛选的每个元素和文档的子元素集合。Returns a filtered collection of the child elements of every element and document in the source collection. 集合中仅包括具有匹配 XName 的元素。Only elements that have a matching XName are included in the collection.

InDocumentOrder<T>(IEnumerable<T>)

返回节点集合(其中包含源集合中的所有节点),并按文档顺序排列。Returns a collection of nodes that contains all nodes in the source collection, sorted in document order.

Nodes<T>(IEnumerable<T>)

返回源集合中每个文档和元素的子节点集合。Returns a collection of the child nodes of every document and element in the source collection.

Remove<T>(IEnumerable<T>)

将源集合中的每个节点从其父节点中移除。Removes every node in the source collection from its parent node.

适用于